A bit more of a refactoring
This commit is contained in:
+75
-360
@@ -33,17 +33,12 @@ import androidx.compose.foundation.layout.size
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import androidx.compose.foundation.lazy.LazyColumn
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import androidx.compose.foundation.lazy.items
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import androidx.compose.foundation.lazy.rememberLazyListState
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import androidx.compose.foundation.rememberScrollState
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import androidx.compose.foundation.verticalScroll
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import androidx.compose.material.icons.Icons
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import androidx.compose.material.icons.automirrored.filled.ArrowBack
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import androidx.compose.material.icons.filled.CheckCircle
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import androidx.compose.material.icons.filled.Close
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import androidx.compose.material.icons.filled.Settings
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import androidx.compose.material3.Card
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import androidx.compose.material3.CardDefaults
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import androidx.compose.material3.ExperimentalMaterial3Api
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import androidx.compose.material3.HorizontalDivider
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import androidx.compose.material3.Icon
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import androidx.compose.material3.IconButton
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import androidx.compose.material3.MaterialTheme
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@@ -71,21 +66,18 @@ import androidx.lifecycle.viewmodel.compose.viewModel
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import com.vitorpamplona.amethyst.R
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import com.vitorpamplona.amethyst.commons.chess.ActiveGameCard
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import com.vitorpamplona.amethyst.commons.chess.ChallengeCard
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import com.vitorpamplona.amethyst.commons.chess.ChessBroadcastBanner
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import com.vitorpamplona.amethyst.commons.chess.ChessChallenge
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import com.vitorpamplona.amethyst.commons.chess.ChessConfig
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import com.vitorpamplona.amethyst.commons.chess.ChessSyncBanner
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import com.vitorpamplona.amethyst.commons.chess.NewChessGameDialog
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import com.vitorpamplona.amethyst.commons.chess.PublicGame
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import com.vitorpamplona.amethyst.commons.chess.OutgoingChallengeCard
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import com.vitorpamplona.amethyst.commons.chess.PublicGameCard
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import com.vitorpamplona.amethyst.commons.chess.SpectatingGameCard
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import com.vitorpamplona.amethyst.ui.feeds.RefresheableBox
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import com.vitorpamplona.amethyst.ui.navigation.navs.INav
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import com.vitorpamplona.amethyst.ui.navigation.routes.Route
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import com.vitorpamplona.amethyst.ui.screen.loggedIn.AccountViewModel
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import com.vitorpamplona.amethyst.ui.screen.loggedIn.chess.datasource.ChessSubscription
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import com.vitorpamplona.amethyst.ui.stringRes
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import com.vitorpamplona.quartz.nip01Core.relay.normalizer.NormalizedRelayUrl
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import com.vitorpamplona.quartz.nip01Core.relay.normalizer.displayUrl
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import com.vitorpamplona.quartz.nip64Chess.LiveChessGameState
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import com.vitorpamplona.quartz.nip64Chess.Color as ChessColor
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/**
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@@ -128,9 +120,30 @@ fun ChessLobbyScreen(
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}
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}
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NavigateIfInAGame(chessViewModel, nav)
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ChessLobbyScreen(chessViewModel, accountViewModel, nav)
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}
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@Composable
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fun NavigateIfInAGame(
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chessViewModel: ChessViewModelNew,
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nav: INav,
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) {
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val selectedGameId by chessViewModel.selectedGameId.collectAsState()
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val activeGames by chessViewModel.activeGames.collectAsState()
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// Auto-navigate when a game is selected (e.g., after accepting a challenge)
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LaunchedEffect(selectedGameId, activeGames) {
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selectedGameId?.let { gameId ->
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if (activeGames.containsKey(gameId)) {
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nav.nav(Route.ChessGame(gameId))
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chessViewModel.selectGame(null)
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}
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}
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}
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}
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/**
