Material3 Card has a built-in onClick parameter that handles the
ripple with proper rounded-corner clipping. Using Modifier.clickable
on the Card's modifier bypasses that — the ripple renders as a
rectangle and gets awkwardly cut off at the card corners.
Converted to the onClick-parameter form on:
- LongFormCard (Reads)
- DraftCard (Drafts)
- RelayMetricCard (Relay Dashboard / Monitor tab)
NoteCard intentionally left unchanged: its inner clickable covers
only the header+text region (not the action-buttons row), so a
full-card onClick would conflict with the per-action handlers.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Introduces ReadingColumn, a top-level scaffold that caps feed/list
screens at 720 dp and centers them — matches the Twitter/Mastodon
desktop pattern so cards don't stretch disproportionately on 4K
displays. Applied to: Home, Reads, Notifications, Bookmarks, Drafts,
Highlights, Search, Thread, Profile, Settings. Messages stays
full-width (its own two-pane sizing). Chess, Relay Dashboard, Article
Reader/Editor keep their current full-width layouts (tools/reading
logic dictates width independently).
Header consistency:
- Bookmarks / Drafts / Highlights / Search now have a minimum header
row height of 48dp so screens without action buttons sit at the
same visual weight as screens with IconButtons.
- Drafts' "New Draft" button converted from text Button to IconButton
for consistency with the other screens' icon-only actions.
- Settings title switched from headlineMedium to titleMedium and
wrapped in the standard h=12/v=8 header row.
Profile back button:
- UserProfileScreen now takes canGoBack: Boolean = false. The back
arrow only renders when stacked onto a nav stack (clicking a user
in the feed / notifications). Top-level "My Profile" accessed via
the nav rail has no back arrow — nothing above it to pop.
- Applied to both the in-header back button and the floating
scroll-aware header that appears when scrolling through posts.
Home cards:
- NoteCard switched from surfaceVariant fill (gray) to surface (white)
+ 1dp elevation, matching LongFormCard on Reads. The subtle shadow
gives the feed the same lift as the articles screen.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Content cards were butting up against the nav rail / window edge.
Added contentPadding = PaddingValues(horizontal = 12.dp) to every
scroll container so items sit inset by the same amount the header
row already uses — a consistent gutter the eye can anchor to.
Applied to: FeedScreen, ReadsScreen, NotificationsScreen,
BookmarksScreen, DraftsScreen, SearchScreen, MyHighlightsScreen,
UserProfileScreen, ThreadScreen, ChessScreen, RelayMetricsTab.
RelayConfigTab (verticalScroll Column) got the same horizontal
padding via its content modifier.
Messages is untouched — its two-pane layout with an internal
VerticalDivider already provides its own visual separation.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Rolled the compact header pattern out to the screens the earlier pass
missed. Each one now lives on the same padding/typography rhythm as
Messages: Row(fillMaxWidth, padding horizontal = 12, vertical = 8),
titleMedium for labels, IconButton size = 32dp with 20dp icons tinted
with colorScheme.primary.
- ThreadScreen: back button + "Thread" title. Was headlineMedium with
bottom-only padding; now compact row.
- UserProfileScreen: back + "Profile" title on the left, Edit /
Follow buttons kept on the right (they stay as text buttons — they
represent destructive intent, not icon affordances).
- ArticleReaderScreen: back + "Article" title; zoom % label still
surfaces next to the title when != 100%.
- ArticleEditorScreen: back IconButton + "Article" title (was a text
"Back" OutlinedButton with no title). Save / Publish buttons kept
on the right — same reasoning as UserProfileScreen.
- ChessScreen: back (conditional) + "Chess" / "Live Game" title;
refresh + New Game converted from Button → IconButton so the
header reads at the same scale as the rest.
- RelayDashboardScreen: had no header at all, just a PrimaryTabRow.
Converted Monitor / Configure to FilterChip tabs-first (matching
Feed / Reads) so the selected tab is the title.
FeedHeader relocation:
- Moved commons/ui/feed/FeedHeader.kt → desktopApp/ui/FeedHeader.kt.
