feat(nestsClient): listener audio pipeline (Opus decode + AudioTrack)

Phase 3d-1 of the Clubhouse/nests integration. Adds the listener-side
audio pipeline that turns a SubscribeHandle's Flow<MoqObject> into
audible PCM through Android's MediaCodec + AudioTrack. Encoder /
AudioRecord (speaker publishing) lands in Phase 4.

commonMain (nestsclient.audio):
- `AudioFormat` constants — 48 kHz mono signed-16-bit, 20 ms frames
  (960 samples), matching the nests Opus profile.
- `OpusDecoder` interface — stateful per-track decoder.
- `AudioPlayer` interface — start/enqueue/stop, suspend on backpressure.
- `AudioRoomPlayer` — wires a Flow<MoqObject> through OpusDecoder into
  AudioPlayer. Decoder errors are surfaced via an `onError` callback
  but don't tear down the loop (one bad packet shouldn't kill the
  room); player errors are fatal. play()/stop() are single-shot per
  instance, with stop() idempotent and double-release-safe.
- `AudioException` with three canonical kinds (DecoderError,
  DeviceUnavailable, PlaybackFailed).

androidMain:
- `MediaCodecOpusDecoder` — wraps `MediaCodec("audio/opus")` with the
  RFC 7845 §5.1 Opus identification header in csd-0 and zeroed
  pre-skip / seek-pre-roll in csd-1 / csd-2. Drains the output queue
  per-packet, handles INFO_OUTPUT_FORMAT_CHANGED gracefully.
- `AudioTrackPlayer` — wraps `AudioTrack` in MODE_STREAM with USAGE_
  VOICE_COMMUNICATION / CONTENT_TYPE_SPEECH so the OS treats audio-
  room playback like a phone call (call-volume rocker, ducks
  notifications). Buffer = 4× minimum so the producer can fall behind
  ~80 ms (roughly the WebTransport datagram jitter on mobile).

Tests (commonTest, fake-based):
- `AudioRoomPlayerTest` — 7 cases covering happy-path decode +
  enqueue, decoder failure with continued loop, stop idempotency,
  double-play rejection, play-after-stop rejection, empty-PCM
  skip-enqueue, and live channel-backed flow.

The real MediaCodec / AudioTrack code is thin glue against Android
APIs and is validated manually on device — no Robolectric here, the
seams are the Fake* doubles.

Next: Phase 3d-2 wires NestsClient end-to-end (HTTP auth → MoqSession
listener subscribe → AudioRoomPlayer) plus the Amethyst-side
AudioRoomViewModel. After that the only remaining pure-MoQ work is
the Kwik handshake (Phase 3b-2).

