The reference port recomputed the inverse DCT cosine tables once per output
pixel — for a 32x24 decode that's ~43k redundant cos() calls. This change
lifts the tables out of the inner loop and caches them across decodes
keyed by (size, componentCount) so subsequent placeholders at the same
target size skip cosine evaluation entirely.
Additional wins:
- AC coefficients unpack into pre-sized DoubleArrays (no ArrayList<Double>
boxing, no post-hoc copy)
- truncated hashes are rejected up-front via a single length check instead
of mid-stream
- LPQA -> sRGB uses an inline branch clamp instead of a
min/max/round/coerceIn chain
Tests: 12 unit tests cover determinism across repeated decodes, cache
clearing, alpha preservation, aspect-ratio preservation both directions,
average-color drift bounds, truncated input rejection, and round-tripping
base64 vs. raw bytes. All green.
Bench: new ThumbHashBenchmark exercises opaque decode, alpha decode,
warm- and cold-cache decode, aspect-ratio probe, and the full
decodeKeepAspectRatio pipeline so the perf delta is visible on device.
Adds a parallel ThumbHash placeholder everywhere BlurHash is already used.
Remote events now carry both hashes; renderers prefer thumbhash when
available and fall back to blurhash. The MIP-04 `thumbhash` imeta field
that was previously reserved-but-unused is now wired end-to-end.
- New ThumbHash encoder/decoder in commons/commonMain (no new Gradle dep)
- New ThumbhashTag and thumbhash accessors/builders across NIP-17, 68,
71, 94, 95, 99, the experimental profile gallery, and MIP-04
- RichTextParser + MediaContentModels carry a thumbhash field alongside
blurhash so every downstream composable can pick its preferred placeholder
- New ThumbHashFetcher (Android + Desktop) registered with Coil, plus a
small placeholderModel(thumbhash, blurhash) helper centralising the
"prefer thumbhash, fall back to blurhash" rule
- Rename BlurhashMetadataCalculator -> PreviewMetadataCalculator; the
calculator decodes the bitmap / video thumbnail once and runs both
encoders on the same pixels to keep upload cost flat
- DesktopMediaMetadata, MediaUploadResult, and FileHeader now surface
both hashes through the NIP-96, Blossom, NIP-95, MIP-04, NIP-17 DM,
Classifieds, picture, video, and long-form upload paths
- Round-trip unit test for the ThumbHash port
Adds MediaUrlPdf / PdfSegment to the rich-text pipeline so PDF URLs
(detected by .pdf extension, NIP-92 imeta m tag, or application/pdf
Content-Type) render a card showing the first page, filename, and page
count. Tapping opens a full-screen HorizontalPager over every page
rendered on demand with PdfRenderer. Long-press surfaces the existing
share menu. Uses only the built-in Android PdfRenderer; no new
dependencies. Desktop continues to fall back to a clickable link.
Convert all 5 mutable `var` callback fields on CallManager
(onAnswerReceived, onIceCandidateReceived, onNewPeerInGroupCall,
onMidCallOfferReceived, onPeerLeft) into a single
`sessionEvents: SharedFlow<CallSessionEvent>`.
Benefits:
- Eliminates the stale-callback window between Activity destroy and
recreate. No more nulling callbacks in onDestroy — the `closed`
flag on CallSession is sufficient.
- No mutable state shared between Activity and background code.
- CallActivity no longer wires or tears down callbacks — CallSession
subscribes to the flow in its init block.
- Type-safe sealed interface (CallSessionEvent) replaces 5 separate
lambda types.
The renegotiationEvents SharedFlow remains separate because
renegotiation has its own glare-resolution logic in CallSession.
Updated all 11 test sites in CallManagerTest to collect from
sessionEvents instead of setting callback vars.
https://claude.ai/code/session_019yNnDjGKmJb19gadmojq54
When the user is logged in on two devices and receives a call, both
ring. When one picks up, the other should stop ringing immediately —
but crucially, the device that answered must not lose its WebRTC
connection when the silenced device reacts.
The "answered elsewhere" state machine (onCallAnswered at the self-
pubkey branch) was already in place and covered by a unit test, but the
signal it relies on was never actually published: acceptCall wrapped the
CallAnswerEvent only for `groupMembers - signer.pubKey` so in a 1:1 call
it only reached the caller. Sibling devices subscribed to gift wraps
for their own pubkey never saw it and kept ringing until the 60 s local
timeout.
Fixes:
- acceptCall / rejectCall publish an extra gift wrap of the *same*
signed answer/reject event addressed to `signer.pubKey`, so sibling
devices in IncomingCall observe the echo and transition to
Ended(ANSWERED_ELSEWHERE / REJECTED) locally. Neither path publishes
any further signaling, so the device that picked up is never
disturbed.