Only NotificationsScreen.kt referenced it, and dropping the import
from that file was enough because it's now in the same package.
- Removed the empty commons/ui/feed/ directory.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Refactored the three feed screen headers so they all match the Messages
pattern — single compact row padded horizontal = 12, vertical = 8, no
oversized titles, no multi-row metadata.
FeedScreen (Home):
- Replaced the `headlineMedium` "Global Feed" / "Following Feed" title
plus a redundant Global/Following chip row plus a separate relay-count
meta-line plus a large "New Post" button with:
[ Following | Global ] [relays] [refresh] [+ compose]
The selected tab IS the screen title. Relay count + followed-user
count surface through a hover tooltip on the relays icon (desktop
convention; info is preserved without taking a whole row).
- Relays icon click opens the picker when the account can edit, falls
through to navigate-to-relays otherwise.
ReadsScreen:
- Same treatment: dropped the "Reads" label, lifted Following/Global
chips to the left, single refresh icon on the right. "N relays
connected" moved to the refresh button's content description.
commons/FeedHeader (used by NotificationsScreen):
- Dropped the RelayStatusIndicator (icon + count text + refresh button,
took 3 slots). Now just titleMedium on the left + a single refresh
IconButton on the right with relay count in its content description,
matching the Messages "titleMedium + icon buttons" rhythm.
- Internal padding(horizontal = 12, vertical = 8) baked in so callers
don't need a trailing Spacer.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Mark padding inside the squircle down from 7.5% to 5% each side, so the
goose fills the squircle a bit more fully and matches the visual weight
of neighboring dock icons.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Icon:
- Mark now fills ~85% of the squircle (was 80%) so the goose reads at
the same visual weight as first-party dock icons. Apple's template
specifies 7.5-10% padding inside the squircle; 7.5% lands closer to
the average first-party icon.
- Baked a drop shadow into the icon PNG: 8px offset, 18px Gaussian
blur at ~28% black, rendered under the white squircle on its own
layer so the blur doesn't leak into the mark. First-party macOS
icons include this shadow in the PNG — the dock doesn't add one at
render time. Separable Gaussian (2x 1D passes) keeps startup fast.
Screen header consistency (match Messages pattern):
- Bookmarks, Drafts, Search, Reads, Highlights: titles switched from
headlineMedium to titleMedium.
- All five header rows now pad horizontal = 12.dp, vertical = 8.dp
(matching ConversationListPane's "Messages" header).
- Removed the 16.dp outer wrapper padding from Bookmarks and the 16.dp
bottom padding from Reads header — screens now sit edge-to-edge.
- DeckColumnContainer's 12.dp outer padding around column content
removed for the same reason SinglePaneLayout's was: creates a
`#F5F5F7` frame around every screen that reads as inconsistent
with Messages (and every native desktop app).
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Previous impl filled the entire 1024x1024 canvas with the squircle.
Apple's macOS app icon template leaves ~100px of transparent margin
around a centered 824x824 squircle (content area is 80.5% of the
canvas width) — which is the size the dock normalizes to when laying
out next to first-party apps. Filling the whole canvas made Amethyst
render ~20% larger than its neighbors in the dock and Cmd+Tab.
Now matches Apple's reference geometry:
- Canvas: 1024x1024 (transparent margins of 100px)
- Squircle: 824x824 centered
- Corner radius: ~185px (22.45% of the squircle, per HIG)
- Mark: 10% padding inside the squircle
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
SinglePaneLayout wrapped the main content area in `.padding(12.dp)`,
leaving a visible strip of the window background around every screen.
On macOS with the theming updates this strip became very noticeable:
conversation list, chat content, and the NavigationRail no longer
shared a single edge, and you could see `#F5F5F7` framing the whole
content block.
Native desktop apps don't frame content like that — padding is added
inside cards / lists / dialogs, not around the window content area.
