fix(chess): board interactive on mobile at game start
The board was non-interactive for participants during pending challenges on Android because canMakeMoves factored in isPendingChallenge. Desktop passed isSpectator directly without the pending check, so it worked. Remove isPendingChallenge from the board interactivity gate to match Desktop behavior. The header still shows "Challenge Pending" status, and this also fixes a secondary issue where the isPendingChallenge flag could get stuck when replaceGameState preserved the old state via its open-challenge workaround. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -210,8 +210,9 @@ fun LiveChessGameScreen(
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// Use override if provided, otherwise fall back to gameState flag
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val isSpectator = isSpectatorOverride ?: gameState.isSpectator
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// Pending challenges and spectators cannot make moves
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val canMakeMoves = !isSpectator && !gameState.isPendingChallenge
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// Spectators cannot make moves; pending challenges still allow board interaction
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// (matches Desktop behavior where board is always interactive for participants)
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val canMakeMoves = !isSpectator
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// Track if game end overlay was dismissed
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var gameEndDismissed by remember { mutableStateOf(false) }
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