feat(nests): add zap button to the full-screen action bar
Subscribes to kind-9735 zap receipts tagged with the room's a-pointer, feeds them into the nest chat ledger (so RenderChatZap surfaces them the same way live streams do) and into a sliding-window aggregator that drives a floating ⚡ chip over the targeted participant's avatar — mirrors the existing reaction overlay's animation cadence so both streams visually feel like one system. The button itself wraps NoteCompose's zapClick / ZapAmountChoicePopup / ZapCustomDialog defaults against the room's AddressableNote, so the amount-choice popup, custom-amount dialog and multi-payable routing all behave like the standard note ⚡ button. https://claude.ai/code/session_01EW11kUdiEYPuPti7vtD2AR
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+35
@@ -174,6 +174,17 @@ class NestViewModel(
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private val _recentReactions = MutableStateFlow<Map<String, List<RoomReaction>>>(emptyMap())
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val recentReactions: StateFlow<Map<String, List<RoomReaction>>> = _recentReactions.asStateFlow()
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/**
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* Recent kind-9735 zap receipts for the floating zap-avatar overlay.
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* Same shape as [recentReactions] so the UI can reuse the same
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* floating-chip component — keyed by target pubkey, room-wide
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* zaps under the empty-string key. Sliding [REACTION_WINDOW_SEC]
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* window driven by the platform layer's eviction tick.
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*/
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private val zapsAgg = RoomZapsAggregator()
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private val _recentZaps = MutableStateFlow<Map<String, List<RoomZap>>>(emptyMap())
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val recentZaps: StateFlow<Map<String, List<RoomZap>>> = _recentZaps.asStateFlow()
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/**
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* moq-lite `catalog.json` payload per speaker pubkey. Populated
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* lazily as the per-speaker subscriptions land — listeners
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@@ -610,6 +621,30 @@ class NestViewModel(
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_recentReactions.value = reactionsAgg.evictAndSnapshot(olderThanSec)
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}
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/**
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* Apply one kind-9735 zap receipt to the sliding-window aggregator.
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* Mirror of [onReactionEvent] — the floating zap chip uses the
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* same window so the visual cadence matches the React button.
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*/
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fun onZapEvent(
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event: com.vitorpamplona.quartz.nip57Zaps.LnZapEvent,
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nowSec: Long,
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windowSec: Long = REACTION_WINDOW_SEC,
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) {
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if (closed) return
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_recentZaps.value = zapsAgg.apply(event, nowSec, windowSec)
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}
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/**
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* Drop zaps older than the staleness threshold. Platform layer
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* drives this on the same 1-s tick that evicts reactions so both
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* floating overlays share a single timer.
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*/
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fun evictZaps(olderThanSec: Long) {
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if (closed) return
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_recentZaps.value = zapsAgg.evictAndSnapshot(olderThanSec)
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}
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/**
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* Whether this VM was constructed with capture + encoder factories. The
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* UI uses this to decide whether to render the talk button at all —
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+110
@@ -0,0 +1,110 @@
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/*
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* Copyright (c) 2025 Vitor Pamplona
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
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* Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package com.vitorpamplona.amethyst.commons.viewmodels
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import androidx.compose.runtime.Immutable
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import com.vitorpamplona.quartz.nip57Zaps.LnZapEvent
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/**
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* One in-flight kind-9735 zap to render as a floating overlay on a
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* participant's avatar (or as a room-wide pulse). Same ephemeral
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* contract as [RoomReaction]: the aggregator drops entries older
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* than the staleness window so the overlay clears itself without
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* per-component animation bookkeeping.
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*
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* `targetPubkey == null` means the zap targets the room itself (no
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* `p` tag on the receipt); the UI can render those room-wide.
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*/
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@Immutable
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data class RoomZap(
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/** Zap receipt event id — used for dedup across re-emits. */
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val eventId: String,
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/** Who paid the invoice (zap recipient lnurl provider's signing key). */
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val sourcePubkey: String,
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/** Participant the zap is aimed at, or `null` for the room itself. */
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val targetPubkey: String?,
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/** Amount in sats, or `null` if the invoice couldn't be parsed. */
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val amountSats: Long?,
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val createdAtSec: Long,
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) {
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companion object {
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/**
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* Project a kind-9735 [LnZapEvent] into a [RoomZap]. The target
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* pubkey is the FIRST `p` tag — the participant a zap message
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* names; an empty list means the zap is room-wide.
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*/
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fun from(event: LnZapEvent): RoomZap =
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RoomZap(
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eventId = event.id,
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sourcePubkey = event.pubKey,
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targetPubkey = event.zappedAuthor().firstOrNull(),
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amountSats = event.amount?.toLong(),
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createdAtSec = event.createdAt,
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)
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}
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}
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/**
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* Sliding-window aggregator for room zaps. Mirrors
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* [RoomReactionsAggregator] — same dedup-by-event-id rule and
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* groupBy-target-pubkey output shape so the UI can use one overlay
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* component for both streams.
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*
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* Not thread-safe — call from the VM's single coroutine.
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*/
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class RoomZapsAggregator {
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// Insertion-ordered so groupBy preserves arrival order; keyed by
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// event id so the same receipt from two relays only counts once.
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private val byEventId = LinkedHashMap<String, RoomZap>()
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/** Stable key for room-wide zaps in the returned map. */
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private val roomWideKey = ""
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/** Apply one zap and return the post-evict snapshot. */
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fun apply(
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event: LnZapEvent,
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nowSec: Long,
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windowSec: Long,
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): Map<String, List<RoomZap>> {
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val incoming = RoomZap.from(event)
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// Dedup: a relay re-delivery (or LocalCache.observeNotes's
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// full-list re-emit) of the same receipt must not stack.
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byEventId[incoming.eventId] = incoming
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return evictAndSnapshot(nowSec - windowSec)
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}
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/**
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* Drop zaps older than [olderThanSec]. Caller drives the cadence
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* — typically every second so the floating-up animation frame
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* rate is set by the eviction tick rather than by a
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* per-Composable timer.
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*/
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fun evictAndSnapshot(olderThanSec: Long): Map<String, List<RoomZap>> {
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val it = byEventId.entries.iterator()
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while (it.hasNext()) {
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if (it.next().value.createdAtSec < olderThanSec) it.remove()
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}
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return byEventId.values.groupBy { it.targetPubkey ?: roomWideKey }
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}
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/** Whether the aggregator currently holds any unevicted zaps. */
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fun isEmpty(): Boolean = byEventId.isEmpty()
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}
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