Removing the wrapper padding lets the Messages two-column layout
(surfaceContainer sidebar + surface chat) run edge-to-edge.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
macOS Big Sur+ mandates the squircle icon template for dock / Cmd+Tab —
bare transparent logos stick out next to first-party apps. PlatformAppIcon
wraps the source logo in a 1024x1024 white squircle with 10% padding at
runtime, only when the host OS is macOS (PlatformInfo.host, not .current
— the override is for in-app theming, the dock is drawn by the real OS).
No extra image file: Java2D renders the squircle from the existing
icon.png so Linux / Windows paths stay untouched (they still get the
raw transparent logo, which is the right call for GNOME and matches
Windows 11 taskbar rendering).
Apple's true shape is a superellipse; Java2D lacks a primitive for it,
so RoundRectangle2D with 22.5% corner radius is the practical approx
(invisible difference at dock icon sizes). Applied to both
java.awt.Taskbar.iconImage (dock) and Window(icon=) (title-bar thumb).
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
The conversation list (left) was rendering on surface (white) while the
chat content (right) was inheriting the window background — backwards
from how Messages.app, Slack, Telegram, Discord lay out a two-pane
chat: secondary surface on the list side, primary (white in light
mode) on the content side.
- ConversationListPane root now paints surfaceContainer.
- Unselected ConversationCard goes transparent so the pane's
surfaceContainer shows through; selected / focused tints re-derived
from primary and onSurface so they still read on the new bg.
- Right-side chat Box now explicitly paints surface.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Window(icon = ...) only sets the in-title-bar proxy icon — it does NOT
drive the Cmd+Tab app switcher on macOS. That reads java.awt.Taskbar's
iconImage, which was never set, so gradle-run sessions showed the
generic Java coffee-cup square.
Load the PNG via ImageIO (preserves alpha), then set Taskbar.iconImage
before the application{} block starts. Guarded by isTaskbarSupported +
Feature.ICON_IMAGE so the call is a no-op on platforms without it.
Applies on all OSes that support the Taskbar API — macOS gets the dock
icon, GNOME/KDE get the task-switcher thumbnail, Windows gets the
taskbar icon.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Two separate readability fixes:
1. macOS light-mode primary was poor contrast on the gray background.
- Background was #ECECEC (Apple's title-bar chrome gray), now #F5F5F7
(Apple's secondarySystemBackgroundColor — used for main content).
- Surface container tones shifted accordingly so the sidebar
(surfaceContainer) is still visibly grayer than the content.
- Accents with high luminance (Apple Yellow, Graphite) now darken to
a readable shade in light mode via a luminance clamp that preserves
hue — saturated blue is untouched, but yellow pulls toward amber
so the primary color stays visible on near-white surfaces.
2. Window icon was the generic Java cup during `./gradlew :desktopApp:run`
because the Window composable had no `icon` param. The 100x100 icon
in resources also looked blocky in the dock. Now:
- icon.png replaced with the 512x512 transparent logo from
fastlane/metadata/android/en-US/images/icon.png.
- Window(icon = ...) loads it via Skia (non-deprecated path), shown
in the macOS dock / Windows taskbar / GNOME & KDE task switchers.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Previous approach reserved a 28dp strip across the whole top of the
window for traffic lights — wasting the area right of the lights that
Slack / Notion / Safari-style apps reuse for app content.
Now the sidebar / NavigationRail extends to the top of the window
(their surfaceContainer covers the traffic lights on the left), and
the main content area (deck columns / single-pane content) also
extends to the top since it's to the right of the lights.
- DeckSidebar: top padding now 8dp + titleBarInsetTop so icons clear
the traffic lights.
- SinglePaneLayout's NavigationRail: uses its `header` slot to hold a
Spacer of titleBarInsetTop, same effect.
- Removed the full-width title bar strip from MainContent.
- SinglePaneLayout NavigationRail container color switched from
surfaceVariant to surfaceContainer to match the deck sidebar and
the Material 3 sidebar convention.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Walks through the AMETHYST_PLATFORM / AMETHYST_APPEARANCE / AMETHYST_ACCENT
overrides — what they swap, what they don't (host-OS chrome stays), a
per-platform review checklist, and where each piece of theming code lives.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Adds three override hooks so a single-OS developer can preview every
platform's theming without VMs:
AMETHYST_PLATFORM=GNOME ./gradlew :desktopApp:run
AMETHYST_APPEARANCE=light ./gradlew :desktopApp:run
AMETHYST_ACCENT=#3584E4 ./gradlew :desktopApp:run
Each override accepts either an env var or a `-Damethyst.<key>=<value>`
JVM property (forwarded from the gradle invocation via build.gradle.kts).
