fa8892b6a4e469968f071a01caba4fb520fe1dcd
4 Commits
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d41a24f945 |
feat(nests): empty-stage hint, local hush, moderator/force-mute moderation
Three improvements stacked into one commit since they share files: #3 Empty-stage hint: StageGrid no longer disappears when nobody is on stage. The "Stage" label stays and a quiet "Waiting for speakers…" line keeps the strip visible so the room doesn't look broken before the first speaker arrives. #5 Local per-speaker hush: AudioPlayer gains a setVolume(Float) default-no-op method; AudioTrackPlayer composes mute and volume multiplicatively into AudioTrack.setVolume so a hushed stream stays silent regardless of mute state. NestViewModel exposes locallyHushed: ImmutableSet<String> in NestUiState plus setLocalHushed(pubkey, hushed) — applied at attach time so a re-subscribe of an already-hushed speaker stays silent. New "Hush this speaker" / "Restore this speaker" row in ParticipantHostActionsSheet, available to anyone (it affects only our own playback, nothing on the wire). #4 Host moderation gaps: wires Promote-to-Moderator using the existing RoomParticipantActions.setRole(ROLE.MODERATOR) builder — UI gap only, no protocol change. Adds a new AdminCommandEvent.Action.MUTE variant + AdminCommandEvent.forceMute(room, target) builder; the sheet emits it on "Force-mute speaker" and the AdminCommandsCollector dispatches incoming MUTE actions to a new NestViewModel.onForceMuted() that routes through the existing setMicMuted(true) path. Honor-based, same trust model as KICK — relays don't enforce signer authority, the client checks the signer is host or moderator on the active kind-30312. |
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f9aa762d9b |
feat(audio-rooms): M1 listener-only wire-up — Connect button + Connected chip + mute
Wires `connectNestsListener` into the existing NIP-53 audio-room "stage" so
a user can tap Connect, see the live connection state, and hear hosts
speaking. Per the audio-rooms completion plan
(`nestsClient/plans/2026-04-26-audio-rooms-completion.md`) phase M1.
UI (amethyst):
- AudioRoomStage gets a state-chip / Connect / Disconnect / Mute row
above the existing hand-raise. State chip walks ResolvingRoom →
OpeningTransport → MoQ-handshake → Connected; Failed surfaces the
reason inline with a Retry button. The 30312 `service` tag drives
visibility — rooms hosted on non-nests servers show "Audio not
available" and the rest of the stage UI continues to work.
ViewModel (commons):
- New `AudioRoomViewModel` in commons/.../viewmodels/ owns one
`NestsListener` and one `AudioRoomPlayer` per active speaker, exposes
a single `StateFlow<AudioRoomUiState>`, and reconciles subscriptions
whenever the screen pushes a new speaker set via `updateSpeakers`.
Audio-pipeline construction is injected via `decoderFactory` /
`playerFactory` so a future desktop port can reuse the orchestration
once Compose Desktop has WebTransport. Unit-tested with a fake
`NestsListenerConnector` driving state transitions directly.
nestsClient:
- `AudioPlayer.setMuted(Boolean)` joins the interface; `AudioTrackPlayer`
routes it through `AudioTrack.setVolume(0f/1f)`. Mute keeps the
decode + network pipeline running so unmute is sample-accurate.
Build:
- `:commons` commonMain now `implementation(project(":nestsClient"))` so
the shared VM can see `NestsListener` / `AudioRoomPlayer` / interfaces.
Concrete OkHttp / Quic / MediaCodec / AudioTrack actuals stay in
`:nestsClient`'s platform source sets and are bound by an
Android-side `AudioRoomViewModelFactory` co-located with the screen.
Verified: `./gradlew spotlessApply :commons:jvmTest :nestsClient:jvmTest
:quic:jvmTest :amethyst:compilePlayDebugKotlin` all green.
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b62e3dd0ec |
feat(nestsClient): MoQ ANNOUNCE family + Opus encoder + AudioRecord capture
Phase 4 (codec + audio capture slice). Adds the publisher-side MoQ
control messages and the Opus encode + microphone capture pieces a
speaker needs. The host-grants-speaker UI flow is deferred — that's
multi-screen UX that should be designed before being implemented.
commonMain (nestsclient.moq):
- 5 new MoqMessageType entries with codec round-trip + tests:
* Announce (0x06): publisher offers a track namespace.
* AnnounceOk (0x07): subscriber acknowledges.
* AnnounceError (0x08): subscriber rejects with error code +
reason phrase.
