feat(chess): add dismiss/clear-all for finished games in lobby
Persist dismissed game IDs locally (SharedPreferences on Android, java.util.prefs on Desktop) so completed games can be permanently hidden from the chess lobby. Adds per-game dismiss button and "Clear all" action when 2+ finished games exist. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -20,6 +20,7 @@
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*/
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package com.vitorpamplona.amethyst.ui.note.types
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import androidx.activity.compose.LocalActivity
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import androidx.compose.foundation.border
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import androidx.compose.foundation.layout.Arrangement
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import androidx.compose.foundation.layout.Column
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@@ -97,11 +98,12 @@ fun RenderLiveChessChallenge(
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) {
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val event = (note.event as? LiveChessGameChallengeEvent) ?: return
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val gameId = event.gameId()
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val activity = LocalActivity.current as androidx.fragment.app.FragmentActivity
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val chessViewModel: ChessViewModelNew =
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viewModel(
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key = "ChessViewModelNew-${accountViewModel.account.userProfile().pubkeyHex}",
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factory = ChessViewModelFactory(accountViewModel.account),
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factory = ChessViewModelFactory(accountViewModel.account, activity.application),
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)
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val isOpenChallenge = event.opponentPubkey() == null
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+1
@@ -102,6 +102,7 @@ fun ChessGameScreen(
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factory =
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ChessViewModelFactory(
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accountViewModel.account,
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activity.application,
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),
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)
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+14
-2
@@ -45,6 +45,7 @@ import androidx.compose.material3.ModalBottomSheet
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import androidx.compose.material3.OutlinedButton
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import androidx.compose.material3.Scaffold
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import androidx.compose.material3.Text
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import androidx.compose.material3.TextButton
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import androidx.compose.material3.TopAppBar
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import androidx.compose.material3.rememberModalBottomSheetState
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import androidx.compose.runtime.Composable
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@@ -96,7 +97,7 @@ fun ChessLobbyScreen(
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viewModel(
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viewModelStoreOwner = activity,
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key = "ChessViewModelNew-${accountViewModel.account.userProfile().pubkeyHex}",
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factory = ChessViewModelFactory(accountViewModel.account),
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factory = ChessViewModelFactory(accountViewModel.account, activity.application),
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)
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// Subscribe to chess events when screen is visible
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@@ -555,12 +556,22 @@ fun ChessLobbyContent(
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if (completedGames.isNotEmpty()) {
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item {
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Spacer(Modifier.height(16.dp))
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Row(
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modifier = Modifier.fillMaxWidth().padding(vertical = 8.dp),
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horizontalArrangement = Arrangement.SpaceBetween,
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verticalAlignment = Alignment.CenterVertically,
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) {
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Text(
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"Finished Games",
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style = MaterialTheme.typography.titleMedium,
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fontWeight = FontWeight.Bold,
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modifier = Modifier.padding(vertical = 8.dp),
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)
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if (completedGames.size >= 2) {
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TextButton(onClick = { chessViewModel.dismissAllCompletedGames() }) {
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Text("Clear all")
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}
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}
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}
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}
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items(
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@@ -585,6 +596,7 @@ fun ChessLobbyContent(
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isDraw = game.isDraw,
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moveCount = game.moveCount,
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onClick = { onSelectGame(game.gameId) },
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onDismiss = { chessViewModel.dismissCompletedGame(game.gameId) },
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avatar = {
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OverlappingAvatars(
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avatar1Hex = userPubkey,
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+2
-1
@@ -30,11 +30,12 @@ import com.vitorpamplona.amethyst.model.Account
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*/
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class ChessViewModelFactory(
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private val account: Account,
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private val application: android.app.Application,
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) : ViewModelProvider.Factory {
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@Suppress("UNCHECKED_CAST")
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override fun <T : ViewModel> create(modelClass: Class<T>): T {
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if (modelClass.isAssignableFrom(ChessViewModelNew::class.java)) {
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return ChessViewModelNew(account) as T
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return ChessViewModelNew(account, application) as T
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}
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throw IllegalArgumentException("Unknown ViewModel class")
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}
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+8
@@ -25,6 +25,7 @@ import androidx.lifecycle.ViewModel
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import androidx.lifecycle.viewModelScope
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import com.vitorpamplona.amethyst.commons.chess.ChessBroadcastStatus
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import com.vitorpamplona.amethyst.commons.chess.ChessChallenge
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import com.vitorpamplona.amethyst.commons.chess.ChessDismissedGamesStorage
