Implements a pure-Kotlin (commonMain) parser for the BUD-10 blossom: URI
scheme, which allows sharing blob references with discovery hints.
Format: blossom:<sha256>.<ext>[?xs=<server>&as=<pubkey>&sz=<bytes>]
- BlossomUri data class holds sha256, extension, servers (xs), authors (as), size (sz)
- BlossomUri.parse() returns null for non-blossom URIs or invalid SHA-256
- Supports repeated xs/as params (multiple servers and authors)
- Percent-encodes server URLs on serialisation; decodes on parse
- BlossomUri.toUriString() round-trips back to a canonical URI
- Includes commonTest coverage for all parsing cases
https://claude.ai/code/session_01T4jyLbkNWd3f7i6MwsBcD4
Per Amber maintainer: connect never returns a pubkey — response is
"ack" or the secret string. Rewrote ConnectResponse.parse() to check
result/error fields directly on base BunkerResponse (matching Jackson
deserialization). connect() is now a pure protocol handshake; callers
call getPublicKey() separately as a domain concern.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Two bugs in quartz's NIP-46 remote signer:
1. FixedKey.getEncoded() returned the raw byte array reference. javax.crypto.Mac
zeroes the key via destroy() after HMAC computation, corrupting the NIP-44
saltPrefix ("nip44-v2") after the first computeConversationKey call. All
subsequent NIP-44 decryptions with different key pairs fail with Invalid Mac.
Fix: return key.copyOf() instead of key.
2. NostrSignerRemote.connect() only handled pubkey responses. Amber (and other
signers) may respond with "ack" or "already connected" error. Added
ConnectResponse parser that maps these to success and falls back to
getPublicKey() to retrieve the actual pubkey.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Covers the full expect/actual contract across all platforms (Android,
JVM, iOS):
- round-trip for empty, single-char, simple, unicode, and JSON strings
- repetitive input compresses to a smaller size
- gzip magic number (0x1F 0x8B) present in compressed output
- compressed bytes differ from raw input bytes
- decompress of invalid data throws an exception
- special/control characters survive a round-trip
https://claude.ai/code/session_0125CGfu6aMAnSv6ZzAxFHvV
- ChessPosition: include all fields in equals/hashCode
- AcceptedGamesRegistry: add thread safety with synchronized
- ChessEventBroadcaster: use valid filter for connection trigger
- ChessEventBroadcaster: fix misleading relayResults
- Remove println debug logging from ChessSubscription/Broadcaster
- UserProfileScreen: use proper JSON parsing via MetadataEvent
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add focused game mode to ChessPollingDelegate: when viewing a game,
only that game is polled instead of all active games
- Fix pawn promotion by parsing promotion suffix in publishMove
(e.g., "e8q" -> "e8" + QUEEN)
- Add game end overlay with victory/defeat/draw celebration
- Remove all debug println statements for production readiness
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>