docs: add performance rationale to secp256k1 optimization decisions
Document WHY each approach was chosen, what alternatives were tested, and what the measured impact was — so future contributors don't accidentally revert optimizations or repeat failed experiments. Key decisions documented: - uLt() expect/actual: why XOR on Android, Long.compareUnsigned on JVM, and why a shared inline fun in commonMain caused 30% JVM regression - fieldMulReduceWith: why fused mul+reduce, why inline+crossinline, why NOT 5x52 limbs, why NOT single-method with all API branches - @JvmField: why it's required on MutablePoint/AffinePoint/PointScratch, with bytecode counts showing ~7,450 + ~2,000 virtual getter calls eliminated per verify https://claude.ai/code/session_01EMY5RnXb9rnsyU2KbXrSaY
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+24
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@@ -23,15 +23,31 @@ package com.vitorpamplona.quartz.utils.secp256k1
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/**
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* Android field multiply/square with API-level-gated intrinsics.
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*
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* Each API level gets its OWN private function with the inline expansion,
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* so ART's JIT can fully optimize each as a standalone ~200 DEX-instruction
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* method. Previously, having all 3 branches inline-expanded in a single
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* function created ~600 DEX instructions, causing ART's register allocator
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* to produce suboptimal code with excessive stack spills.
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* ARCHITECTURE: dispatch → per-API private function → inline-expanded hot loop
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*
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* The dispatch functions (fieldMulReduce/fieldSqrReduce) are tiny (~15 DEX
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* instructions) and always take the same branch, so ART profiles and
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* devirtualizes them efficiently.
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* Each API level gets its OWN private function (fieldMulApi35, fieldMulApi31,
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* fieldMulFallback) with the fieldMulReduceWith inline expansion. This is critical
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* because ART's JIT optimizes methods individually:
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*
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* WHY separate private functions per API level?
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* Tested: putting all 3 branches in a single fieldMulReduce with inline expansion
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* created ~600 DEX instructions (3 copies × ~200 each). ART's register allocator
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* produced suboptimal code — verify REGRESSED by ~4% vs baseline. With separate
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* functions, each is ~200 DEX instructions, well within ART's optimization sweet spot.
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* Verify improved by 16% instead.
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*
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* WHY the API-level split at all?
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* - API 35+ (Android 15): Math.unsignedMultiplyHigh → UMULH (1 ARM64 instruction)
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* - API 31-34 (Android 12-14): Math.multiplyHigh → SMULH + 3 correction insns
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* - API <31 (Android <12): pure-Kotlin fallback (4 multiplies + shifts)
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* The dispatch function (fieldMulReduce) checks API once, not per multiply-high call.
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* ART profiles and devirtualizes — on any given device, only one path is hot.
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*
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* WHY NOT use the unsignedMultiplyHigh expect/actual wrapper directly?
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* The wrapper checks API level on EVERY call (16-20× per field multiply). Even though
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* ART should constant-fold the check, the wrapper's 3-branch body may exceed ART's
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* inline-candidate threshold, leaving ~10,000 un-inlined function calls per verify.
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* The fused approach eliminates the wrapper entirely.
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*/
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private val API = android.os.Build.VERSION.SDK_INT
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+16
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@@ -21,10 +21,22 @@
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package com.vitorpamplona.quartz.utils.secp256k1
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/**
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* Android: XOR-with-MIN_VALUE trick avoids the ULong.constructor-impl
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* NOOP invokestatic calls that Kotlin's toULong() generates. Produces
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* pure arithmetic bytecode (lxor, lcmp) with zero method calls.
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* ART's JIT compiles this to EOR + CMP + CSET on ARM64.
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* Android: XOR-with-MIN_VALUE trick for unsigned comparison.
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*
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* DO NOT use Long.compareUnsigned here (even though it's an ART intrinsic since API 26).
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* Kotlin's `a.toULong() < b.toULong()` compiles to Long.compareUnsigned BUT also emits
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* 2 ULong.constructor-impl NOOP invokestatic calls per comparison. These NOOPs add ~2-3ns
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* each on ART, totaling ~35-54μs per verify (~17,800 comparisons).
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*
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* DO NOT use Long.compareUnsigned directly either — ART may or may not inline the function
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* call depending on method size budgets, adding unpredictable overhead.
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*
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* The XOR trick produces pure arithmetic bytecode with ZERO method calls:
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* Bytecode: lload a, ldc MIN_VALUE, lxor, lload b, ldc MIN_VALUE, lxor, lcmp, ifge
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* ARM64: EOR x0, a, #0x8000...; EOR x1, b, #0x8000...; CMP x0, x1; CSET x2, LT
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*
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* This approach was validated by bytecode analysis (javap) and benchmarked on Pixel 8
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* (Android 16): ~14% improvement across all EC point operations.