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* Chess lobby screen showing challenges and active games
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*/
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@@ -141,29 +154,9 @@ fun ChessLobbyScreen(
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accountViewModel: AccountViewModel,
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nav: INav,
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) {
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val activeGames by chessViewModel.activeGames.collectAsState()
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val spectatingGames by chessViewModel.spectatingGames.collectAsState()
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val publicGames by chessViewModel.publicGames.collectAsState()
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val challenges by chessViewModel.challenges.collectAsState()
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val error by chessViewModel.error.collectAsState()
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val broadcastStatus by chessViewModel.broadcastStatus.collectAsState()
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val syncStatus by chessViewModel.syncStatus.collectAsState()
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val selectedGameId by chessViewModel.selectedGameId.collectAsState()
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val userPubkey = accountViewModel.account.userProfile().pubkeyHex
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var showNewGameDialog by remember { mutableStateOf(false) }
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var showRelaySettings by remember { mutableStateOf(false) }
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// Auto-navigate when a game is selected (e.g., after accepting a challenge)
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LaunchedEffect(selectedGameId, activeGames) {
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selectedGameId?.let { gameId ->
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if (activeGames.containsKey(gameId)) {
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nav.nav(Route.ChessGame(gameId))
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chessViewModel.selectGame(null)
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}
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}
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}
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Scaffold(
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topBar = {
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TopAppBar(
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@@ -201,45 +194,15 @@ fun ChessLobbyScreen(
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.padding(horizontal = 16.dp),
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) {
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// Sync status banner (shows relay progress during loading)
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ChessSyncBanner(
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status = syncStatus,
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onRetry = { chessViewModel.forceRefresh() },
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modifier = Modifier.padding(bottom = 8.dp),
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)
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ChessSyncBanner(chessViewModel)
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// Broadcast status banner
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ChessBroadcastBanner(
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status = broadcastStatus,
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onTap = { /* no-op in lobby */ },
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modifier = Modifier.padding(bottom = 8.dp),
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ErrorDisplay(
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chessViewModel,
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)
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// Error display
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error?.let { errorMsg ->
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Card(
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modifier = Modifier.fillMaxWidth().padding(bottom = 8.dp),
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colors = CardDefaults.cardColors(containerColor = MaterialTheme.colorScheme.errorContainer),
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) {
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Row(
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modifier = Modifier.padding(12.dp),
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horizontalArrangement = Arrangement.SpaceBetween,
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verticalAlignment = Alignment.CenterVertically,
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) {
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Text(errorMsg, color = MaterialTheme.colorScheme.onErrorContainer)
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OutlinedButton(onClick = { chessViewModel.clearError() }) {
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Text(stringRes(R.string.dismiss))
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}
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}
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}
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}
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// Main content
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ChessLobbyContent(
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challenges = challenges,
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activeGames = activeGames,
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spectatingGames = spectatingGames,
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publicGames = publicGames,
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userPubkey = userPubkey,
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chessViewModel = chessViewModel,
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accountViewModel = accountViewModel,
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onAcceptChallenge = { challenge ->
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chessViewModel.acceptChallenge(challenge)
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@@ -277,27 +240,63 @@ fun ChessLobbyScreen(