- PlatformInfo: `amethyst.platform` accepts MACOS, WINDOWS, GNOME, KDE,
LINUX_OTHER, UNKNOWN. Adds a `host` accessor for code that needs the
real underlying OS (for a future fallback hook).
- PlatformAppearance: `amethyst.appearance` accepts light/dark.
- PlatformAccent: `amethyst.accent` accepts `#RRGGBB`, `RRGGBB`, or any
libadwaita accent name (blue, teal, green, yellow, orange, red, pink,
purple, slate).
Window chrome stays native to the host OS — overriding the platform
swaps in-app theming only, not the AWT title bar — so on a Mac you
still see traffic lights even when previewing the GNOME theme.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Replace the hard-coded Material3 dark theme with a per-OS theme that
follows the host system's appearance, accent color, fonts, and rounding
language. Adds a `desktop/platform/` module with:
- PlatformInfo: detects macOS, Windows, GNOME, KDE, other Linux via
XDG_CURRENT_DESKTOP / DESKTOP_SESSION.
- PlatformAppearance: reads OS dark/light preference (defaults on macOS,
gsettings on GNOME, kreadconfig on KDE, registry on Windows) and
refreshes on window focus.
- PlatformAccent: pulls the user's accent color from each OS (named
AppleAccentColor, gsettings accent-color, kdeglobals AccentColor,
DWM AccentColor) and falls back to Amethyst purple.
- PlatformFonts: resolves the OS's preferred UI font via Skia's
FontMgr (SF Pro Text on macOS, Segoe UI Variable on Win 11,
Cantarell/Adwaita Sans on GNOME, Noto Sans on KDE).
- PlatformShapes / PlatformTypography / PlatformColorScheme: per-OS
rounding (macOS 8/10/14, libadwaita 9/12/16, Breeze 6/8/12, WinUI
4/8/8), letter-spacing tightening for SF Pro / Adwaita, and surface
tones from each OS's reference palette.
macOS gets native chrome treatment: `apple.laf.useScreenMenuBar`
routes the MenuBar to the system menu bar; `apple.awt.transparentTitleBar`
+ `apple.awt.fullWindowContent` lets the deck/sidebar extend under the
traffic lights; a 28dp top strip in MainContent reserves space so
content doesn't underlap them.
DeckSidebar bumps from 48dp to 56dp (desktop density) and switches its
background to the Material3 `surfaceContainer` token, which our new
per-OS schemes drive to the right tone for each platform.
https://claude.ai/code/session_01NufduPfZvYQVYwLkbCjCUo
Material Symbol icons were allocating a fresh Font wrapper on every
composition (Font(resource = ...) returns a new instance each call),
which invalidated the remember(font) cache in rememberMaterialSymbolsFontFamily
and forced a fresh TextMeasurer per call site. Tint was also baked into
the TextStyle passed to measure(), so any tint change (selected /
unselected reaction icons, hover states) produced a cache miss.
Hoist the FontFamily + TextMeasurer to CompositionLocals provided once
at the root (AmethystTheme on Android, MaterialTheme wrapper on desktop)
via ProvideMaterialSymbols. Every icon in the subtree now reuses:
- One FontFamily (Skia typeface cache hit for every subsequent glyph)
- One TextMeasurer with a 64-entry LRU, shared across all call sites
so its measurement cache is hit across 300+ MaterialSymbols usages
- Tint applied via drawText(layout, color = tint) instead of TextStyle,
so the measured TextLayoutResult is reused across tint variations
Icon(symbol = ...) now delegates to Material3's Icon(painter = ...),
restoring proper sizing/semantics without the custom Box+drawBehind
workaround. autoMirror handled inside the painter's onDraw. The
previously-unused MaterialSymbolPainter is now the single render path.