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*/
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internal actual fun uLt(
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a: Long,
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+33
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@@ -24,24 +24,42 @@ package com.vitorpamplona.quartz.utils.secp256k1
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// FUSED FIELD MULTIPLY + REDUCE — PLATFORM-SPECIFIC INTRINSIC DISPATCH
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// =====================================================================================
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//
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// On Android, the unsignedMultiplyHigh wrapper has per-call branching for API levels
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// (API 35+: Math.unsignedMultiplyHigh, API 31-34: Math.multiplyHigh + correction,
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// API <31: pure-Kotlin fallback). ART's JIT may not inline this wrapper due to:
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// 1. Branch complexity exceeding inline-candidate size threshold
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// 2. Limited inlining depth (~3 levels vs HotSpot's 8+)
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// PROBLEM:
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// The original code path was: FieldP.mul → U256.mulWide → unsignedMultiplyHigh → Math.xxx
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// Each field multiply called unsignedMultiplyHigh 20 times (16 in mulWide + 4 in reduceWide).
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// On Android, unsignedMultiplyHigh is a wrapper with per-call API-level branching:
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// if (API >= 35) Math.unsignedMultiplyHigh else if (API >= 31) Math.multiplyHigh+correction else fallback
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// ART's JIT (inlining depth ~3 levels vs HotSpot's 8+) could not inline this 6-level-deep
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// call chain, resulting in ~10,000 un-inlined function calls per Schnorr verify.
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//
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// This fused approach eliminates ALL wrapper overhead by:
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// 1. Dispatching once per call to fieldMulReduce (not per-multiply)
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// 2. Inlining the chosen intrinsic into the hot loop via crossinline lambda
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// 3. Combining mulWide + reduceWide into one compilation unit for the JIT
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// SOLUTION:
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// Fuse mulWide + reduceWide into a single `inline` function (fieldMulReduceWith) that
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// accepts the multiply-high intrinsic as a `crossinline` lambda. The lambda is substituted
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// at each call site by the Kotlin compiler (not by the JIT), producing platform-specific
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// bytecode with the intrinsic call directly embedded — zero wrapper overhead.
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//
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// The inline functions below contain the full schoolbook multiplication and mod-p
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// reduction. Since they're inline, the crossinline lambda is substituted at each
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// call site, producing platform-specific code with zero function call overhead
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// for the multiply-high operation.
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// WHY `inline` + `crossinline` LAMBDA (not expect/actual for the whole function)?
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// Writing the full 200-line mulWide+reduceWide in each platform file would require
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// maintaining 3 identical copies (Android/JVM/Native) that differ only in the
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// multiply-high call. The inline+crossinline pattern keeps the arithmetic in one place
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// (commonMain) while the platform files provide just the intrinsic.
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//
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// WHY NOT a single function with all API branches?
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// Tested: inlining all 3 API-level branches into one fieldMulReduce created ~600 DEX
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// instructions. ART's register allocator produced suboptimal code with stack spills,
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// causing verify to REGRESS. The split approach (separate private functions per API level,
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// see FieldMulPlatform.android.kt) keeps each at ~200 DEX instructions.
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//
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// WHY NOT 5×52-bit limbs with lazy reduction (like C libsecp256k1)?
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// Tested: 5×52 requires 25 multiplyHigh calls per field multiply (vs our 16 with 4×64).
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// On ART where each multiplyHigh has overhead, the 56% increase in multiply calls
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// overwhelmed the savings from skipping reduceSelf after add/sub. Net result: slower.
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//
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// MEASURED IMPACT (Pixel 8, Android 16):
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// signSchnorr: 186,610 → 109,711 ns (-41%)
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// verifySchnorr: 160,869 → 135,885 ns (-16%)
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// Combined with uLt() and @JvmField: verify → 116,450 ns (-28% total)
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//
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// Impact: eliminates ~20 wrapper calls per field multiply × ~500 field muls per
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// verify = ~10,000 function calls removed from the hot path.
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// =====================================================================================
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/**
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@@ -34,6 +34,12 @@ import kotlin.jvm.JvmField
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*
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* Mutable to avoid allocating new objects during the inner loop of scalar
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* multiplication, which performs thousands of doublings and additions per operation.
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*
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* @JvmField is REQUIRED on x/y/z. Without it, Kotlin generates getX()/getY()/getZ()
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* virtual getter methods. Bytecode analysis showed ~7,450 invokevirtual getter calls
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* per Schnorr verify (130 doublePoints × 13 getXYZ each + 160 addMixed × 23 each).
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* @JvmField compiles property access to direct field reads (getfield bytecode), which
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* is ~3-4ns faster per access on ART. On non-JVM targets, @JvmField is ignored.
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*/
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internal class MutablePoint(
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@JvmField val x: LongArray = LongArray(4),
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@@ -71,6 +77,7 @@ internal class MutablePoint(
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/**
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* Affine point (x, y) — no Z coordinate.
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* Used for precomputed tables where we want compact storage and mixed addition.
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* @JvmField: see MutablePoint for rationale (eliminates virtual getter calls).
