Pulsating green heart icon shows NIP-46 signer connection status in both
DeckSidebar and SinglePaneLayout NavigationRail. Tooltip displays last
ping time. SignerConnectionState moved to commons for KMP sharing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Reorganize nip64Chess event classes into individual packages with
dedicated tag classes, TagArrayBuilderExt, and TagArrayExt files,
following the same structure used by nip88Polls.
New package structure:
- challenge/ - LiveChessGameChallengeEvent with PlayerColorTag, TimeControlTag
- accept/ - LiveChessGameAcceptEvent with ChallengeEventTag
- move/ - LiveChessMoveEvent with GameIdTag, MoveNumberTag, SanTag, FenTag
- end/ - LiveChessGameEndEvent with ResultTag, TerminationTag, WinnerTag
- draw/ - LiveChessDrawOfferEvent
- game/ - ChessGameEvent (Kind 64)
- jester/ - JesterEvent, JesterProtocol, JesterContent, JesterGameEvents
Each tag class follows the companion object pattern with isTag(),
parse(), and assemble() methods. Each event package includes
TagArrayBuilderExt for building and TagArrayExt for parsing.
https://claude.ai/code/session_01Qtzhka3p5N3Hbns4xrRbsv
Adds a new RelayUrlSegment type to RichTextParser that detects and
labels relay URIs (ws:// and wss:// schemes) as a distinct segment
type, separate from generic LinkSegments.
https://claude.ai/code/session_01U21sGdEEMLo4hY8dwxNzPr
Audio URLs with `audio/*` MIME types in NIP-92 imeta tags were silently
dropped (createMediaContent returned null) because only `image/` and
`video/` prefixes were checked. They now map to MediaUrlVideo, which
Media3/ExoPlayer already handles correctly for audio playback.
Also adds common audio extensions (ogg, wav, flac, aac, opus, m4a) to
the extension-based fallback so audio files without imeta tags are also
detected.
Fixes https://github.com/vitorpamplona/amethyst/issues/1701https://claude.ai/code/session_01YSi64eXRokSy2GzYHoNFES
- Fix ListChangeFeedViewModel stuck on Loading for empty chatrooms by
adding invalidateData() call in init block
- Add DmBroadcastStatus sealed class and DmBroadcastBanner composable
in commons for relay send progress display
- Add DmSendTracker using sendAndWaitForResponse for confirmed delivery
- Wire send tracking through DesktopIAccount into ChatPane banner
- Fix audit risks: unsubscribe DMs on account change, wait for relay
connect before subscribing
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The sendWrappedReaction function was creating NIP-17 gift wraps via
NIP17Factory but never broadcasting them. Added sendGiftWraps() to
IAccount interface with implementations in both Desktop and Android.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- ChessPosition: include all fields in equals/hashCode
- AcceptedGamesRegistry: add thread safety with synchronized
- ChessEventBroadcaster: use valid filter for connection trigger
- ChessEventBroadcaster: fix misleading relayResults
- Remove println debug logging from ChessSubscription/Broadcaster
- UserProfileScreen: use proper JSON parsing via MetadataEvent
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add focused game mode to ChessPollingDelegate: when viewing a game,
only that game is polled instead of all active games
- Fix pawn promotion by parsing promotion suffix in publishMove
(e.g., "e8q" -> "e8" + QUEEN)
- Add game end overlay with victory/defeat/draw celebration
- Remove all debug println statements for production readiness
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Step 7: ChessViewModelNew.kt - Slim Android ViewModel (~130 lines)
- Delegates all business logic to ChessLobbyLogic
- Exposes StateFlows from logic.state
- Platform adapter creation only
Step 8: DesktopChessViewModelNew.kt - Slim Desktop ViewModel (~120 lines)
- Same pattern as Android, delegates to ChessLobbyLogic
- UserMetadataCache for profile display
- External CoroutineScope injection
Step 9: ChessBroadcastBanner.kt - Shared Compose banner in commons
- Uses ChessBroadcastStatus from ChessLobbyState
- Works on both Android and Desktop via Compose Multiplatform
- Shows broadcasting progress, sync status, errors
Step 10: UI consumers ready for migration
- New ViewModels use ChessChallenge (enriched display data)
- Shared banner ready to replace Android-only ChessStatusBanner
- Existing screens continue to work with old ViewModel
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add ChessLobbyState with completedGames, replaceGameState(), moveToCompleted()
- Add challengerAvatarUrl to ChessChallenge
- Add CompletedGame data class for game history
Platform Adapters:
- AndroidChessAdapter: AndroidChessPublisher, AndroidRelayFetcher, AndroidMetadataProvider
- DesktopChessAdapter: DesktopChessPublisher, DesktopRelayFetcher, DesktopMetadataProvider
Shared Infrastructure:
- ChessRelayFetchHelper for one-shot relay queries
- IUserMetadataProvider interface for platform-specific metadata
- ChessFilterBuilder with simple filter methods for fetchers
- ChessSubscriptionController interface for subscription management
Fix ChessSubscription.kt to remove broken dataSources().chess reference
(subscriptions now managed by ChessLobbyLogic)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Move chess UI components from src/main/java to src/commonMain/kotlin
- Add consume functions for chess events in LocalCache
- Resolve merge conflicts with main branch KMP migration
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>