- Wire Article, Editor, Drafts into DeckColumnType + DeckColumnContainer
- Add Drafts to sidebar nav, Add Column dialog, and Window menu
- Add article navigation (onNavigateToArticle) in SinglePaneLayout
- Add NoteActionsRow to ReadsScreen LongFormCards (zaps, reactions, replies)
- Add Cmd+/Cmd- zoom in ArticleReaderScreen via fontScale on RenderMarkdown
- Add kind 30023 to ProfileSubscription for long-form in user profiles
- Add fontScale param to RenderMarkdown using scaled LocalDensity
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Removed redundant equality guards in SideEffect — MutableState already suppresses no-op writes for value types
- Changed mutableStateOf({}) to mutableStateOf(null) with explicit nullable type — clearer intent, no accidental no-op invocation
- stopRecording() now early-returns with ?: return when not recording, so the Toast only shows for genuinely failed recordings (too short)
Video controls are now hidden by default when playback begins.
Users can tap to reveal them. Previously, controls were shown for
2 seconds before auto-hiding (TwoSecondController) or shown by
default (VideoViewInner).
https://claude.ai/code/session_01WpAqbodB5w8oDJpN6MLBs6
MetadataStripper, MediaCompressor, and EncryptFiles create intermediate
temp files in cacheDir during the upload pipeline, but these were never
deleted after the upload finished. Over time this causes unbounded disk
growth. Wrap upload calls in try/finally to ensure all intermediate temp
files (compressed, stripped, encrypted) are deleted regardless of
success or failure.
https://claude.ai/code/session_01YS3dbZ1k84N2EHS3AruYRV
The progress scrubber can now be dragged to seek through the video,
in addition to the existing tap-to-seek. During drag, the scrubber
enlarges for visual feedback and tracks the finger position in
real-time. Seeking is applied on drag end.
https://claude.ai/code/session_01QvYAvNdC35zGgkdpnujFn2
ChaCha20Core.chaCha20Xor:
- Parse key/nonce once into initial state, reuse across blocks
- XOR at word level (4 bytes at a time) instead of byte-by-byte
- Reuse working IntArray across blocks instead of allocating per block
XChaCha20Poly1305:
- Add hChaCha20FromNonce24 to avoid nonce copyOfRange(0,16) allocation
- Add chaCha20PolyKey to generate only 32 bytes instead of full 64-byte block
- Use single result array instead of ciphertext + tag concatenation
Benchmark (98-byte padded message, JVM):
Before: encrypt 2286 ns/op, decrypt 2062 ns/op
After: encrypt 1544 ns/op, decrypt 341 ns/op
https://claude.ai/code/session_01YHBwqnb3Z7Q7PX31tJ2G3i
Tests the StringIndexOutOfBoundsException fix in Url.getPart() by directly
constructing Url objects with UrlMarker indices that exceed the trimmed
originalUrl length — the exact scenario that occurs when readEnd() strips
a trailing character (e.g. ':') while the PORT/QUERY marker still points
to the original buffer position.
https://claude.ai/code/session_013rJ9iYndYVJgpYK2VazxL2
Tests cover the StringIndexOutOfBoundsException in Url.getPart() that
occurred when readEnd() trimmed trailing characters (e.g. ':') from a
detected URL but urlMarker indices remained pointing past the trimmed
string's end.
- UrlMarkerTest: three cases testing PORT/QUERY index at or beyond
string length (the boundary conditions fixed by minOf clamping and
the startIndex >= length guard)
- UrlsDetectorTest: regression for "今北産業" (no crash, 0 URLs) and
for a bare "example.com:" host
- UrlParserTest: end-to-end regression for "今北産業" and "example.com:"
https://claude.ai/code/session_013rJ9iYndYVJgpYK2VazxL2
Deduplicate chess notify() into shared notifyChessEvent() helper using BaseChessEvent
Remove addCompletedGameDirectly, extend moveToCompleted with optional liveState param
Hoist currentUser lookup to top of ChessLobbyContent, remove 4 duplicate remembers
Add missing imports in desktop ChessScreen, replace all FQN usages with short names
Remove redundant distinctBy in completed games UI (state already prevents duplicates)
Chess event kinds 30065 (accept) and 30066 (move) were missing from the
notification relay subscription filters, so they were never fetched from
relays for the in-app notification feed. Also bypass the follow-list
filter for chess events since opponents may not be followed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Filter user's own games from public "Live Games" list in lobby
- Fix broken addSpectatingGame filter (playerPubkey is always viewerPubkey)
- Add removeGame() to clean up stale entries when "Game not found"
- Make player avatars clickable to open profile on game screen
- Make completed game cards clickable to view final board state
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>