- onCallRejected: add a self-pubkey early-return mirroring
onCallAnswered. Without it, a self-reject echoing back to a device
already in Connecting/Connected hit the peer-rejection branches,
firing onPeerLeft(signer.pubKey) — which would tell CallController to
dispose its own PeerSession and tear down the live audio.
- onSignalingEvent: record self-answer call-ids in completedCallIds
alongside hangups and rejects, so an out-of-order relay replay
delivering the self-answer before the original offer does not make a
sibling device start ringing for a call it already knows was answered.
Adds multi-device tests covering: the new self-addressed wraps in
acceptCall/rejectCall, the end-to-end "two phones, one answers"
scenario, the Connected / Connecting self-reject echo guards, and the
out-of-order offer-after-self-answer replay case.
https://claude.ai/code/session_01QVUnhr79hYqQuXFiEb8puk
Scenario: Alice calls {bob, carol} as a group. Bob answers, Bob and
Alice are talking, Carol never joins. Before Carol's 30 s watchdog
fires, Alice hangs up. Bob's state had peerPubKeys={alice} and
pendingPeerPubKeys={carol}. The old onPeerHangup handler only ended
the call when BOTH sets became empty, so Bob stayed in Connected
alone staring at a black screen until Carol's watchdog finally
dropped her — and even then the state machine didn't terminate
because "no peers, no pending" wasn't true at the exact same step.
Change the termination rule in onPeerHangup (both Connected and
Connecting states) to end the call as soon as connectedRemaining
becomes empty, regardless of how many pending peers are still
tracked. Without a single connected peer the call has no one to
talk to and can't meaningfully continue.
Also publish a CallHangup to any peers in the pending set that WE
personally invited (peersInvitedByUs ∩ pendingPeerPubKeys) so their
devices stop ringing. Peers we did not invite (e.g. group members
the caller originally included) are the caller's responsibility —
the caller's own group hangup already reaches them — so we leave
them alone.
Adds three regression tests covering:
- Connected state: caller hangs up while one pending member remains
- Connecting state: same, before onPeerConnected fires
- Callee had invited someone mid-call: call ends AND Bob notifies
his invitee to stop ringing
When a caller invites a group and one of the members never answers,
the caller already drops the unresponsive peer after 30 s (via the
per-peer watchdog in CallManager). The hangup the caller publishes is
addressed only to the unresponsive peer, so the OTHER participants
never learn that the peer is out and keep waiting for them forever.
Mirror the caller's 30 s budget on the callee side. In acceptCall,
split the group members into:
- peerPubKeys: the caller (they sent us the offer) plus any peers
whose answer we observed while still ringing. These are confirmed
to be in the call.
- pendingPeerPubKeys: everyone else we haven't heard from yet. Each
gets a local watchdog timer; if we never observe them (via a mesh
answer or a mid-call offer) within 30 s they are silently dropped
from our local state.
Because the callee is not the peer's inviter, handlePeerTimeout must
NOT publish a CallHangup in this path — terminating the invitee's
ringing is the caller's responsibility. Track "who we invited" in a
peersInvitedByUs set so the caller-side path (beginOffering,
initiateCall, invitePeer) still publishes the hangup, while the new
callee-side watchdog path drops the peer silently.
Also move a pending peer into peerPubKeys and cancel their watchdog
when they send us a mid-call mesh offer — the offer is proof they're
in the call, so we should not wait further.
Adds three new tests (callee watchdog drops pending peer, mid-call
offer transitions pending peer, watchdog is cancelled on answer from
pending peer) and updates two existing tests for the new Connecting
state shape when a group call is accepted.
New "Enable voice and video calls" switch at the top of the Call
Settings screen. Default is ON (no behavior change for existing users).
When a user turns it OFF:
- Call buttons in the chat room top bar are hidden. ChatroomScreen
observes account.settings.callsEnabled as a StateFlow and flips
onCallClick / onVideoCallClick to null, which RenderRoomTopBar
already treats as "no buttons".
- Incoming CallOfferEvents are silently dropped in CallManager.
A new isCallsEnabled: () -> Boolean hook on the CallManager
constructor gates onIncomingCallEvent *before* the followed-user
check, so the device never rings and no state transition occurs.
Existing in-flight call signaling (answers/hangups/ICE) still flows
through so a call that was active when the user flipped the toggle
continues to clean up normally.
- The rest of the call-related settings (video quality, max bitrate,
TURN servers) are hidden on the settings screen since they have no
effect while calls are disabled — the screen becomes just the single
meaningful toggle.
The setting is persisted per account via SharedPreferences
(PrefKeys.CALLS_ENABLED = "calls_enabled"), loaded in
LocalPreferences.loadFromEncryptedStorageSync, and exposed as a
MutableStateFlow<Boolean> on AccountSettings so both the chat top bar
and the settings screen react to changes without needing to navigate
away and back.