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import com.vitorpamplona.amethyst.commons.chess.ChessLobbyLogic
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import com.vitorpamplona.amethyst.commons.chess.ChessPollingDefaults
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import com.vitorpamplona.amethyst.commons.chess.ChessSyncStatus
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@@ -51,6 +52,7 @@ import kotlinx.coroutines.flow.StateFlow
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@Stable
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class ChessViewModelNew(
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private val account: Account,
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application: android.app.Application,
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) : ViewModel() {
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// Instance ID for debugging ViewModel sharing
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val instanceId = System.identityHashCode(this)
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@@ -59,6 +61,7 @@ class ChessViewModelNew(
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private val publisher = AndroidChessPublisher(account)
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private val fetcher = AndroidRelayFetcher(account)
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private val metadataProvider = AndroidMetadataProvider()
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private val dismissedStorage = ChessDismissedGamesStorage.create(application)
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// Shared business logic (creates its own ChessLobbyState internally)
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private val logic =
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@@ -69,6 +72,7 @@ class ChessViewModelNew(
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metadataProvider = metadataProvider,
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scope = viewModelScope,
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pollingConfig = ChessPollingDefaults.android,
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dismissedStorage = dismissedStorage,
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)
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// ============================================
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@@ -105,6 +109,10 @@ class ChessViewModelNew(
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fun forceRefresh() = logic.forceRefresh()
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fun dismissCompletedGame(gameId: String) = logic.dismissCompletedGame(gameId)
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fun dismissAllCompletedGames() = logic.dismissAllCompletedGames()
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/**
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* Ensure a game ID is being polled for updates.
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* Call this when entering a game screen.
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+3
-1
@@ -20,6 +20,7 @@
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*/
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package com.vitorpamplona.amethyst.ui.screen.loggedIn.home
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import androidx.activity.compose.LocalActivity
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import androidx.compose.material.icons.Icons
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import androidx.compose.material.icons.filled.Add
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import androidx.compose.material3.FloatingActionButton
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@@ -47,11 +48,12 @@ fun NewChessGameButton(
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nav: INav,
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) {
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var showDialog by remember { mutableStateOf(false) }
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val activity = LocalActivity.current as androidx.fragment.app.FragmentActivity
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val chessViewModel: ChessViewModelNew =
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viewModel(
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key = "ChessViewModelNew-${accountViewModel.account.userProfile().pubkeyHex}",
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factory = ChessViewModelFactory(accountViewModel.account),
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factory = ChessViewModelFactory(accountViewModel.account, activity.application),
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)
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FloatingActionButton(
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+53
@@ -0,0 +1,53 @@
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/*
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* Copyright (c) 2025 Vitor Pamplona
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
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* Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package com.vitorpamplona.amethyst.commons.chess
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import android.content.Context
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import android.content.SharedPreferences
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actual class ChessDismissedGamesStorage private actual constructor() {
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private var prefs: SharedPreferences? = null
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actual companion object {
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private const val PREFS_NAME = "chess_dismissed_games"
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private fun prefsKey(userPubkey: String) = "dismissed_$userPubkey"
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actual fun create(context: Any?): ChessDismissedGamesStorage {
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val storage = ChessDismissedGamesStorage()
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val ctx =
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context as? Context
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?: throw IllegalArgumentException("Android context required")
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storage.prefs = ctx.getSharedPreferences(PREFS_NAME, Context.MODE_PRIVATE)
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return storage
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}
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}
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// getStringSet returns a live reference to the internal set — must copy defensively
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actual fun load(userPubkey: String): Set<String> = prefs?.getStringSet(prefsKey(userPubkey), null)?.toHashSet() ?: emptySet()
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actual fun save(
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userPubkey: String,
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ids: Set<String>,
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) {
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prefs?.edit()?.putStringSet(prefsKey(userPubkey), ids)?.apply()
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}
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}
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+38
@@ -0,0 +1,38 @@
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/*
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* Copyright (c) 2025 Vitor Pamplona
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
|
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* the Software without restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
||||
* Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
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*
|
||||
* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
|
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package com.vitorpamplona.amethyst.commons.chess
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/**
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* Persists dismissed chess game IDs locally per user.
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* Uses expect/actual for platform-specific storage.