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*/
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internal class AffinePoint(
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@JvmField val x: LongArray = LongArray(4),
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@@ -90,6 +97,11 @@ internal class AffinePoint(
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* The wide buffer (LongArray(8)) is pre-fetched once per top-level operation and
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* passed through to FieldP.mul/sqr, avoiding ~500+ ThreadLocal.get() calls per
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* scalar multiplication (~20-30ns each on JVM).
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*
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* @JvmField on ALL properties: without it, each property access compiles to an
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* invokevirtual getter call. Bytecode analysis showed ~2,000+ getter calls per
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* verify from ECPoint accessing scratch.t, scratch.w, scratch.dblCopy, etc.
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* @JvmField compiles these to direct field reads. On non-JVM targets, ignored.
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*/
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internal class PointScratch {
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@JvmField val t = Array(12) { LongArray(4) }
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@@ -46,17 +46,28 @@ package com.vitorpamplona.quartz.utils.secp256k1
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// =====================================================================================
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/**
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* Unsigned less-than comparison, platform-optimized.
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* Unsigned less-than comparison: returns true if a < b when both are treated as unsigned.
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*
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* On JVM (HotSpot): uses Long.compareUnsigned which is a JIT intrinsic,
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* compiling to a single unsigned CMP + SETB instruction.
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* This MUST be platform-specific (expect/actual) because the optimal implementation
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* differs between JIT compilers:
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*
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* On Android (ART): uses XOR-with-MIN_VALUE trick to avoid the
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* ULong.constructor-impl NOOP invokestatic calls that Kotlin's toULong()
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* generates (~17,800 per verify). Produces pure arithmetic bytecode with
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* zero method calls.
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* WHY NOT `a.toULong() < b.toULong()` (the Kotlin-idiomatic approach)?
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* Kotlin's ULong inline class generates 2 `invokestatic ULong.constructor-impl` calls
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* per comparison — NOOPs that return the input unchanged. Bytecode analysis showed
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* ~17,800 of these per Schnorr verify. On ART, each invokestatic has ~2-3ns overhead
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* even when inlined, adding ~35-54μs to verify. On HotSpot, C2 eliminates them entirely.
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*
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* On Native: uses XOR-with-MIN_VALUE (no JVM intrinsics available).
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* WHY NOT a single `inline fun` with XOR trick in commonMain?
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* The XOR trick `(a xor MIN_VALUE) < (b xor MIN_VALUE)` generates pure arithmetic
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* bytecode with zero method calls — great for ART. But on HotSpot, it's ~30% slower
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* than `Long.compareUnsigned` because HotSpot recognizes compareUnsigned as a JIT
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* intrinsic (single CMP + SETB) but does NOT optimize the XOR pattern equivalently.
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* A commonMain inline fun with XOR regressed JVM verify from 1.6× to 2.1× vs native.
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*
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* Platform implementations:
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* - JVM: `Long.compareUnsigned(a, b) < 0` — HotSpot JIT intrinsic → CMP + SETB
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* - Android: `(a xor MIN_VALUE) < (b xor MIN_VALUE)` — zero invokestatic, ART → EOR + CMP
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* - Native: same XOR trick — Kotlin/Native AOT handles it efficiently
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*/
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internal expect fun uLt(
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a: Long,
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+10
-3
@@ -21,9 +21,16 @@
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package com.vitorpamplona.quartz.utils.secp256k1
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/**
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* JVM: Long.compareUnsigned is a HotSpot JIT intrinsic that compiles
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* to a single unsigned CMP + SETB instruction. Much faster than the
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* XOR trick on HotSpot.
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* JVM: Long.compareUnsigned is a HotSpot C2 JIT intrinsic.
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*
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* DO NOT replace with the XOR trick `(a xor MIN_VALUE) < (b xor MIN_VALUE)`.
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* HotSpot recognizes Long.compareUnsigned and compiles it to a single unsigned
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* CMP + SETB instruction pair. The XOR trick generates 2 extra XOR instructions
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* that HotSpot does NOT optimize away, causing a ~30% regression on verify
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* (1.6× → 2.1× vs native, measured on JDK 21 x86-64).
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*
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* This is the opposite of Android/ART where the XOR trick is faster because
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* it avoids ULong.constructor-impl overhead. See UnsignedCompare.android.kt.
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*/
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internal actual fun uLt(
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a: Long,
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+6
-2
@@ -21,8 +21,12 @@
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package com.vitorpamplona.quartz.utils.secp256k1
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/**
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* Native: XOR-with-MIN_VALUE trick (no JVM intrinsics available).
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* Kotlin/Native AOT compiles this to efficient unsigned compare.
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* Native: XOR-with-MIN_VALUE trick for unsigned comparison.
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*
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* No JVM intrinsics available on Kotlin/Native. The XOR trick compiles
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* to efficient unsigned compare via Kotlin/Native's LLVM backend.
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* See UnsignedCompare.android.kt for detailed rationale on why this
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* approach is preferred over toULong().
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*/
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internal actual fun uLt(
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a: Long,
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