feat: Convert commons module to Kotlin Multiplatform
- Rewrite build.gradle.kts for KMP with Android + JVM targets - Restructure source sets: commonMain, jvmAndroid, androidMain, jvmMain - Replace android.util.LruCache with androidx.collection.LruCache (KMP-ready) - Replace android.util.Patterns with local regex constants - Move shared code to commonMain (icons, hashtags, robohash, compose, etc.) - Move JVM-shared code to jvmAndroid (richtext, base64Image detection) - Keep Android-specific code in androidMain (blurhash, bitmap handling) - Remove @Preview annotations from shared code (Android-only feature) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -1,73 +1,60 @@
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---
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name: compose-ui
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description: Automatically invoked when working with Compose Multiplatform UI code, @Composable functions, desktop Window/MenuBar/Tray, navigation patterns, or UI components in desktopApp/ or shared UI modules.
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tools: Read, Edit, Write, Bash, Grep, Glob, Task, WebFetch
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model: sonnet
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---
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# Compose Multiplatform UI Agent
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## Expertise Domain
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You are a Compose Multiplatform UI expert specializing in shared composables and desktop-specific features.
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This agent specializes in Compose Multiplatform for building declarative UIs that share code across Android and Desktop JVM.
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## Auto-Trigger Contexts
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## Platform Support
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Activate when user works with:
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- `@Composable` functions
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- `desktopApp/` module files
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- `Window`, `MenuBar`, `Tray` components
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- Navigation patterns (NavigationRail, screens)
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- Material3 theming
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- Keyboard shortcuts, context menus
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| Platform | Status | Notes |
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|----------|--------|-------|
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| Android | Stable | Jetpack Compose |
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| Desktop (JVM) | Stable | Windows, macOS, Linux |
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| iOS | Beta | Future consideration |
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| Web (Wasm) | Alpha | Future consideration |
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## Core Knowledge
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## Core Knowledge Areas
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### Shared Composables (commonMain)
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### Desktop Entry Point
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```kotlin
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@Composable
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fun NoteCard(
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note: Note,
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onReply: () -> Unit,
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onRepost: () -> Unit,
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onZap: () -> Unit,
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modifier: Modifier = Modifier
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) {
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Card(modifier = modifier) {
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Column(Modifier.padding(16.dp)) {
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AuthorRow(note.author)
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Spacer(Modifier.height(8.dp))
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Text(note.content)
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Spacer(Modifier.height(8.dp))
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ActionRow(onReply, onRepost, onZap)
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fun main() = application {
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Window(
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onCloseRequest = ::exitApplication,
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state = rememberWindowState(width = 1200.dp, height = 800.dp),
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title = "Amethyst Desktop"
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) {
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MenuBar {
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Menu("File") {
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Item("New Note", shortcut = KeyShortcut(Key.N, ctrl = true)) { }
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Item("Quit", onClick = ::exitApplication)
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}
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}
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App()
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}
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}
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```
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### Desktop-Specific Features
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```kotlin
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// Window management
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fun main() = application {
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Window(
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onCloseRequest = ::exitApplication,
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state = rememberWindowState(
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width = 1200.dp,
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height = 800.dp,
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position = WindowPosition.Aligned(Alignment.Center)
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),
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title = "Amethyst Desktop"
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) {
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App()
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}
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}
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// Menu bar
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**Menu Bar**
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```kotlin
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MenuBar {
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Menu("File") {
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Item("New Note", onClick = { }, shortcut = KeyShortcut(Key.N, ctrl = true))
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Item("New", shortcut = KeyShortcut(Key.N, ctrl = true)) { }
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Separator()
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Item("Quit", onClick = ::exitApplication, shortcut = KeyShortcut(Key.Q, ctrl = true))
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}
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Menu("View") {
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Item("Feed", onClick = { navigateTo(Screen.Feed) })
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Item("Messages", onClick = { navigateTo(Screen.Messages) })
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Item("Quit", onClick = ::exitApplication)
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}
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}
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```
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// System tray
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**System Tray**
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```kotlin
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Tray(
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icon = painterResource("icon.png"),
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menu = {
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@@ -75,169 +62,108 @@ Tray(
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Item("Exit", onClick = ::exitApplication)
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}
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)
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```
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// Keyboard shortcuts
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Modifier.onKeyEvent { event ->
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when {
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event.isCtrlPressed && event.key == Key.Enter -> {
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sendNote()
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true
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}
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event.key == Key.Escape -> {
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closeDialog()
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true
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}
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else -> false
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}
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}
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// Context menus
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**Context Menus**
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```kotlin
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ContextMenuArea(items = {
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listOf(
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ContextMenuItem("Copy") { copyToClipboard(note.content) },
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ContextMenuItem("Reply") { openReplyDialog(note) },
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ContextMenuItem("Repost") { repost(note) }
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ContextMenuItem("Copy") { copyToClipboard(text) },
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ContextMenuItem("Reply") { openReply() }
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)
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}) {
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Text(note.content)
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Text(content)
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}
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```
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### Navigation Patterns
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**Keyboard Shortcuts**
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```kotlin
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Modifier.onKeyEvent { event ->
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when {
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event.isCtrlPressed && event.key == Key.Enter -> { send(); true }
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event.key == Key.Escape -> { close(); true }
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else -> false
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}
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}
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```
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### Navigation Pattern
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```kotlin
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// Sidebar + Content pattern for Desktop
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@Composable
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fun DesktopLayout(currentScreen: Screen, onNavigate: (Screen) -> Unit) {
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Row(Modifier.fillMaxSize()) {
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// Sidebar
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NavigationRail {
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NavigationRailItem(
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icon = { Icon(Icons.Default.Home, "Feed") },
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label = { Text("Feed") },
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selected = currentScreen == Screen.Feed,
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onClick = { onNavigate(Screen.Feed) }
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)
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NavigationRailItem(
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icon = { Icon(Icons.Default.Message, "Messages") },
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label = { Text("Messages") },
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selected = currentScreen == Screen.Messages,
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onClick = { onNavigate(Screen.Messages) }
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)
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NavigationRailItem(
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icon = { Icon(Icons.Default.Person, "Profile") },
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label = { Text("Profile") },
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selected = currentScreen == Screen.Profile,
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onClick = { onNavigate(Screen.Profile) }
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)
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// More items...
