Uses primitive instead of object for Float

This commit is contained in:
Vitor Pamplona
2023-12-19 15:54:10 -05:00
parent fdfd875580
commit e452c33a98
@@ -291,7 +291,7 @@ fun MainScreen(
}
WatchNavStateToUpdateBarVisibility(navState) {
bottomBarOffsetHeightPx.value = 0f
bottomBarOffsetHeightPx.floatValue = 0f
shouldShow.value = true
}