The weight parameter is dropped from the Icon/Painter APIs since the
app uses a single weight globally (MaterialSymbolsDefaults.WEIGHT).
A local fallback path keeps @Preview composables that don't wrap in
the theme renderable (per-composition allocation, same cost as before).
https://claude.ai/code/session_01V9esGUFH72ujCQNWCAnjKN
Moves five JVM-only upload helpers from desktopApp into commons so
the CLI can reuse the same Blossom upload + AES-GCM encryption path
without depending on :desktopApp:
desktop/service/upload/DesktopBlossomAuth.kt → commons/service/upload/BlossomAuth.kt
desktop/service/upload/DesktopBlossomClient.kt → commons/service/upload/BlossomClient.kt
desktop/service/upload/DesktopMediaCompressor.kt → commons/service/upload/MediaCompressor.kt
desktop/service/upload/DesktopMediaMetadata.kt → commons/service/upload/MediaMetadata.kt
desktop/service/upload/DesktopUploadOrchestrator.kt → commons/service/upload/UploadOrchestrator.kt
API tweaks:
- Drop the `Desktop` prefix on every class.
- Rename the `DesktopMediaMetadata` object to `MediaMetadataReader`
to avoid colliding with the `MediaMetadata` data class in the same
package.
- BlossomClient no longer reaches into desktop's `DesktopHttpClient`.
Callers pass an `OkHttpClient` (or use the default one-shot client);
desktop continues to inject its Tor-aware client.
- Tighten BlossomClient's response handling — the OkHttp version on
commons' classpath has a nullable `Response.body`, so explicitly
null-check it.
Mechanical updates to keep desktop building:
- ComposeNoteDialog / ChatPane / DesktopUploadTracker switch to the
new commons imports.
- DimensionTag-from-MediaMetadata: cross-module smart cast no longer
works on the public `width`/`height` properties — replace with
`?.let { … }` chains.
- commons/jvmMain now declares `commons-imaging` (used only by
MediaCompressor's EXIF stripping).
Tests come along too: file names follow the renamed classes
(spotless ktlint enforces this).
Next commit will add `amy dm send-file --file PATH --server URL`,
which calls `UploadOrchestrator.uploadEncrypted(...)` directly.
Replace the `material-icons-extended` library with Google's Material Symbols
variable font, rendered via a new `commons/icons/symbols/` package. Weight is
set to 100 (Thin) via a single tunable default (MaterialSymbolsDefaults.WEIGHT),
so we can re-tune line thickness globally in one line without regenerating
assets.
Key changes:
- commons/composeResources/font/material_symbols_outlined.ttf: Material Symbols
Outlined variable font (all 3600+ glyphs, 4 design axes: wght/FILL/GRAD/opsz).
- commons/icons/symbols/: MaterialSymbol data class, 219 codepoint constants,
variable-font FontFamily helper, Canvas-backed Icon composable (overload that
accepts MaterialSymbol and supports auto-mirror for RTL), and a Painter
wrapper for use with Image / AsyncImage.
- Bulk-rewrote 250+ call sites across amethyst/, commons/, desktopApp/:
Icons.{Default,Outlined,Filled,Rounded,AutoMirrored.*}.X → MaterialSymbols.X
or MaterialSymbols.AutoMirrored.X. `imageVector =` renamed to `symbol =`
inside Icon() calls; Image(imageVector = MS.X) converted to
Image(painter = rememberMaterialSymbolPainter(MS.X)).
- Dropped material-icons-extended dependency from commons, desktopApp,
amethyst build files.
Hand-drawn custom icons (Bookmark, Like, Reply, Zap, chess pieces, robohash)
remain as ImageVector and are untouched.
https://claude.ai/code/session_016gV9gEaSud6kDMdcaqy8ti
Three call sites did the same two-layer peel —
kind:1059 → (nip44 decrypt) → kind:13 sealed rumor → (nip44 decrypt) → rumor
Extracted as `GiftWrapEvent.unwrapAndUnsealOrNull(signer)` in
commons/relayClient/nip17Dm/, and collapsed:
- commons/marmot/MarmotIngest.kt — was an inline `when` switch; now a
one-liner. Behaviour unchanged (still passes through if the inner
isn't a seal, matching the previous defensive `else -> inner` branch).