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*/
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expect class ChessDismissedGamesStorage private constructor() {
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companion object {
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fun create(context: Any? = null): ChessDismissedGamesStorage
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}
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fun load(userPubkey: String): Set<String>
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fun save(
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userPubkey: String,
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ids: Set<String>,
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)
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}
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+14
@@ -27,8 +27,12 @@ import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.Row
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.foundation.layout.padding
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import androidx.compose.material.icons.Icons
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import androidx.compose.material.icons.filled.Close
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import androidx.compose.material3.Button
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import androidx.compose.material3.Card
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import androidx.compose.material3.Icon
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import androidx.compose.material3.IconButton
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.OutlinedButton
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import androidx.compose.material3.Text
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@@ -289,6 +293,7 @@ fun CompletedGameCard(
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isDraw: Boolean,
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moveCount: Int,
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onClick: (() -> Unit)? = null,
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onDismiss: (() -> Unit)? = null,
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modifier: Modifier = Modifier,
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avatar: @Composable (() -> Unit)? = null,
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) {
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@@ -340,6 +345,15 @@ fun CompletedGameCard(
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color = resultColor,
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fontWeight = FontWeight.Bold,
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)
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if (onDismiss != null) {
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IconButton(onClick = onDismiss) {
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Icon(
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Icons.Default.Close,
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contentDescription = "Dismiss",
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tint = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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}
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}
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}
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}
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+20
@@ -125,9 +125,15 @@ class ChessLobbyLogic(
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private val metadataProvider: IUserMetadataProvider,
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private val scope: CoroutineScope,
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pollingConfig: ChessPollingConfig = ChessPollingDefaults.android,
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private val dismissedStorage: ChessDismissedGamesStorage? = null,
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) {
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val state = ChessLobbyState(userPubkey, scope)
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private val dismissedGameIds: MutableSet<String> =
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java.util.Collections.synchronizedSet(
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dismissedStorage?.load(userPubkey)?.toMutableSet() ?: mutableSetOf(),
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)
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// Track when games were last loaded to prevent duplicate fetches
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// (e.g., discoverUserGames loads a game, then polling immediately re-fetches it)
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private val recentlyLoadedGames = java.util.concurrent.ConcurrentHashMap<String, Long>()
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@@ -869,6 +875,7 @@ class ChessLobbyLogic(
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for (startEventId in newGameIds) {
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if (startEventId in completedGameIds) continue
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if (startEventId in dismissedGameIds) continue
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val events = fetcher.fetchGameEvents(startEventId)
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val result = ChessGameLoader.loadGame(events, userPubkey)
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@@ -942,6 +949,19 @@ class ChessLobbyLogic(
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return null
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}
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fun dismissCompletedGame(gameId: String) {
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state.removeCompletedGame(gameId)
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dismissedGameIds.add(gameId)
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dismissedStorage?.save(userPubkey, HashSet(dismissedGameIds))
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}
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fun dismissAllCompletedGames() {
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val allIds = state.completedGames.value.map { it.gameId }
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state.clearCompletedGames()
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dismissedGameIds.addAll(allIds)
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dismissedStorage?.save(userPubkey, HashSet(dismissedGameIds))
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}
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/**
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* Dismiss a finished game from the active/spectating list and move it to completed.
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* Called when the user clicks "Continue" on the game end overlay, or automatically
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+10
@@ -442,6 +442,16 @@ class ChessLobbyState(
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}
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}
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fun removeCompletedGame(gameId: String) {
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_completedGames.update { current ->
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current.filter { it.gameId != gameId }
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}
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}
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fun clearCompletedGames() {
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_completedGames.value = emptyList()
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}
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fun addSpectatingGame(