AccountViewModel wires
isCallsEnabled = { account.settings.callsEnabled.value }
into the CallManager constructor so the flag is read lazily on every
incoming event.
Tests in CallManagerTest:
- incomingOfferIgnoredWhenCallsDisabledInSettings — disabled flag
drops the offer, no state change, no published events.
- disablingCallsAfterStartDoesNotTearDownInProgressCall — an active
call keeps working after the toggle flips; only new offers are
ignored.
- incomingOfferProcessedWhenCallsEnabled — regression guard for the
default-enabled path.
https://claude.ai/code/session_01XSPDbahLwHs9sdF5XfRvHB
Two changes that tighten how the caller-side UX handles slow or
unresponsive callees in a group call:
1. Per-peer 30-second invite timeout
Previously the caller used a single 60-second call-wide timeout: if
*any* peer answered within the window the timer was cancelled and
slow peers could remain "ringing" indefinitely. For a mid-call
invite there was no timeout at all — the invitee stayed in
pendingPeerPubKeys forever, burning a PeerConnection on the caller
side and keeping the invitee's device ringing.
CallManager now schedules an independent 30-second timer for every
peer in pendingPeerPubKeys (or Offering.peerPubKeys in the initial
offer phase). The timer is started when the peer is added to
pending — in beginOffering, initiateCall and invitePeer — and is
cancelled when the peer answers (onCallAnswered), rejects
(onCallRejected) or hangs up (onPeerHangup). On expiry the peer is
dropped from the group, a CallHangup is published to them so their
device stops ringing, and onPeerLeft fires so CallController can
dispose the per-peer PeerConnection. If the drop leaves the caller
with zero connected and zero pending peers, the call ends with
EndReason.TIMEOUT.
Callee ringing still uses the 60-second CALL_TIMEOUT_MS in
onIncomingCallEvent; the two timers now serve distinct roles.
New constant CallManager.PEER_INVITE_TIMEOUT_MS = 30_000L.
NIP-AC.md "Event Lifecycle" documents both timers.
2. Per-peer "Calling..." status in the video grid
The shared "Waiting for others to join…" banner across the top of
ConnectedCallUI is removed. PeerVideoGrid now takes a
pendingPeerPubKeys set and, for each peer still pending, routes
rendering through PeerAvatarCell with a "Calling…" status line
under the username — so it's obvious *which* participants the call
is waiting on, not just *that* it's waiting. A peer in pending
never shows as a video cell even if a stale track is still in the
map, because they haven't actually answered yet.
The voice-only path in ConnectedCallUI now also uses PeerVideoGrid
(with empty tracks/active-video) instead of the single
GroupCallPictures + GroupCallNames stack, so the per-peer status
behavior is consistent for audio calls.
Tests added in CallManagerTest:
- perPeerTimeoutEndsP2PCallWhenBobNeverAnswers
- perPeerTimeoutDropsSlowCalleeFromGroupCall
- perPeerTimeoutIsCancelledOnAnswer
- perPeerTimeoutDropsMidCallInviteeWhenNoAnswer
- perPeerTimeoutIsCancelledOnReject
- perPeerTimeoutEndsCallWhenAllCalleesIgnore
All existing CallManagerTest cases still pass unchanged.
https://claude.ai/code/session_01XSPDbahLwHs9sdF5XfRvHB
When an existing group call participant invites a new peer via
CallController.invitePeer(), the caller connects to the invitee via the
normal offer/answer flow, but the other existing callees were never
establishing their own PeerConnections to the new peer — breaking the
full-mesh invariant.
Root cause: the NIP-AC "callee-to-callee mesh setup" mechanism relies on
each callee observing the others' CallAnswers during its own ringing
window and applying a symmetric "lower pubkey initiates" tiebreaker.
A mid-call invitee's ringing window happens after all existing callees
have already answered, so the invitee's discoveredCalleePeers set is
empty. Worse, if the invitee's pubkey is higher than an existing
callee's, that callee also stays passive (waiting for the invitee to
initiate), and no mesh connection is ever attempted between them.
Fix — break the symmetry on mid-call invites:
- CallManager.onCallAnswered now expands peerPubKeys when an answer
arrives in Connected (or Connecting) state from a peer that is not
yet in the tracked group membership. This keeps the UI and state
consistent with the expanded group and gives CallController a clear
hook via onAnswerReceived.
- CallController.onCallAnswerReceived splits the NO_SESSION case:
* Connected state → mid-call invite. Unconditionally initiate a
mesh CallOffer to the new peer. The invitee stays passive, so
exactly one side initiates per pair and glare is structurally
impossible.
* Connecting state → initial-call mesh observation. Keep the
existing lower-pubkey tiebreaker via onNewPeerInGroupCall to
avoid glare with the symmetric peer.
