nestsClient is a KMP module with both JVM and Android targets. Add it
to the desktop matrix's explicit test list so its JVM tests run on all
three desktop OSes alongside quartz/commons/cli/desktopApp.
The merged test-and-build matrix hid Android behind an OS-keyed matrix
leg, so the workflow graph no longer showed a distinct Android node.
Restore visibility by splitting into two parallel jobs after lint:
- build-desktop (matrix: ubuntu/macos/windows): runs JVM tests for the
KMP/JVM modules (quartz, commons, cli, desktopApp) and packages the
native installer per OS.
- test-and-build-android (ubuntu): runs the full test sweep and
assembleBenchmark, uploads APKs and reports.
Trade-off: Ubuntu spins up two parallel runners instead of one, but
wall time is unchanged and Android is once again a visible node.
Adds a new build-cli matrix to create-release.yml so every tag push also
produces self-contained amy binaries:
- amy-<ver>-macos-x64.tar.gz (macos-13 runner)
- amy-<ver>-macos-arm64.tar.gz (macos-14 runner)
- amy-<ver>-linux-x64.tar.gz (ubuntu-latest)
- amy-<ver>-linux-x64.deb (ubuntu-latest)
- amy-<ver>-linux-x64.rpm (ubuntu-latest)
Each tarball is a flat tree (bin/amy + lib/*.jar + runtime/) with a
jlink'd JDK 21 embedded — no system Java required on the user machine.
The .deb / .rpm install the same tree under /opt/amy/.
Windows is intentionally deferred until cli/ is validated on Windows
(data-dir path handling, file locking on groups/<gid>.mls, identity.json
line endings).
Two follow-ups flagged in comments:
- :commons leaks Compose + Skiko (~40 MB) as transitive deps to :cli.
Tarball lands at ~98 MB instead of the plan's <80 MB target. Size
budget in the workflow is set to 200 MB until :commons is split into
core + ui modules.
- .deb/.rpm install to /opt/amy/bin/amy with no /usr/local/bin symlink.
Users must add to PATH or symlink manually after install.
Wire-up:
- cli/build.gradle.kts gains jlinkRuntime + amyImage (Sync task that
combines installDist output with the jlink runtime + a shell
launcher) + jpackageDeb + jpackageRpm.
- scripts/asset-name.sh gains cli_asset_name() + collect_cli_assets()
alongside the existing desktop collector, preserving the
<product>-<version>-<family>-<arch>.<ext> naming contract.
See cli/plans/2026-04-21-cli-distribution.md for the overall plan.
https://claude.ai/code/session_01Tbh6F7TtEeceb4K3stcUWp
The release workflow builds its own signed release APKs/AABs and does
not consume the debug outputs. Testers use the Benchmark APK, which is
still built and uploaded. Dropping assembleDebug removes a redundant
APK packaging pass from every PR/main run.
Combining them into a single Gradle invocation caused
:amethyst:packagePlayBenchmark to fail inside AGP's
IncrementalSplitterRunnable worker — both variants share packaging
state in one task graph and the benchmark leg trips on it.
The old workflow always ran these as two separate `./gradlew` calls.
Match that pattern. They still run on the same runner with a warm
Gradle cache, so the compilation savings from sharing quartz/commons
with the test+packageDeb step are preserved; we only pay two Gradle
startups, which is trivial.
Previously each OS ran Gradle twice (or three times on Ubuntu): once to
compile+test, then again to build desktop packages, plus a third run on
Ubuntu for Android APKs. Merging these into a single matrix job per OS
lets Gradle build the task graph once and reuse compiled classes across
test, desktop packaging, and Android assembly.
- Combine test + build-desktop into one matrix job (test-and-build)
- Fold build-android into the same Ubuntu matrix leg
- Use --no-daemon consistently; drop the redundant --stop steps
- Raise timeout to 60 min to cover the combined work
P1 fixes (must-fix):
- AppRun: VLC path corrected to usr/lib/app/linux/vlc (jpackage actual
path), add VLC_PLUGIN_PATH env var for codec discovery
- linuxdeploy: use APPIMAGE_EXTRACT_AND_RUN=1 env var to bypass FUSE
on CI runners instead of fragile pre-extract + symlink approach
- Prerelease classifier: inverted to positive-match stable format
(^v[0-9]+\.[0-9]+\.[0-9]+$) across desktop, Android, and composite
action — eliminates regex drift between allowlists
- assert-stable-release: now accepts inputs (tag, is_prerelease,
is_draft) so workflow_dispatch on bump workflows also validates
P2 fixes (should-fix):
- .gitignore: add linuxdeploy-*.AppImage and extracted dirs
- RPM version: use replace("-", "~") instead of substringBefore("-")
for correct RPM prerelease ordering (1.08.0~rc1 < 1.08.0)
- linux-portable → linux alias moved into collect_assets() in
scripts/asset-name.sh (single source of truth)
- Android cache key: add gradle/libs.versions.toml to hashFiles
- r0adkll/sign-android-release: SHA-pinned to 349ebdef (v1)
P3 fixes (nice-to-have):
- LINUXDEPLOY_OUTPUT_VERSION env var replaced with
APPIMAGE_EXTRACT_AND_RUN (misleading comment + redundant var)
- nick-fields/retry timeout: 40m → 15m (surface real hangs)
- generate_release_notes: true only on Android job (avoid
last-writer-wins race across 6 concurrent uploaders)
- apt-get install rpm: tightened guard to matrix.family == 'linux'
(linux-portable leg doesn't need rpm tooling)
- Upload APK as a GitHub prerelease asset for direct .apk download
(no zip wrapping like artifacts)
- Remove commit comment, only comment on open PRs
- Clean up existing release with same tag before creating
https://claude.ai/code/session_0138kUcZaPQoQcAc7nA1KDbf
Use the artifact-id output from upload-artifact to construct a direct
GitHub artifact download URL. No third-party service needed — the URL
points to the artifact on GitHub which triggers a download when clicked.
https://claude.ai/code/session_0138kUcZaPQoQcAc7nA1KDbf
GitHub artifact URLs require authentication and don't provide direct
file downloads. nightly.link proxies artifact downloads, giving a
direct download link that works for anyone without GitHub login.
https://claude.ai/code/session_0138kUcZaPQoQcAc7nA1KDbf
Add PR commenting to the build-benchmark-apk workflow. When a build
completes, it now finds any open PR for the branch and posts a comment
with a direct download link to the benchmark APK artifact.
https://claude.ai/code/session_0138kUcZaPQoQcAc7nA1KDbf
- Split build.yml into lint, test (matrix: 3 OS), build-android, and
build-desktop (matrix: 3 OS with native packaging) jobs
- Tests now run on ubuntu, macos, and windows to validate cross-platform
compatibility
- Desktop distributions (DEB, DMG, MSI) built on their native OS and
uploaded as artifacts
- Split create-release.yml into create-release, deploy-android, and
deploy-desktop jobs so desktop distributions are included in releases
- Android APK/AAB builds and Quartz publishing remain on Linux
https://claude.ai/code/session_016dxFUErY4P6WRir4xxhCEr