https://claude.ai/code/session_013nVLALALKaHVgHm9u5Cg8D
This commit is contained in:
Claude
2026-04-22 07:12:25 +00:00
parent b091b50fe6
commit 6e6fc4cabb
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/*
* Copyright (c) 2025 Vitor Pamplona
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package com.vitorpamplona.nestsclient.audio
/**
* PCM audio format the audio pipeline produces and consumes.
*
* Listener-only flow runs at 48 kHz mono signed-16-bit, matching the nests
* Opus profile (RFC 6716 wideband at the codec's native rate). The whole
* pipeline is hardcoded to this format for now — when nests starts varying
* codec settings, this becomes a per-room negotiated value out of the
* `/api/v1/nests/<room>` response.
*/
object AudioFormat {
const val SAMPLE_RATE_HZ: Int = 48_000
const val CHANNELS: Int = 1
/** 20 ms at 48 kHz. */
const val FRAME_SIZE_SAMPLES: Int = 960
/** Bytes per PCM 16-bit sample. */
const val BYTES_PER_SAMPLE: Int = 2
}
/**
* Decoder for one Opus frame at a time.
*
* Implementations are stateful — Opus carries forward predictor state across
* frames — so a single decoder must be used by a single track for the
* lifetime of that subscription. Call [release] when the track ends.
*/
interface OpusDecoder {
/**
* Decode one Opus packet (the bytes of an OBJECT_DATAGRAM payload from
* MoQ) into PCM 16-bit signed mono samples. Returns an empty array if
* the decoder needs more input before producing output (some codec
* pipelines have a ramp-up frame), but never throws on a well-formed
* packet.
*/
fun decode(opusPacket: ByteArray): ShortArray
fun release()
}
/**
* Sink for PCM audio playback. Implementations buffer internally — [enqueue]
* may suspend if the device's playback buffer is full.
*/
interface AudioPlayer {
/** Allocate underlying audio resources and begin playback. */
fun start()
/**
* Feed one PCM frame (any length, but typically [AudioFormat.FRAME_SIZE_SAMPLES]
* samples) into the playback queue.
*/
suspend fun enqueue(pcm: ShortArray)
/** Stop playback and release resources. After this, the player is unusable. */
fun stop()
}
/**
* Audio-pipeline exception type that lets UI code distinguish between
* recoverable codec/IO errors and fatal device-resource failures.
*/
class AudioException(
val kind: Kind,
message: String,
cause: Throwable? = null,
) : RuntimeException(message, cause) {
enum class Kind {
/** Decoder rejected an Opus packet (corrupted bytes, unsupported config). */
DecoderError,
/** Audio device resource (AudioTrack/AudioRecord) couldn't be allocated. */
DeviceUnavailable,
/** Underlying audio device threw mid-playback. */
PlaybackFailed,
}
}
@@ -0,0 +1,112 @@
/*
* Copyright (c) 2025 Vitor Pamplona
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package com.vitorpamplona.nestsclient.audio
import com.vitorpamplona.nestsclient.moq.MoqObject
import kotlinx.coroutines.CancellationException
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Job
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.launch
/**
* Bridges a track's `Flow<MoqObject>` (from [com.vitorpamplona.nestsclient.moq.SubscribeHandle.objects])
* through an [OpusDecoder] into an [AudioPlayer].
*
* Single-track. To play multiple speakers in a room, instantiate one
* [AudioRoomPlayer] per [com.vitorpamplona.nestsclient.moq.SubscribeHandle];
* each owns its own decoder (Opus state is per-track).
*
* Lifecycle:
* - [play] starts the player and the decode loop. Returns immediately.
* - [stop] cancels the decode loop, stops the player, and releases the
* decoder. Idempotent.
*/
class AudioRoomPlayer(
private val decoder: OpusDecoder,
private val player: AudioPlayer,
private val scope: CoroutineScope,
) {
private var job: Job? = null
private var stopped = false
/**
* Start consuming [objects] in the background. Each MoQ object's payload
* is fed to the Opus decoder; the resulting PCM frame is enqueued to the
* player.
*
* Decoder errors are reported via [onError] but do NOT stop the loop —
* one bad packet shouldn't tear down the room. Player errors are fatal.
*/
fun play(
objects: Flow<MoqObject>,
onError: (AudioException) -> Unit = { /* swallow */ },
) {
check(!stopped) { "AudioRoomPlayer already stopped" }
check(job == null) { "AudioRoomPlayer.play already called" }
player.start()
job =
scope.launch {
try {
objects.collect { obj ->
val pcm =
try {
decoder.decode(obj.payload)
} catch (ce: CancellationException) {
throw ce
} catch (t: Throwable) {
onError(
AudioException(
AudioException.Kind.DecoderError,
"Opus decode failed for object ${obj.objectId}",
t,
),
)
return@collect
}
if (pcm.isNotEmpty()) {
player.enqueue(pcm)
}
}
} catch (ce: CancellationException) {
throw ce
} catch (t: Throwable) {
onError(
AudioException(
AudioException.Kind.PlaybackFailed,
"audio pipeline failed",
t,
),
)
}
}
}
/** Stop playback, cancel the decode loop, release the decoder. Idempotent. */
fun stop() {
if (stopped) return
stopped = true
job?.cancel()
runCatching { player.stop() }
runCatching { decoder.release() }
}
}