- desktopApp/Main.kt — dropped the nested unwrap/unseal block in the
kind:1059 case of the LocalCache dispatcher.
- cli/DmCommands.kt — replaced the manual chain in `decryptChatMessages`.
Android's DecryptAndIndexProcessor keeps its two separate handlers
(processNewGiftWrap / processNewSealedRumor) because the LocalCache
pipeline re-enters on each peel — that's a different shape and not
touched.
No behaviour change on any platform.
- Persist relay list events (kinds 10050/10007/10006) as JSON to
java.util.prefs.Preferences with per-account key isolation
- Load persisted relay configs on startup before bootstrap subscription
- Validate loaded events (kind + pubkey check), 8KB guard on writes
- Fix SearchScreen relay count: "0 of 1" not "0 of 7" — uses searchRelays
- Fix FeedScreen relay count: shows feed relay count, not all connected
- Per-screen relay picker dialogs: Dns icon on Feed and Search screens
opens AlertDialog wrapping existing editors (Nip65RelayEditor,
SearchRelayEditor) — no new composable files
- Fix created_at dedup: use >= for replaceable event semantics
- Fix setters: use TimeUtils.now() not Long.MAX_VALUE
- Add consumePublishedEvent() for local immediate update after publish
- Remove stale "not loaded" warnings from Search/Blocked editors
- Fix FeedHeader type: Set<NormalizedRelayUrl> not Set<Any>
- Fix picker LaunchedEffect(Unit) to not overwrite user edits
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a parallel ThumbHash placeholder everywhere BlurHash is already used.
Remote events now carry both hashes; renderers prefer thumbhash when
available and fall back to blurhash. The MIP-04 `thumbhash` imeta field
that was previously reserved-but-unused is now wired end-to-end.
- New ThumbHash encoder/decoder in commons/commonMain (no new Gradle dep)
- New ThumbhashTag and thumbhash accessors/builders across NIP-17, 68,
71, 94, 95, 99, the experimental profile gallery, and MIP-04
- RichTextParser + MediaContentModels carry a thumbhash field alongside
blurhash so every downstream composable can pick its preferred placeholder
- New ThumbHashFetcher (Android + Desktop) registered with Coil, plus a
small placeholderModel(thumbhash, blurhash) helper centralising the
"prefer thumbhash, fall back to blurhash" rule
- Rename BlurhashMetadataCalculator -> PreviewMetadataCalculator; the
calculator decodes the bitmap / video thumbnail once and runs both
encoders on the same pixels to keep upload cost flat
- DesktopMediaMetadata, MediaUploadResult, and FileHeader now surface
both hashes through the NIP-96, Blossom, NIP-95, MIP-04, NIP-17 DM,
Classifieds, picture, video, and long-form upload paths
- Round-trip unit test for the ThumbHash port
Replace tint-only selection with Surface background + primaryContainer
color so the selected icon is clearly visible in the workspace editor.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Shorten "Single Pane" to "Single" in SegmentedButton to prevent wrapping
- Add 8dp left margin before checkmark in workspace card
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
PinnedNavBarState now takes WorkspaceManager reference. Pin/unpin
actions update the active workspace's singlePaneScreens list,
making sidebar customization and workspace editing the same action.
- PinnedNavBarState.syncToWorkspace() updates active workspace on pin/unpin
- PinnedNavBarState.loadFromWorkspace() loads from active workspace
- Remove separate DesktopPreferences.pinnedNavItems persistence
- Workspace is the single source of truth for nav bar screens
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Change Workspace.singlePaneScreen (single string) to
singlePaneScreens (list of typeKey strings). First screen is
the default. On workspace switch, loads the screen list into
PinnedNavBarState and navigates to the first screen.