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sheetState = rememberModalBottomSheetState(),
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) {
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ChessRelaySettingsSheet(
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challengeCount = challenges.size,
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publicGameCount = publicGames.size,
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chessViewModel = chessViewModel,
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accountViewModel = accountViewModel,
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)
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}
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}
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}
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@Composable
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fun ChessSyncBanner(chessViewModel: ChessViewModelNew) {
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val syncStatus by chessViewModel.syncStatus.collectAsState()
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ChessSyncBanner(
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status = syncStatus,
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onRetry = { chessViewModel.forceRefresh() },
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modifier = Modifier.padding(bottom = 8.dp),
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)
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}
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@Composable
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fun ErrorDisplay(chessViewModel: ChessViewModelNew) {
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// Error display
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val error by chessViewModel.error.collectAsState()
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error?.let { errorMsg ->
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Card(
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modifier = Modifier.fillMaxWidth().padding(bottom = 8.dp),
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colors = CardDefaults.cardColors(containerColor = MaterialTheme.colorScheme.errorContainer),
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) {
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Row(
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modifier = Modifier.padding(12.dp),
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horizontalArrangement = Arrangement.SpaceBetween,
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verticalAlignment = Alignment.CenterVertically,
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) {
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Text(errorMsg, color = MaterialTheme.colorScheme.onErrorContainer)
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OutlinedButton(onClick = { chessViewModel.clearError() }) {
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Text(stringRes(R.string.dismiss))
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}
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}
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}
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}
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}
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@Composable
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fun ChessLobbyContent(
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challenges: List<ChessChallenge>,
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activeGames: Map<String, LiveChessGameState>,
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spectatingGames: Map<String, LiveChessGameState>,
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publicGames: List<PublicGame>,
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userPubkey: String,
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chessViewModel: ChessViewModelNew,
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accountViewModel: AccountViewModel,
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onAcceptChallenge: (ChessChallenge) -> Unit,
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onOpenOwnChallenge: (ChessChallenge) -> Unit,
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onSelectGame: (String) -> Unit,
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onWatchGame: (String) -> Unit,
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) {
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val activeGames by chessViewModel.activeGames.collectAsState()
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val spectatingGames by chessViewModel.spectatingGames.collectAsState()
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val publicGames by chessViewModel.publicGames.collectAsState()
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val challenges by chessViewModel.challenges.collectAsState()
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val userPubkey = accountViewModel.account.userProfile().pubkeyHex
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val hasContent =
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activeGames.isNotEmpty() || spectatingGames.isNotEmpty() ||
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publicGames.isNotEmpty() || challenges.isNotEmpty()
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@@ -390,7 +389,7 @@ fun ChessLobbyContent(
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challenge.opponentPubkey?.let { pubkey ->
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accountViewModel.checkGetOrCreateUser(pubkey)?.toBestDisplayName() ?: pubkey.take(8)
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}
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com.vitorpamplona.amethyst.commons.chess.OutgoingChallengeCard(
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OutgoingChallengeCard(
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opponentName = opponentName,
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userPlaysWhite = challenge.challengerColor == ChessColor.WHITE,
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onClick = { onOpenOwnChallenge(challenge) },
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@@ -415,7 +414,7 @@ fun ChessLobbyContent(
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state.moveHistory
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.collectAsState()
