- Fixes incorrect aspect ratios of the AutoNonLazyGrid when multiple images exist for a single entry
- Adds Play buttons when the image fails to load so that people click and the post appears.
- Fix ListChangeFeedViewModel stuck on Loading for empty chatrooms by
adding invalidateData() call in init block
- Add DmBroadcastStatus sealed class and DmBroadcastBanner composable
in commons for relay send progress display
- Add DmSendTracker using sendAndWaitForResponse for confirmed delivery
- Wire send tracking through DesktopIAccount into ChatPane banner
- Fix audit risks: unsubscribe DMs on account change, wait for relay
connect before subscribing
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The sendWrappedReaction function was creating NIP-17 gift wraps via
NIP17Factory but never broadcasting them. Added sendGiftWraps() to
IAccount interface with implementations in both Desktop and Android.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace TODO stub with sendWrappedReaction using NIP17Factory.
createReactionWithinGroup creates gift-wrapped reactions for group privacy.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- DesktopIAccount: sign + broadcast NIP-04/NIP-17 messages via relay layer
- Main.kt: activate DM subscriptions on login, consume events into cache
- NewDmDialog: user search dialog with SearchBarState + UserSearchCard
- DesktopMessagesScreen: wire Cmd+Shift+N and "+" button to NewDmDialog
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- ChessPosition: include all fields in equals/hashCode
- AcceptedGamesRegistry: add thread safety with synchronized
- ChessEventBroadcaster: use valid filter for connection trigger
- ChessEventBroadcaster: fix misleading relayResults
- Remove println debug logging from ChessSubscription/Broadcaster
- UserProfileScreen: use proper JSON parsing via MetadataEvent
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add focused game mode to ChessPollingDelegate: when viewing a game,
only that game is polled instead of all active games
- Fix pawn promotion by parsing promotion suffix in publishMove
(e.g., "e8q" -> "e8" + QUEEN)
- Add game end overlay with victory/defeat/draw celebration
- Remove all debug println statements for production readiness
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Step 7: ChessViewModelNew.kt - Slim Android ViewModel (~130 lines)
- Delegates all business logic to ChessLobbyLogic
- Exposes StateFlows from logic.state
- Platform adapter creation only
Step 8: DesktopChessViewModelNew.kt - Slim Desktop ViewModel (~120 lines)
- Same pattern as Android, delegates to ChessLobbyLogic
- UserMetadataCache for profile display
- External CoroutineScope injection
Step 9: ChessBroadcastBanner.kt - Shared Compose banner in commons
- Uses ChessBroadcastStatus from ChessLobbyState
- Works on both Android and Desktop via Compose Multiplatform
- Shows broadcasting progress, sync status, errors
Step 10: UI consumers ready for migration
- New ViewModels use ChessChallenge (enriched display data)
- Shared banner ready to replace Android-only ChessStatusBanner
- Existing screens continue to work with old ViewModel
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add ChessLobbyState with completedGames, replaceGameState(), moveToCompleted()
- Add challengerAvatarUrl to ChessChallenge
- Add CompletedGame data class for game history
Platform Adapters:
- AndroidChessAdapter: AndroidChessPublisher, AndroidRelayFetcher, AndroidMetadataProvider
- DesktopChessAdapter: DesktopChessPublisher, DesktopRelayFetcher, DesktopMetadataProvider
Shared Infrastructure:
- ChessRelayFetchHelper for one-shot relay queries
- IUserMetadataProvider interface for platform-specific metadata
- ChessFilterBuilder with simple filter methods for fetchers
- ChessSubscriptionController interface for subscription management
Fix ChessSubscription.kt to remove broken dataSources().chess reference
(subscriptions now managed by ChessLobbyLogic)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>