- Add SinglePaneScreensEditor to workspace editor dialog
- Add PinnedNavBarState.loadFromList() for workspace-driven nav
- Backward compat: load old "singlePaneScreen" format as single-item list
- Cmd+Shift+S captures current deck columns as singlePaneScreens
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Remove consumed flag (stale on re-open, double-fire is harmless)
- Fix keyboard nav for WORKSPACES tab (was broken, only worked for screens)
- Reset selectedIndex on tab switch
- Fix delete active workspace → reload columns for new active workspace
- Extract DeckColumnType.param() extension to eliminate 3x duplication
- Simplify moveSelection to handle all modes (tabs + unified search)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add two-tab App Drawer (Screens/Workspaces), workspace cards with CRUD,
editor dialog with icon picker and column configuration, unified search
across screens and workspaces, layout mode auto-switching, and
Cmd+Shift+S to save current layout as workspace.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add workspace presets for different usage modes. Each workspace stores
layout mode + column configuration. Switching destroys current layout
and rebuilds from saved config (no background state).
- Add Workspace data model with WorkspaceColumn
- Add WorkspaceManager with save/load/switch/add/delete
- Add WorkspaceIcons registry for Material icon resolution
- Add WorkspaceBar to AppDrawer footer with workspace chips
- Add DeckState.loadFromWorkspace() for column rebuilding
- Add workspaces persistence to DesktopPreferences
- Default workspace: "Social" (Home + Notifications + DMs)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add PinnedNavBarState to manage user-customizable sidebar items.
Replace hardcoded navItems in SinglePaneLayout with pinnedScreens
from state, persisted as CSV to DesktopPreferences. Right-click
context menu on App Drawer items to pin/unpin from sidebar.
- Add PinnedNavBarState with pin/unpin/move/save/load
- Add pinnedNavItems to DesktopPreferences (CSV persistence)
- Update SinglePaneLayout to use pinnedScreens from state
- Update AppDrawer with isPinned indicator and context menu
- Remove NavItem data class and hardcoded navItems list
- HomeFeed and Settings are always pinned (non-removable)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace AddColumnDialog with full-screen App Drawer overlay (Cmd+K).
Screens organized by category (Social, Long-Form, Discovery, Identity,
Play) with instant search, keyboard navigation (arrows + Enter), and
open-column indicators in Deck mode. Works in both Single Pane and
Deck layout modes.
- Add AppDrawer.kt with ScreenCategory, LAUNCHABLE_SCREENS registry
- Add SinglePaneState for hoisted single-pane navigation
- Wire Cmd+K shortcut, redirect Cmd+T to drawer
- Add "More" button to SinglePaneLayout nav rail
- Delete AddColumnDialog.kt
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
P1 fixes (must-fix):
- AppRun: VLC path corrected to usr/lib/app/linux/vlc (jpackage actual
path), add VLC_PLUGIN_PATH env var for codec discovery
- linuxdeploy: use APPIMAGE_EXTRACT_AND_RUN=1 env var to bypass FUSE
on CI runners instead of fragile pre-extract + symlink approach
- Prerelease classifier: inverted to positive-match stable format
(^v[0-9]+\.[0-9]+\.[0-9]+$) across desktop, Android, and composite
action — eliminates regex drift between allowlists
- assert-stable-release: now accepts inputs (tag, is_prerelease,
is_draft) so workflow_dispatch on bump workflows also validates
P2 fixes (should-fix):
- .gitignore: add linuxdeploy-*.AppImage and extracted dirs
- RPM version: use replace("-", "~") instead of substringBefore("-")
for correct RPM prerelease ordering (1.08.0~rc1 < 1.08.0)
- linux-portable → linux alias moved into collect_assets() in
scripts/asset-name.sh (single source of truth)
- Android cache key: add gradle/libs.versions.toml to hashFiles
- r0adkll/sign-android-release: SHA-pinned to 349ebdef (v1)
P3 fixes (nice-to-have):
- LINUXDEPLOY_OUTPUT_VERSION env var replaced with
APPIMAGE_EXTRACT_AND_RUN (misleading comment + redundant var)
- nick-fields/retry timeout: 40m → 15m (surface real hangs)
- generate_release_notes: true only on Android job (avoid
last-writer-wins race across 6 concurrent uploaders)
- apt-get install rpm: tightened guard to matrix.family == 'linux'
(linux-portable leg doesn't need rpm tooling)
Complete Tor toggle UX:
- key(appRestartKey) wraps App — full Compose tree rebuild on toggle
- TorManager at Window level — survives rebuild, no stop/start collision
- Tor bootstrap gate at top of App — blocks ALL creation (clients, relays,
Coil, subscriptions) until Tor proxy is ready. Zero clearnet during bootstrap.