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.value.size
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com.vitorpamplona.amethyst.commons.chess.SpectatingGameCard(
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SpectatingGameCard(
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moveCount = moveCount,
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onClick = { onSelectGame(gameId) },
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)
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@@ -471,7 +470,7 @@ fun ChessLobbyContent(
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?: accountViewModel.checkGetOrCreateUser(challenge.challengerPubkey)?.toBestDisplayName()
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?: challenge.challengerPubkey.take(8)
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}
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com.vitorpamplona.amethyst.commons.chess.ChallengeCard(
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ChallengeCard(
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challengerName = displayName,
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challengerPlaysWhite = challenge.challengerColor == ChessColor.WHITE,
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isIncoming = false,
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@@ -495,7 +494,7 @@ fun ChessLobbyContent(
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items(publicGames, key = { "public-${it.gameId}" }) { game ->
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val whiteName = game.whiteDisplayName ?: game.whitePubkey.take(8)
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val blackName = game.blackDisplayName ?: game.blackPubkey.take(8)
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com.vitorpamplona.amethyst.commons.chess.PublicGameCard(
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PublicGameCard(
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whiteName = whiteName,
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blackName = blackName,
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moveCount = game.moveCount,
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@@ -510,287 +509,3 @@ fun ChessLobbyContent(
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}
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}
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}
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/**
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* Bottom sheet showing relay settings and debug info for chess subscriptions
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*/
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@Composable
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private fun ChessRelaySettingsSheet(
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challengeCount: Int,
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publicGameCount: Int,
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connectedRelayCount: Int = 0,
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accountViewModel: AccountViewModel,
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) {
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// Get relay information for settings display
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val inboxRelays by accountViewModel.account.notificationRelays.flow
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.collectAsState()
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val outboxRelays by accountViewModel.account.outboxRelays.flow
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.collectAsState()
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val globalRelays by accountViewModel.account.defaultGlobalRelays.flow
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.collectAsState()
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Column(
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modifier =
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Modifier
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.fillMaxWidth()
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.padding(16.dp)
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.verticalScroll(rememberScrollState()),
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) {
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Text(
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text = "Chess Relay Settings",
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style = MaterialTheme.typography.titleLarge,
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fontWeight = FontWeight.Bold,
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)
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Spacer(modifier = Modifier.height(16.dp))
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// Stats section
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Row(
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modifier = Modifier.fillMaxWidth(),
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horizontalArrangement = Arrangement.SpaceEvenly,
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) {
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Column(horizontalAlignment = Alignment.CenterHorizontally) {
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Text(
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text = "$challengeCount",
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style = MaterialTheme.typography.headlineMedium,
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fontWeight = FontWeight.Bold,
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color = MaterialTheme.colorScheme.primary,
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)
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Text(
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text = "Challenges",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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Column(horizontalAlignment = Alignment.CenterHorizontally) {
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Text(
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text = "$publicGameCount",
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style = MaterialTheme.typography.headlineMedium,
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fontWeight = FontWeight.Bold,
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color = MaterialTheme.colorScheme.primary,
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)
