Eliminates ~80 LongArray allocations per mul/mulDoubleG call by
pre-allocating the P-side Jacobian and affine tables, the doubling
temp, and the batch inversion scratch buffers in PointScratch
(thread-local, allocated once per thread, reused across calls).
Before: mul() allocated 8 MutablePoint (24 LongArray) + 8 MutablePoint
(24 LongArray) + 16 AffinePoint (32 LongArray) + batch temps = ~92
LongArray per call. After: 0 allocations in the table construction path.
Also fixes minor allocation in addMixed degenerate case (use t[5]
scratch instead of new LongArray(4)).
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
The JVM target is Java 21, so Math.unsignedMultiplyHigh (Java 18+) can
be called directly without MethodHandle reflection. The previous approach
used MethodHandle.invokeExact which Kotlin compiles with Object return
type, causing Long boxing on every call (3 box/unbox per invocation ×
16 calls per field multiply = 48 boxed objects per mul).
Direct call compiles to a single UMULH instruction with zero overhead.
This is the most performance-critical function: called ~12,000× per
signature verification.
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
Two microoptimizations:
1. reduceSelf: exploit P's structure (P[1..3] = 0xFFFFFFFFFFFFFFFF).
a >= P only if all top 3 limbs are max AND a[0] >= P[0]. The first
check (a[3] == -1) fails >99.99% of the time, making this a single
branch miss prediction instead of a 4-limb comparison loop.
Called ~1,300× per verify, ~500× per ECDH.
2. Pre-allocate wNAF IntArrays and scratch MutablePoint/LongArray in
PointScratch. Eliminates 8-12 IntArray(145) + 8-12 LongArray(4)
allocations per mul/mulDoubleG call. Adds wnafInto() to Glv that
writes into caller-provided arrays.
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
After swapping with an adjacent item, the dragOffset adjustment can
flip its sign (e.g. negative becomes positive), which immediately
triggers the second if-block to swap back in the opposite direction
within the same onDrag call. This causes the dragged item to jump
and the user to end up dragging a different item. Fix by returning
after each successful swap so only one swap occurs per drag event.
https://claude.ai/code/session_01RVM5kEJGrCaJTaP3GmVHDd
pOdd and pLamOdd always have identical Z coordinates (the GLV
endomorphism λ(X,Y,Z) = (β·X, Y, Z) preserves Z). Previously we
called batchToAffine separately for each table, paying two full field
inversions (~270 field ops each). Now batchToAffinePair uses a single
batch inversion and reuses the Z⁻¹ values for both tables.
Saves ~270 field ops per mul/mulDoubleG call (~12% of ECDH cost).
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
Remove the sortedBy(receivedBytes) from relayListBuilder and
Nip65RelayListViewModel.clear() so relays keep their order as
stored in the Nostr event. This makes drag-and-drop reordering
meaningful since the saved order is now preserved on reload.
https://claude.ai/code/session_01RVM5kEJGrCaJTaP3GmVHDd
When items swap during drag, the composable gets a new index value.
Using pointerInput(index) caused the gesture scope to restart, killing
the in-progress drag and leaving the UI stuck. Fix by using
rememberUpdatedState for the index so the pointerInput scope stays
alive across recompositions while always reading the current index.
https://claude.ai/code/session_01RVM5kEJGrCaJTaP3GmVHDd
Update KDoc and file headers across Secp256k1.kt, Point.kt, FieldP.kt,
and U256.kt with:
- Accurate benchmark numbers (well-warmed: verify 4.4x, sign 1.5x,
pubCreate 2.2x, ECDH 3.9x, compress 2x FASTER)
- Detailed comparison with C libsecp256k1 architecture choices
- Explanation of why certain C optimizations don't port to JVM:
* Lazy reduction: 4x64 limbs have no headroom (C's 5x52 has 12 bits)
* safegcd: slower on JVM due to 128-bit arithmetic overhead
* WINDOW_G=15: cache pressure from heap-allocated objects (w=12 optimal)
- Document effective-affine technique and batch inversion
- Increase all benchmark warmup/iterations for stable measurements
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
Tested WINDOW_G=15 (matching C libsecp256k1): 5.6x slower than native.