* Unannounce (0x09): publisher withdraws a previously-announced
namespace.
* SubscribeDone (0x0B): publisher tells the subscriber no more
objects are coming for this subscription, with stream count and
reason.
commonMain (nestsclient.audio):
- New `OpusEncoder` interface — symmetric to `OpusDecoder`, one
instance per outgoing track since Opus state is per-stream.
- New `AudioCapture` interface — `start()`, `readFrame()` returns a
PCM frame or null when stopped, `stop()` releases the mic.
androidMain (nestsclient.audio):
- `MediaCodecOpusEncoder` — wraps `MediaCodec("audio/opus")` encoder
variant (API 29+). 48 kHz mono in, 32 kbit/s VBR Opus out, 20 ms
frames. Drains output queue per encode call.
- `AudioRecordCapture` — wraps `AudioRecord` from
`MediaRecorder.AudioSource.VOICE_COMMUNICATION` so the platform's
echo-cancellation + noise-suppression filters apply when available.
Reads exactly one PCM frame per readFrame() call, retries on
underrun, throws AudioException(DeviceUnavailable) on permission/
resource failures.
commonTest:
- `AnnounceCodecTest` — 7 cases covering each message round-trip,
concatenated decode in sequence, and a guard against accidentally
reordering MoqMessageType enum codes.
Permission already declared:
- `RECORD_AUDIO` is already in amethyst/AndroidManifest.xml — no
manifest change needed.
What this does NOT include:
- A publisher loop class (analogous to AudioRoomPlayer for publish
direction) — can be added when the speak-button wiring lands.
- The host-grants-speaker UI — needs design input.
- STREAM_HEADER_SUBGROUP for stream-based object delivery — datagrams
cover the listener happy-path; streams add reliability that nests
may or may not require.
https://claude.ai/code/session_013nVLALALKaHVgHm9u5Cg8D
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6e6fc4cabb |
feat(nestsClient): listener audio pipeline (Opus decode + AudioTrack)
Phase 3d-1 of the Clubhouse/nests integration. Adds the listener-side
audio pipeline that turns a SubscribeHandle's Flow<MoqObject> into
audible PCM through Android's MediaCodec + AudioTrack. Encoder /
AudioRecord (speaker publishing) lands in Phase 4.
commonMain (nestsclient.audio):
- `AudioFormat` constants — 48 kHz mono signed-16-bit, 20 ms frames
(960 samples), matching the nests Opus profile.
- `OpusDecoder` interface — stateful per-track decoder.
- `AudioPlayer` interface — start/enqueue/stop, suspend on backpressure.
- `AudioRoomPlayer` — wires a Flow<MoqObject> through OpusDecoder into
AudioPlayer. Decoder errors are surfaced via an `onError` callback
but don't tear down the loop (one bad packet shouldn't kill the
room); player errors are fatal. play()/stop() are single-shot per
instance, with stop() idempotent and double-release-safe.
- `AudioException` with three canonical kinds (DecoderError,
DeviceUnavailable, PlaybackFailed).
androidMain:
- `MediaCodecOpusDecoder` — wraps `MediaCodec("audio/opus")` with the
RFC 7845 §5.1 Opus identification header in csd-0 and zeroed
pre-skip / seek-pre-roll in csd-1 / csd-2. Drains the output queue
per-packet, handles INFO_OUTPUT_FORMAT_CHANGED gracefully.
- `AudioTrackPlayer` — wraps `AudioTrack` in MODE_STREAM with USAGE_
VOICE_COMMUNICATION / CONTENT_TYPE_SPEECH so the OS treats audio-
room playback like a phone call (call-volume rocker, ducks
notifications). Buffer = 4× minimum so the producer can fall behind
~80 ms (roughly the WebTransport datagram jitter on mobile).
Tests (commonTest, fake-based):
- `AudioRoomPlayerTest` — 7 cases covering happy-path decode +
enqueue, decoder failure with continued loop, stop idempotency,
double-play rejection, play-after-stop rejection, empty-PCM
skip-enqueue, and live channel-backed flow.
The real MediaCodec / AudioTrack code is thin glue against Android
APIs and is validated manually on device — no Robolectric here, the
seams are the Fake* doubles.
Next: Phase 3d-2 wires NestsClient end-to-end (HTTP auth → MoqSession
listener subscribe → AudioRoomPlayer) plus the Amethyst-side
AudioRoomViewModel. After that the only remaining pure-MoQ work is
the Kwik handshake (Phase 3b-2).
https://claude.ai/code/session_013nVLALALKaHVgHm9u5Cg8D
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