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Text(
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text = "Live Games",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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}
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Spacer(modifier = Modifier.height(16.dp))
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HorizontalDivider()
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Spacer(modifier = Modifier.height(16.dp))
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// Chess relay info
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Text(
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text = "Active Chess Relays",
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style = MaterialTheme.typography.titleSmall,
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fontWeight = FontWeight.Bold,
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)
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Text(
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text = "Chess uses 3 dedicated relays for fast, reliable queries",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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Spacer(modifier = Modifier.height(8.dp))
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// Show chess relays and their connection status
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ChessConfig.CHESS_RELAY_NAMES.forEach { relay ->
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val isConnected =
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inboxRelays.contains(relay) ||
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outboxRelays.contains(relay) ||
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globalRelays.contains(relay)
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ChessRelayRow(relay = relay, isConnected = isConnected)
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}
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Spacer(modifier = Modifier.height(16.dp))
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HorizontalDivider()
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Spacer(modifier = Modifier.height(16.dp))
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// Inbox relays (where challenges TO you are fetched)
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Text(
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text = "Inbox Relays (${inboxRelays.size})",
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style = MaterialTheme.typography.titleSmall,
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fontWeight = FontWeight.Bold,
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)
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Text(
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text = "Personal challenges are fetched from here",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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Spacer(modifier = Modifier.height(8.dp))
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if (inboxRelays.isEmpty()) {
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Text(
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text = "No inbox relays configured",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.error,
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)
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} else {
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inboxRelays.take(5).forEach { relay ->
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RelayRow(relayUrl = relay)
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}
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if (inboxRelays.size > 5) {
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Text(
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text = "+${inboxRelays.size - 5} more",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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}
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Spacer(modifier = Modifier.height(16.dp))
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// Global relays (where open challenges are fetched)
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Text(
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text = "Global Relays (${globalRelays.size})",
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style = MaterialTheme.typography.titleSmall,
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fontWeight = FontWeight.Bold,
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)
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Text(
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text = "Open challenges and public games are fetched from here",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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Spacer(modifier = Modifier.height(8.dp))
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if (globalRelays.isEmpty()) {
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Text(
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text = "No global relays configured - open challenges won't load!",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.error,
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)
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} else {
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globalRelays.take(5).forEach { relay ->
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RelayRow(relayUrl = relay)
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}
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if (globalRelays.size > 5) {
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Text(
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text = "+${globalRelays.size - 5} more",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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}
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Spacer(modifier = Modifier.height(16.dp))
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// Outbox relays (where your challenges are published)
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Text(
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text = "Outbox Relays (${outboxRelays.size})",
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style = MaterialTheme.typography.titleSmall,
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fontWeight = FontWeight.Bold,
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)
