580aaf0201
Production trace showed a single failed recycle (relay accepted SUBSCRIBE
but never opened uni-streams) leaving the user with ~22s of dead air —
the 30s cooldown blocked any retry while audio never recovered, then
they'd give up. The cooldown couldn't tell "recovered then re-stalled"
(safe to wait) from "recycle did nothing" (need to retry sooner).
Replace with a per-attempt backoff: 0 → 5s → 12s → 24s → 30s cap. Reset
to attempt 0 on any real frame after the recycle, so a recover-then-
restall always re-fires immediately. Cumulative wall-clock to 4 recycles
goes from "4 in 30s" (the moq-rs wedge case) to "4 in 41s", protecting
the relay while letting the typical single-failure case retry inside 5s.
Also stop overwriting `lastFrameAt[pubkey]` on recycle: keeping the real
last-frame timestamp is what lets the predicate distinguish the two
cases via `lastFrameAt > lastRecycleAt`.
Hardening on the leave path:
- mark `closed` @Volatile so the cliff-detector finally block reliably
observes the value set by `leave()` / `onCleared()` (visible in the
trace as `cliff-detector EXITED ... closed=false` after a Leave press).
- replace `runCatching { recycleSession() }` with explicit
`catch (CancellationException)` re-throw so a Leave during recycle
exits promptly rather than running one extra loop iteration.
https://claude.ai/code/session_015euGg6AERTRGj7HYysKnLV