This fix uses the existing event kinds (CallOffer 25050 and CallAnswer
25051) — no new kinds or tags are required. NIP-AC.md is updated with
a new "Mid-Call Mesh Expansion" subsection under "Inviting New Peers"
documenting the asymmetric rule and a full-flow diagram.
Tests in CallManagerTest cover:
- Mid-call invitee's broadcast answer expands existing callee's
peerPubKeys in Connected state.
- Same expansion works in Connecting state (existing callee still
handshaking with caller when the invitee joins).
- Initial-call answers from already-tracked peers do NOT trigger the
expansion branch (regression guard).
- Full end-to-end 3-way flow exercising Alice, Bob, Carol managers.
https://claude.ai/code/session_01XSPDbahLwHs9sdF5XfRvHB
Mirror TorSettingsTest and TorRelayEvaluationTest in commons/commonTest
using kotlin.test for KMP compatibility. Tests verify the shared types
directly without going through Android typealiases.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Split PeerSession.kt out of PeerSessionManager.kt (types, interface,
manager are now in separate files)
- Remove webRtcSessions duplication in CallController — PeerSessionManager
is now the single source of truth for session tracking; WebRtcCallSession
is retrieved via the adapter cast when WebRTC-specific APIs are needed
- Initialize PeerSessionManager eagerly with localPubKey (passed to
CallController constructor) instead of lazy suspend init — fixes early
ICE candidates being silently dropped before first suspend call
- Extract FakePeerSession into its own file for reuse across test files
- Remove assertion-only glare tiebreaker tests from NipACStateMachineTest
(now properly tested with real logic in PeerSessionManagerTest)
https://claude.ai/code/session_01AfRYTRCvtKqqDxeKQujUrx
Extract the ICE candidate buffering, answer routing, and renegotiation
glare logic from CallController into a platform-independent
PeerSessionManager in commons/. This makes the three most critical
NIP-AC spec requirements testable as JVM unit tests with FakePeerSession:
1. Two-layer ICE candidate buffering (global + per-session)
- Global buffer: candidates arriving before any PeerConnection exists
- Per-session buffer: candidates arriving before setRemoteDescription
- Candidates buffered while ringing are preserved when accepting
2. Renegotiation glare handling (pubkey comparison tiebreaker)
- Higher pubkey wins, lower pubkey rolls back local offer
- Full glare scenario test with two PeerSessionManagers
3. Callee-to-callee mesh initiation (lower pubkey initiates)
CallController now delegates to PeerSessionManager via a PeerSession
interface, with WebRtcPeerSessionAdapter bridging to WebRtcCallSession.
https://claude.ai/code/session_01AfRYTRCvtKqqDxeKQujUrx
Replace manual tag assembly in test helpers (makeOffer, makeAnswer, etc.)
with the existing build() methods from quartz event classes. This keeps
test tag structures in sync with production code automatically.
https://claude.ai/code/session_01AfRYTRCvtKqqDxeKQujUrx
Add 81 tests across two test suites covering the full NIP-AC spec:
- quartz/NipACStateMachineTest (31 tests): Protocol compliance test vectors
for event structure, tags, P2P/group flows, ICE serialization, staleness,
renegotiation glare rules, and multi-device support
- commons/CallManagerTest (50 tests): State machine integration tests using
real NostrSignerInternal with actual crypto, covering:
* Full call lifecycle (Idle → Offering/IncomingCall → Connecting → Connected → Ended → Idle)
* Call rejection, busy auto-reject, hangup from any state
* Self-event filtering (ICE, hangup, answer-elsewhere)
* Mid-call renegotiation (voice ↔ video)
* Group calls (mesh discovery, partial disconnect, invite peer)
* Interface-level tests with real signing + gift wrapping pipeline
* Full end-to-end P2P flow with two CallManager instances
Also adds test vector tables to NIP-AC.md spec for other implementers.
https://claude.ai/code/session_01AfRYTRCvtKqqDxeKQujUrx
Tests cover the StringIndexOutOfBoundsException in Url.getPart() that
occurred when readEnd() trimmed trailing characters (e.g. ':') from a
detected URL but urlMarker indices remained pointing past the trimmed
string's end.
- UrlMarkerTest: three cases testing PORT/QUERY index at or beyond
string length (the boundary conditions fixed by minOf clamping and
the startIndex >= length guard)
- UrlsDetectorTest: regression for "今北産業" (no crash, 0 URLs) and
for a bare "example.com:" host
- UrlParserTest: end-to-end regression for "今北産業" and "example.com:"
https://claude.ai/code/session_013rJ9iYndYVJgpYK2VazxL2
Phase 1 of advanced search. Recursive descent parser for operators
(from:, kind:, since:, until:, lang:, domain:, #tag, -exclude, OR),
serializer for bidirectional sync, kind alias registry with pseudo-kind
support. 68 unit tests all passing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>