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gameId: String,
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state: LiveChessGameState,
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+51
@@ -0,0 +1,51 @@
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/*
|
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* Copyright (c) 2025 Vitor Pamplona
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
* this software and associated documentation files (the "Software"), to deal in
|
||||
* the Software without restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
||||
* Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
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package com.vitorpamplona.amethyst.commons.chess
|
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|
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import java.util.prefs.Preferences
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actual class ChessDismissedGamesStorage private actual constructor() {
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private val prefs: Preferences = Preferences.userNodeForPackage(ChessDismissedGamesStorage::class.java)
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actual companion object {
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private const val NODE_PREFIX = "chess_dismissed_"
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private const val DELIMITER = ","
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actual fun create(context: Any?): ChessDismissedGamesStorage = ChessDismissedGamesStorage()
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}
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actual fun load(userPubkey: String): Set<String> {
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val raw = prefs.get("$NODE_PREFIX$userPubkey", "")
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if (raw.isEmpty()) return emptySet()
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return raw.split(DELIMITER).toSet()
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}
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actual fun save(
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userPubkey: String,
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ids: Set<String>,
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) {
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if (ids.isEmpty()) {
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prefs.remove("$NODE_PREFIX$userPubkey")
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} else {
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prefs.put("$NODE_PREFIX$userPubkey", ids.joinToString(DELIMITER))
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}
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}
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}
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+17
-1
@@ -53,6 +53,7 @@ import androidx.compose.material3.IconButton
|
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import androidx.compose.material3.MaterialTheme
|
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import androidx.compose.material3.OutlinedButton
|
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import androidx.compose.material3.Text
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import androidx.compose.material3.TextButton
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import androidx.compose.runtime.Composable
|
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.collectAsState
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@@ -339,6 +340,8 @@ fun ChessScreen(
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onOpenOwnChallenge = { viewModel.openOwnChallenge(it) },
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onWatchGame = { viewModel.loadGameAsSpectator(it) },
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onSelectGame = { viewModel.selectGame(it) },
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onDismissGame = { viewModel.dismissCompletedGame(it) },
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onDismissAllGames = { viewModel.dismissAllCompletedGames() },
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listState = listState,
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)
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}
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@@ -372,6 +375,8 @@ private fun ChessLobby(
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onOpenOwnChallenge: (ChessChallenge) -> Unit,
|
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onWatchGame: (String) -> Unit,
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onSelectGame: (String) -> Unit,
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onDismissGame: (String) -> Unit,
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onDismissAllGames: () -> Unit,
|
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listState: LazyListState = rememberLazyListState(),
|
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) {
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val hasContent =
|
||||
@@ -581,12 +586,22 @@ private fun ChessLobby(
|
||||
if (completedGames.isNotEmpty()) {
|
||||
item {
|
||||
Spacer(Modifier.height(16.dp))
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth().padding(vertical = 8.dp),
|
||||
horizontalArrangement = Arrangement.SpaceBetween,
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
) {
|
||||
Text(
|
||||
"Recent Games",
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
fontWeight = FontWeight.Bold,
|
||||
modifier = Modifier.padding(vertical = 8.dp),
|
||||
)
|
||||
if (completedGames.size >= 2) {
|
||||
TextButton(onClick = onDismissAllGames) {
|
||||
Text("Clear all")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
items(
|
||||
@@ -603,6 +618,7 @@ private fun ChessLobby(
|
||||
isDraw = game.isDraw,
|
||||
moveCount = game.moveCount,
|
||||
onClick = { onSelectGame(game.gameId) },
|
||||
onDismiss = { onDismissGame(game.gameId) },
|
||||
avatar = {
|
||||
UserAvatar(
|
||||
userHex = opponentPubkey,
|
||||
|
||||
+7
@@ -22,6 +22,7 @@ package com.vitorpamplona.amethyst.desktop.chess
|
||||
|
||||
import com.vitorpamplona.amethyst.commons.chess.ChessBroadcastStatus
|
||||
import com.vitorpamplona.amethyst.commons.chess.ChessChallenge
|
||||
import com.vitorpamplona.amethyst.commons.chess.ChessDismissedGamesStorage
|
||||
import com.vitorpamplona.amethyst.commons.chess.ChessLobbyLogic
|
||||
import com.vitorpamplona.amethyst.commons.chess.ChessPollingDefaults
|
||||
import com.vitorpamplona.amethyst.commons.chess.ChessSyncStatus
|
||||
@@ -59,6 +60,7 @@ class DesktopChessViewModelNew(
|
||||
private val publisher = DesktopChessPublisher(account, relayManager)
|
||||
private val fetcher = DesktopRelayFetcher(relayManager, account.pubKeyHex)
|
||||
private val metadataProvider = DesktopMetadataProvider(userMetadataCache)
|
||||
private val dismissedStorage = ChessDismissedGamesStorage.create()
|
||||
|
||||
// Shared business logic (creates its own ChessLobbyState internally)
|
||||
private val logic =
|
||||
@@ -69,6 +71,7 @@ class DesktopChessViewModelNew(
|
||||
metadataProvider = metadataProvider,
|
||||
scope = scope,
|
||||
pollingConfig = ChessPollingDefaults.desktop,
|
||||
dismissedStorage = dismissedStorage,
|
||||
)
|
||||
|
||||
// ============================================
|
||||
@@ -164,6 +167,10 @@ class DesktopChessViewModelNew(
|
||||
|
||||
fun dismissGame(gameId: String) = logic.dismissGame(gameId)
|
||||
|
||||
fun dismissCompletedGame(gameId: String) = logic.dismissCompletedGame(gameId)
|
||||
|
||||
fun dismissAllCompletedGames() = logic.dismissAllCompletedGames()
|
||||
|
||||
// ============================================
|
||||
// Spectator operations
|
||||
// ============================================
|
||||
|
||||
Reference in New Issue
Block a user