WINDOW_G=12 is faster at 4.3x because the 8192-entry table (1MB) at
w=15 causes cache pressure on JVM — heap-allocated AffinePoint objects
are scattered in memory, unlike C's contiguous compile-time .rodata.
WINDOW_G=12 (1024 entries, ~128KB) fits comfortably in L2 cache.
Increased verify benchmark warmup to 200+500 for stable measurements
(first call builds the lazy table).
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
The safegcd (Bernstein-Yang divsteps) algorithm is faster than Fermat
in C due to native 128-bit integer support, but on JVM the 128-bit
arithmetic overhead via multiplyHigh + carry tracking in the inner
loop (12 rounds × matrix multiply on 5 limbs) is slower than the
Fermat addition chain (255 sqr + 15 mul of optimized field ops).
Benchmark showed 8.3x vs native (was 5.0x with Fermat), confirming
that the per-operation constant factor matters more than algorithmic
complexity for this problem size on JVM.
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
Replace Fermat's little theorem (a^(p-2), 255 sqr + 15 mul) with the
safegcd divsteps algorithm for field element inversion. This processes
62 divsteps per batch using a 2×2 transition matrix applied to
full-precision values via 128-bit arithmetic (multiplyHigh).
12 rounds × 62 steps = 744 total divsteps (≥741 needed for 256 bits).
Uses 5×62-bit signed limb representation for intermediate values and
Montgomery-style correction (precomputed p^{-1} mod 2^62) for the
modular reduction in updateDE.
The old Fermat chain is preserved as FieldP.invFermat for reference.
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
When accepting an incoming WebRTC call via the notification's Accept
button, CallActivity now checks for RECORD_AUDIO and CAMERA permissions
before proceeding. If permissions are missing, the system permission
dialog is shown and the call is accepted only after permissions are
granted. This prevents the crash that occurred when accepting calls
from the notification without prior permission grants.
https://claude.ai/code/session_0193KQShzBh4puYh74dHgSbE
Set userScrollEnabled = !isDragging on all LazyColumns that host
draggable relay items so the scroll gesture doesn't fight the drag
gesture. In AllRelayListScreen, scroll is disabled when any of the
12 category drag states is active.
https://claude.ai/code/session_01RVM5kEJGrCaJTaP3GmVHDd
Replace the single-item Column approach with RelayDragState that works
within itemsIndexed. Each relay item remains a separate lazy item for
better performance with large lists. The drag handle icon on each row
captures drag gestures while the item modifier applies visual feedback
(elevation, scale, translation).
https://claude.ai/code/session_01RVM5kEJGrCaJTaP3GmVHDd
Add DraggableRelayList composable with gesture-based drag-and-drop,
following the same pattern used in ReactionsSettingsScreen. Each relay
category (DM, NIP65 home/notif, search, blocked, trusted, local,
broadcast, indexer, proxy, private outbox, favorites) now shows a
drag handle and supports reordering via drag gestures.
https://claude.ai/code/session_01RVM5kEJGrCaJTaP3GmVHDd
- Increase WINDOW_G from 8 to 12 for mulDoubleG (verify): reduces
G-side additions from ~32 to ~22 per verification (saves ~110 field ops)
- Add batchToAffine using Montgomery's trick: 1 inversion + 3(n-1) muls
instead of n individual inversions. Critical for the 1024-entry table.