- Coil ImageLoader reinitialized after setInstance on each rebuild
- Connection pool evicted on rebuild
- DesktopTorManager retries start up to 3x (handles previous daemon stopping)
- Settings reload from prefs on rebuild (fixes stale toggle display)
- Confirmation dialog on mode change in both TorSettingsSection and Dialog
Known: 2-4 stale Coil CDN connections may persist briefly after toggle
(image loads, not relay traffic — close after OkHttp 5min keep-alive).
Relay WebSocket connections are fully through Tor.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When user changes Tor settings, shows "Restart Required" confirmation
dialog. On confirm: saves prefs, triggers appRestartKey++ which forces
Compose to unmount/remount entire App tree.
Key behaviors:
- Window stays open, user stays logged in (AccountManager outside App)
- Column layout preserved (DeckState outside App)
- DisposableEffect stops old Tor daemon before new one starts
- TorSettingsSection mode change → confirmation dialog
- TorSettingsDialog Save → confirmation dialog
- Relays, subscriptions, caches all recreated fresh
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Remove the LaunchedEffect/scope.launch reconnect code that didn't
work (relay subscriptions lost after disconnect+connect cycle).
Tor toggle will use app rebuild via key() instead (next commit).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Relay reconnect was only triggered when Tor transitioned to Active.
When toggling OFF, relays stayed on the dead SOCKS proxy and never
reconnected over clearnet — feed went blank.
Now triggers reconnect on both Active and Off transitions, so relays
switch between proxy and direct connections when toggling Tor.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Port Android's OkHttpFactory pattern to desktop — creates a custom
Fetcher.Factory<Uri> that calls DesktopHttpClient.currentClient() per
image request, routing all image loads through the SOCKS proxy when
Tor is active.
Avoids the OkHttpNetworkFetcher.factory() import issue by directly
constructing NetworkFetcher with the Tor-aware Call.Factory, matching
the proven Android implementation.
This closes the last network leak — ALL egress paths now route through
Tor when enabled.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
SECURITY: With Tor ON, all HTTP traffic now routes through SOCKS proxy.
Previously only relay WebSocket connections used Tor; 8 other egress
paths created bare OkHttpClient() instances bypassing Tor entirely.
Fail-closed behavior:
- When Tor expected but bootstrapping → dead SOCKS proxy on port 1
(requests fail instead of leaking IP)
- lateinit var crashes on misconfiguration (loud failure vs silent leak)
Leak sites fixed (all use DesktopHttpClient.currentClient()):
- AnimatedGifImage: GIF fetch
- SaveMediaAction: media downloads
- EncryptedMediaService: NIP-17 DM media
- ServerHealthCheck: Blossom server probes
- NoteActions: zap/lightning LNURL resolution
- DesktopBlossomClient: media uploads
- AccountManager: NIP-46 bunker relay connections
- Coil image loader: TODO (OkHttpNetworkFetcher import issue)
Also:
- Relay reconnect on Tor Active (prevents stale clearnet connections)
- isTorExpected() for fail-closed logic
- Tests updated for new torTypeProvider parameter
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Shield was getting pushed off screen when RelayHealthIndicator ("x s ago")
appeared above it. Moved to very last position (after BunkerHeartbeat)
so it's always visible at the bottom edge.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Shield icon was only in DeckSidebar (deck mode) but missing from
SinglePaneLayout's NavigationRail. Added between RelayHealthIndicator
and BunkerHeartbeatIndicator. Clicking navigates to Settings.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>