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Text(
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text = "Your challenges and moves are published here",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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Spacer(modifier = Modifier.height(8.dp))
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if (outboxRelays.isEmpty()) {
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Text(
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text = "No outbox relays configured",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.error,
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)
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} else {
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outboxRelays.take(5).forEach { relay ->
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RelayRow(relayUrl = relay)
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}
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if (outboxRelays.size > 5) {
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Text(
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text = "+${outboxRelays.size - 5} more",
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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}
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Spacer(modifier = Modifier.height(32.dp))
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}
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}
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@Composable
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private fun RelayRow(
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relayUrl: NormalizedRelayUrl,
|
||||
isPreferred: Boolean = false,
|
||||
) {
|
||||
Row(
|
||||
modifier =
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(vertical = 2.dp),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Icon(
|
||||
imageVector = Icons.Default.CheckCircle,
|
||||
contentDescription = stringRes(R.string.connected),
|
||||
tint =
|
||||
if (isPreferred) {
|
||||
MaterialTheme.colorScheme.tertiary
|
||||
} else {
|
||||
MaterialTheme.colorScheme.primary
|
||||
},
|
||||
modifier = Modifier.size(12.dp),
|
||||
)
|
||||
Text(
|
||||
text = relayUrl.displayUrl(),
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
fontWeight = if (isPreferred) FontWeight.Medium else FontWeight.Normal,
|
||||
)
|
||||
if (isPreferred) {
|
||||
Text(
|
||||
text = "preferred",
|
||||
style = MaterialTheme.typography.labelSmall,
|
||||
color = MaterialTheme.colorScheme.tertiary,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun ChessRelayRow(
|
||||
relay: NormalizedRelayUrl,
|
||||
isConnected: Boolean,
|
||||
) {
|
||||
Row(
|
||||
modifier =
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(vertical = 4.dp),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Icon(
|
||||
imageVector =
|
||||
if (isConnected) {
|
||||
Icons.Default.CheckCircle
|
||||
} else {
|
||||
Icons.Default.Close
|
||||
},
|
||||
contentDescription = if (isConnected) "Connected" else "Not connected",
|
||||
tint =
|
||||
if (isConnected) {
|
||||
MaterialTheme.colorScheme.primary
|
||||
} else {
|
||||
MaterialTheme.colorScheme.error
|
||||
},
|
||||
modifier = Modifier.size(16.dp),
|
||||
)
|
||||
Text(
|
||||
text = relay.displayUrl(),
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
fontWeight = FontWeight.Medium,
|
||||
)
|
||||
Spacer(Modifier.weight(1f))
|
||||
Text(
|
||||
text = if (isConnected) "connected" else "not connected",
|
||||
style = MaterialTheme.typography.labelSmall,
|
||||
color =
|
||||
if (isConnected) {
|
||||
MaterialTheme.colorScheme.primary
|
||||
} else {
|
||||
MaterialTheme.colorScheme.error
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
+353
@@ -0,0 +1,353 @@
|
||||
/*
|
||||
* Copyright (c) 2025 Vitor Pamplona
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
* this software and associated documentation files (the "Software"), to deal in
|
||||
* the Software without restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
||||
* Software, and to permit persons to whom the Software is furnished to do so,
|
||||
* subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
package com.vitorpamplona.amethyst.ui.screen.loggedIn.chess
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.Spacer
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.foundation.verticalScroll
|
||||
import androidx.compose.material.icons.Icons
|
||||
import androidx.compose.material.icons.filled.CheckCircle
|
||||
import androidx.compose.material.icons.filled.Close
|
||||
import androidx.compose.material3.HorizontalDivider
|
||||
import androidx.compose.material3.Icon
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.text.font.FontWeight
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.lifecycle.compose.collectAsStateWithLifecycle
|
||||
import com.vitorpamplona.amethyst.R
|
||||
import com.vitorpamplona.amethyst.commons.chess.ChessConfig
|
||||
import com.vitorpamplona.amethyst.ui.screen.loggedIn.AccountViewModel
|
||||
import com.vitorpamplona.amethyst.ui.stringRes
|
||||
import com.vitorpamplona.quartz.nip01Core.relay.normalizer.NormalizedRelayUrl
|
||||
import com.vitorpamplona.quartz.nip01Core.relay.normalizer.displayUrl
|
||||
import kotlinx.coroutines.flow.map
|
||||
|
||||
/**
|
||||
* Bottom sheet showing relay settings and debug info for chess subscriptions
|
||||
*/
|
||||
@Composable
|
||||
fun ChessRelaySettingsSheet(
|
||||
chessViewModel: ChessViewModelNew,
|
||||
accountViewModel: AccountViewModel,
|
||||
) {
|
||||
// Get relay information for settings display
|
||||
val inboxRelays by accountViewModel.account.notificationRelays.flow
|
||||
.collectAsState()
|
||||
val outboxRelays by accountViewModel.account.outboxRelays.flow
|
||||
.collectAsState()
|
||||
val globalRelays by accountViewModel.account.defaultGlobalRelays.flow
|
||||
.collectAsState()
|
||||
|
||||
Column(
|
||||
modifier =
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(16.dp)
|
||||
.verticalScroll(rememberScrollState()),
|
||||
) {
|
||||
Text(
|
||||
text = "Chess Relay Settings",
|
||||
style = MaterialTheme.typography.titleLarge,
|
||||
fontWeight = FontWeight.Bold,
|
||||
)
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Stats section
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
horizontalArrangement = Arrangement.SpaceEvenly,
|
||||
) {
|
||||
StatRow(chessViewModel)
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
HorizontalDivider()