- Table size: 1024 entries × 64 bytes = ~128KB (lazy, built on first use)
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
The publish KeyPackage button was always active because the app didn't
track whether a key package had already been published. This adds:
- hasActiveKeyPackages() to KeyPackageRotationManager and MarmotManager
- hasPublishedKeyPackage() to Account, checking both in-memory bundles
and the local cache for existing kind:30443 events
- Own key package filter in MarmotSubscriptionManager and the EOSE
manager so previously published key packages are downloaded from
relays on app restart
- UI feedback: primary-colored key icon when published, contextual
empty-state message, and a spinner during publishing
https://claude.ai/code/session_01BVe7aSEWd2KLi5Ks6RZkcc
- Add ECPoint.toAffineX that computes only x = X/Z² (saves 2M vs full
toAffine which also computes Y/Z³)
- Use toAffineX in ecdhXOnly since only the x-coordinate is needed
- Add ecdhXOnly benchmark measuring the actual Nostr ECDH production
path (Secp256k1Instance.pubKeyTweakMulCompact delegates to ecdhXOnly)
- Fix ktlint KDoc-inside-class-body violations
The old benchmark measured pubKeyTweakMul(02||x, key) which pays for:
array allocation, compressed key parsing (sqrt), full toAffine, and
re-serialization. ecdhXOnly avoids the array overhead and serialization.
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
Replace the raw OutlinedTextField + IconButton Row with
ThinPaddingTextField, ThinSendButton, EditFieldBorder, and
EditFieldModifier to match the private DM and channel chat layouts.
https://claude.ai/code/session_013dhfy18dfuSYN8khXiLLBb
The publish KeyPackage button had no visual feedback, making it unclear
whether anything happened. Added a Snackbar to confirm success or show
errors, disabled the button during publishing, and updated the hint text
to direct users to the key icon.
https://claude.ai/code/session_013dhfy18dfuSYN8khXiLLBb
FieldP.mul/sqr were calling ThreadLocal.get() for every invocation (~500+
times per scalar multiplication, ~20-30ns each on JVM). Point operations
(doublePoint, addMixed, addPoints) each did an additional ThreadLocal.get()
for their scratch buffers.
Fix: add overloads that accept a pre-fetched wide buffer (LongArray(8))
and PointScratch. Top-level entry points (mulG, mul, mulDoubleG) fetch
the ThreadLocal once and thread it through all inner calls.
Results (ops/s, vs native JNI):
- pubkeyCreate: 19,163 → 29,205 (+52%, 3.0x → 2.2x)
- signSchnorr cached: 13,007 → 18,397 (+41%, 2.1x → 1.5x)
- signSchnorr: 5,365 → 7,490 (+40%, 5.7x → 3.7x)
- verifySchnorr: 3,840 → 4,873 (+27%, 7.2x → 5.4x)
- ECDH: 5,569 → 7,870 (+41%, 5.5x → 3.8x)
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
The 4×64-bit reduceWide in FieldP had a bug: round 2 carry propagation
could overflow past 256 bits when out[0..3] were all 0xFF...FF, silently
dropping the overflow. This caused field multiplication results to be
off by exactly C = 2^32 + 977, corrupting point arithmetic for specific
intermediate values (e.g. ECDH with scalar n-2 on small x-coordinates).
Fix: detect round-2 overflow and fold the extra bit (≡ C mod p) back in.
Also fix ktlint violations in ScalarN and update documentation.
https://claude.ai/code/session_01BhU63WUe9AhikZxRdw3Lpg
The share dialog in zoomable/fullscreen media view was auto-hiding
before users could select an option. This was caused by:
1. A 2-second timer in ZoomableContentDialog that hides all controls
(including the share dialog) via AnimatedVisibility
2. A LaunchedEffect in RenderTopButtons that explicitly closed the
share dialog whenever video controls auto-hid
3. Tap-to-toggle on the background also hiding controls while dialog
was open
Fix: Hoist the share popup state and guard the auto-hide timer,
tap-to-toggle, and video control hide from dismissing when the
share dialog is open.
https://claude.ai/code/session_01YLujgxRDuujKCS3vgHc6Gq
The open polls notification flow only re-evaluated when new notes arrived
or dismissed IDs changed. Polls that passed their close date remained
visible until something else triggered the flow. Adding a 1-minute ticker
to the combine ensures expired polls are filtered out promptly.
https://claude.ai/code/session_01VY9FRuzHzwTVrePaJiHuHx