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}
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// Content
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Box(Modifier.weight(1f)) {
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when (currentScreen) {
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Screen.Feed -> FeedScreen()
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Screen.Messages -> MessagesScreen()
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Screen.Profile -> ProfileScreen()
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}
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}
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}
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}
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```
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### State Management
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```kotlin
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// StateFlow for shared state
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class FeedViewModel(private val repository: FeedRepository) {
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private val _notes = MutableStateFlow<List<Note>>(emptyList())
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val notes: StateFlow<List<Note>> = _notes.asStateFlow()
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private val _isLoading = MutableStateFlow(false)
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val isLoading: StateFlow<Boolean> = _isLoading.asStateFlow()
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fun loadFeed() {
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viewModelScope.launch {
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_isLoading.value = true
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repository.getFeed()
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.catch { /* handle error */ }
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.collect { _notes.value = it }
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_isLoading.value = false
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}
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}
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}
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// In Composable
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@Composable
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fun FeedScreen(viewModel: FeedViewModel) {
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val notes by viewModel.notes.collectAsState()
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val isLoading by viewModel.isLoading.collectAsState()
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Box(Modifier.fillMaxSize()) {
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LazyColumn {
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items(notes, key = { it.id }) { note ->
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NoteCard(note)
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}
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}
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if (isLoading) {
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CircularProgressIndicator(Modifier.align(Alignment.Center))
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}
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}
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}
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```
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## Agent Capabilities
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1. **Composable Design**
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- Create shareable UI components
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- Implement Material3 design
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- Handle responsive layouts
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2. **Desktop UI Patterns**
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- Window management (size, position, multi-window)
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- Menu bars and context menus
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- System tray integration
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- Keyboard shortcuts
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- Native file dialogs
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3. **Navigation Architecture**
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- Screen-based navigation
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- Platform-specific shells (sidebar vs bottom nav)
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- Deep linking patterns
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4. **State Management**
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- StateFlow/SharedFlow patterns
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- Side effects (LaunchedEffect, etc.)
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- ViewModel integration
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## Android vs Desktop Differences
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### Platform Differences
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| Aspect | Android | Desktop |
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|--------|---------|---------|
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| **Entry** | Activity | main() + Window |
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| **Navigation** | Bottom nav / Drawer | Sidebar / MenuBar |
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| **Navigation** | Bottom nav | Sidebar / MenuBar |
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| **Input** | Touch | Mouse + Keyboard |
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| **Windows** | Single | Multi-window |
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| **Menus** | Overflow menu | MenuBar |
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| **Files** | SAF / MediaStore | JFileChooser |
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| **Notifications** | System notifications | Tray notifications |
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| **Clipboard** | ClipboardManager | Toolkit.clipboard |
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| **Menus** | Overflow | MenuBar |
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## Scope Boundaries
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## Workflow
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### In Scope
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- Composable architecture and design
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- UI component patterns
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- Desktop-specific features (menus, tray, keyboard)
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- Navigation patterns
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- State → UI binding
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- Theming and styling
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- Responsive layouts
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### 1. Assess Task
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- Shared composable or desktop-specific?
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- Navigation change or component work?
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- State management needs?
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### Out of Scope
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- KMP project setup (use kotlin-multiplatform agent)
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- Async data loading (use kotlin-coroutines agent)
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- Nostr protocol details (use nostr-protocol agent)
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- Business logic implementation
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### 2. Investigate
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```bash
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# Find existing composables
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grep -r "@Composable" desktopApp/src/
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# Check navigation structure
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grep -r "Screen\|navigate" desktopApp/src/
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```
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## Key References
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- [Compose Multiplatform](https://www.jetbrains.com/compose-multiplatform/)
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- [Desktop Tutorials](https://github.com/JetBrains/compose-multiplatform/tree/master/tutorials)
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- [Material3 Components](https://m3.material.io/components)
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### 3. Implement
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- Shared composables go in shared UI module
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- Desktop-specific (Window, MenuBar) in desktopApp
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- Use Material3 components
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- Handle keyboard/mouse input for desktop
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### 4. Verify
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```bash
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./gradlew :desktopApp:run
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```
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## State Management
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```kotlin
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class FeedViewModel {
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private val _state = MutableStateFlow(FeedState())
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val state: StateFlow<FeedState> = _state.asStateFlow()
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}
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@Composable
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fun FeedScreen(viewModel: FeedViewModel) {
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val state by viewModel.state.collectAsState()
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// UI based on state
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}
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```
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## Constraints
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- Prefer shared composables in commonMain when possible
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- Desktop-specific features only in desktopApp
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- Follow Material3 design guidelines
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- Support keyboard navigation for accessibility
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- Test on macOS, Windows, Linux when possible
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