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Chess relay info
|
||||
Text(
|
||||
text = "Active Chess Relays",
|
||||
style = MaterialTheme.typography.titleSmall,
|
||||
fontWeight = FontWeight.Bold,
|
||||
)
|
||||
Text(
|
||||
text = "Chess uses 3 dedicated relays for fast, reliable queries",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
|
||||
// Show chess relays and their connection status
|
||||
ChessConfig.CHESS_RELAY_NAMES.forEach { relay ->
|
||||
val isConnected =
|
||||
inboxRelays.contains(relay) ||
|
||||
outboxRelays.contains(relay) ||
|
||||
globalRelays.contains(relay)
|
||||
ChessRelayRow(relay = relay, isConnected = isConnected)
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
HorizontalDivider()
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Inbox relays (where challenges TO you are fetched)
|
||||
Text(
|
||||
text = "Inbox Relays (${inboxRelays.size})",
|
||||
style = MaterialTheme.typography.titleSmall,
|
||||
fontWeight = FontWeight.Bold,
|
||||
)
|
||||
Text(
|
||||
text = "Personal challenges are fetched from here",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
if (inboxRelays.isEmpty()) {
|
||||
Text(
|
||||
text = "No inbox relays configured",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.error,
|
||||
)
|
||||
} else {
|
||||
inboxRelays.take(5).forEach { relay ->
|
||||
RelayRow(relayUrl = relay)
|
||||
}
|
||||
if (inboxRelays.size > 5) {
|
||||
Text(
|
||||
text = "+${inboxRelays.size - 5} more",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Global relays (where open challenges are fetched)
|
||||
Text(
|
||||
text = "Global Relays (${globalRelays.size})",
|
||||
style = MaterialTheme.typography.titleSmall,
|
||||
fontWeight = FontWeight.Bold,
|
||||
)
|
||||
Text(
|
||||
text = "Open challenges and public games are fetched from here",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
if (globalRelays.isEmpty()) {
|
||||
Text(
|
||||
text = "No global relays configured - open challenges won't load!",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.error,
|
||||
)
|
||||
} else {
|
||||
globalRelays.take(5).forEach { relay ->
|
||||
RelayRow(relayUrl = relay)
|
||||
}
|
||||
if (globalRelays.size > 5) {
|
||||
Text(
|
||||
text = "+${globalRelays.size - 5} more",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Outbox relays (where your challenges are published)
|
||||
Text(
|
||||
text = "Outbox Relays (${outboxRelays.size})",
|
||||
style = MaterialTheme.typography.titleSmall,
|
||||
fontWeight = FontWeight.Bold,
|
||||
)
|
||||
Text(
|
||||
text = "Your challenges and moves are published here",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
Spacer(modifier = Modifier.height(8.dp))
|
||||
if (outboxRelays.isEmpty()) {
|
||||
Text(
|
||||
text = "No outbox relays configured",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.error,
|
||||
)
|
||||
} else {
|
||||
outboxRelays.take(5).forEach { relay ->
|
||||
RelayRow(relayUrl = relay)
|
||||
}
|
||||
if (outboxRelays.size > 5) {
|
||||
Text(
|
||||
text = "+${outboxRelays.size - 5} more",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(32.dp))
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressLint("StateFlowValueCalledInComposition")
|
||||
@Composable
|
||||
fun StatRow(chessViewModel: ChessViewModelNew) {
|
||||
Column(horizontalAlignment = Alignment.CenterHorizontally) {
|
||||
val challengeCount by remember {
|
||||
chessViewModel.challenges.map { it.size }
|
||||
}.collectAsStateWithLifecycle(chessViewModel.challenges.value.size)
|
||||
|
||||
Text(
|
||||
text = "$challengeCount",
|
||||
style = MaterialTheme.typography.headlineMedium,
|
||||
fontWeight = FontWeight.Bold,
|
||||
color = MaterialTheme.colorScheme.primary,
|
||||
)
|
||||
Text(
|
||||
text = "Challenges",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
}
|
||||
Column(horizontalAlignment = Alignment.CenterHorizontally) {
|
||||
val publicGameCount by remember {
|
||||
chessViewModel.publicGames.map { it.size }
|
||||
}.collectAsStateWithLifecycle(chessViewModel.publicGames.value.size)
|
||||
|
||||
Text(
|
||||
text = "$publicGameCount",
|
||||
style = MaterialTheme.typography.headlineMedium,
|
||||
fontWeight = FontWeight.Bold,
|
||||
color = MaterialTheme.colorScheme.primary,
|
||||
)
|
||||
Text(
|
||||
text = "Live Games",
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun RelayRow(
|
||||
relayUrl: NormalizedRelayUrl,
|
||||
isPreferred: Boolean = false,
|
||||
) {
|
||||
Row(
|
||||
modifier =
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(vertical = 2.dp),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Icon(
|
||||
imageVector = Icons.Default.CheckCircle,
|
||||
contentDescription = stringRes(R.string.connected),
|
||||
tint =
|
||||
if (isPreferred) {
|
||||
MaterialTheme.colorScheme.tertiary
|
||||
} else {
|
||||
MaterialTheme.colorScheme.primary
|
||||
},
|
||||
modifier = Modifier.size(12.dp),
|
||||
)
|
||||
Text(
|
||||
text = relayUrl.displayUrl(),
|
||||
style = MaterialTheme.typography.bodySmall,
|
||||
fontWeight = if (isPreferred) FontWeight.Medium else FontWeight.Normal,
|
||||
)
|
||||
if (isPreferred) {
|
||||
Text(
|
||||
text = "preferred",
|
||||
style = MaterialTheme.typography.labelSmall,
|
||||
color = MaterialTheme.colorScheme.tertiary,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun ChessRelayRow(
|
||||
relay: NormalizedRelayUrl,
|
||||
isConnected: Boolean,
|
||||
) {
|
||||
Row(
|
||||
modifier =
|
||||
Modifier
|
||||
.fillMaxWidth()
|
||||
.padding(vertical = 4.dp),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.spacedBy(8.dp),
|
||||
) {
|
||||
Icon(
|
||||
imageVector =
|
||||
if (isConnected) {
|
||||
Icons.Default.CheckCircle
|
||||
} else {
|
||||
Icons.Default.Close
|
||||
},
|
||||
contentDescription = if (isConnected) "Connected" else "Not connected",
|
||||
tint =
|
||||
if (isConnected) {
|
||||
MaterialTheme.colorScheme.primary
|
||||
} else {
|
||||
MaterialTheme.colorScheme.error
|
||||
},
|
||||
modifier = Modifier.size(16.dp),
|
||||
)
|
||||
Text(
|
||||
text = relay.displayUrl(),
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
fontWeight = FontWeight.Medium,
|
||||
)
|
||||
Spacer(Modifier.weight(1f))
|
||||
Text(
|
||||
text = if (isConnected) "connected" else "not connected",
|
||||
style = MaterialTheme.typography.labelSmall,
|
||||
color =
|
||||
if (isConnected) {
|
||||
MaterialTheme.colorScheme.primary
|
||||
} else {
|
||||
MaterialTheme.colorScheme.error
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user