Bug fixes:
- Fix invitePeer() bypassing CallManager state tracking, causing
invited peers to not appear in pendingPeerPubKeys
- Remove 10-minute proximity wake lock timeout so it lasts the
full call duration (released on cleanup)
- Send hangup to peers on caller timeout so callees stop ringing
immediately instead of waiting for their own 60s timeout
- Remove duplicate cleanup() call on Ended→Idle transition
New feature:
- Add Call Settings screen (TURN servers + video quality)
- Users can configure custom TURN servers for restrictive networks
- Default STUN/TURN servers are always active and displayed
- Video resolution options: 480p, 720p (default), 1080p
- Configurable max video bitrate: 750kbps, 1.5Mbps, 3Mbps
- Settings wired into IceServerConfig and CallMediaManager
https://claude.ai/code/session_01F5RF2yzngiMr1v2gr7f1GP
On Apple (iOS/macOS) and Linux targets, LargeCache.forEach() iterates
the underlying map directly. When another coroutine modifies the map
during iteration (e.g., NostrClient.syncFilters running while
subscriptions are added), a ConcurrentModificationException is thrown.
On JVM/Android this is not an issue because ConcurrentSkipListMap
handles concurrent iteration safely. On Kotlin/Native (iOS), this
exception is fatal — K/N calls abort() for unhandled exceptions,
crashing the app immediately after account creation when relays
connect and subscriptions start syncing.
Fix: call .entries.toList() before iterating to create a snapshot,
matching the JVM behavior where concurrent modifications during
iteration are tolerated.
Benchmarked two approaches for hardware 128-bit multiply on K/N:
1. Full mulWide via C interop (memScoped + allocArray + fe4_mul_reduce):
FieldP.mul: 44ns → 116ns (2.6x SLOWER — copy/marshal overhead)
2. Per-call umulh via C interop (fe4_umulh, 20 calls per field mul):
FieldP.mul: 44ns → 331ns (7.5x SLOWER — ~15ns bridge per call)
Conclusion: K/N cinterop bridge adds ~15ns per call, making fine-grained
C interop unviable for the multiply-high hot path (20+ calls per field op).
The pure-Kotlin fused approach (4 IMUL per 128-bit product) remains optimal
at 44ns/op until K/N supports hardware MUL natively.
Updated FieldMulPlatform.native.kt docs with benchmarked rationale.
Fixed remaining LongArray references in native benchmark test.
https://claude.ai/code/session_01Sxi6Gpxbstuj3Y8TBY7XrU
Critical fixes:
- Fix PSK/ExternalInit proposals by Reference dropped from key schedule:
processCommit now collects ALL resolved proposals (inline + by-reference)
into resolvedProposals list used for PSK and ExternalInit computation
- Fix decrypt() missing blank-leaf membership check: validate sender leaf
is non-null (occupied) before proceeding with decryption
High fixes:
- Fix MlsGroupManager.decrypt() now mutex-protected to prevent concurrent
SecretTree ratchet corruption and potential nonce reuse
Medium fixes:
- Fix externalJoin: verify GroupInfo signature before trusting tree/keys
- Fix parentHash verification: COMMIT leaf nodes must have non-empty
parentHash (no longer silently skipped)
- Fix proposal application order: Updates/Removes applied before Adds
per RFC 9420 §12.4.2 (frees blank slots before reuse)
- Add encryption key uniqueness check in RatchetTree.addLeaf() per §7.3
- Add LeafNode capabilities validation: verify version and ciphersuite
support in applyProposalAdd per §12.1.1
- Remove redundant confirmation tag recomputation in processCommit
https://claude.ai/code/session_017SjKXS4Vpu4xRg9zHTgpmC
Move foregroundServiceStarted flag check and onPeerDisconnected()
inside scope.launch to avoid accessing main-thread-only state from
WebRTC's internal observer thread.
https://claude.ai/code/session_01DE9BUAuLJSwT3jq7S53NJ6
Full migration of the secp256k1 library from LongArray(4)/LongArray(8)
to Fe4/Wide8 struct types with @JvmField named Long fields. This
eliminates all array bounds checks from the hot path.
Files migrated (13 source + 7 test + 2 benchmark):
- U256.kt, FieldP.kt, ScalarN.kt, Glv.kt, ECPoint.kt
- FieldMulPlatform.kt (expect + 3 actuals), FieldMulFused.kt
- PointTypes.kt (MutablePoint, AffinePoint, PointScratch)
- KeyCodec.kt, Secp256k1.kt
- All test files and benchmarks
Bytecode impact:
Before: 464 laload/lastore (bounds-checked) in core arithmetic
After: 0 laload/lastore, all getfield/putfield (no checks)
The public API (Secp256k1 object) is unchanged - it still accepts
and returns ByteArray. Fe4 conversion happens at the API boundary
via U256.fromBytes()/U256.toBytes().
All secp256k1 unit tests pass on JVM.
https://claude.ai/code/session_01Sxi6Gpxbstuj3Y8TBY7XrU
- Fix enableVideo() not restarting camera after disable/re-enable
- Add hangup action to foreground service notification with tap-to-open
- Register BluetoothSco receiver with RECEIVER_NOT_EXPORTED flag
- Replace GlobalScope with lifecycleScope+NonCancellable in CallActivity
- Replace GlobalScope with goAsync()+MainScope in CallNotificationReceiver
- Reduce proximity WakeLock timeout from 1 hour to 10 minutes
- Add try-catch to CallMediaManager.initialize() to prevent EglBase leak
- Add ICE restart attempt before giving up on FAILED state
- Add VideoRenderer update block to handle track reference changes
https://claude.ai/code/session_01DE9BUAuLJSwT3jq7S53NJ6
The script was hardcoded for Linux (searching for .so files and
linux-x86_64 paths). Add platform detection via uname so it finds
the correct native library on macOS (darwin .dylib) and Linux
(aarch64 and x86_64). Skip K/Native benchmark on non-Linux since
only linuxX64 target exists.
https://claude.ai/code/session_01JZbyrS9xZEtJ9Y4yfsmnz1
run_all.sh runs all secp256k1 benchmarks and produces a formatted
comparison table. Runs C native, Kotlin/Native, JVM (always), and
Android (only if device/emulator connected via adb).
Output includes:
- ops/sec with comma-separated numbers
- libsecp256k1 vs Quartz column headers
- verifySchnorrFast and signSchnorr (cached pk) as Quartz-only rows
- Ratio table: C vs K/Native, JNI vs JVM Kotlin (apples-to-apples)
- Android column and ratios when device is connected
Run from repo root: ./quartz/benchmarks/run_all.sh
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Standalone C program that links against the ACINQ secp256k1-kmp-jni
.so to benchmark raw C libsecp256k1 performance without any JVM, JNI,
or ART overhead. Uses the same test vectors as the Kotlin benchmarks.
Useful as a baseline when comparing Kotlin/Native or Android results
against the C library on the same hardware.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Add optional PointScratch parameter to ECPoint.mul and ECPoint.mulG
(default to scratch.get() for backward compat). All callers in
Secp256k1.kt now pass their already-fetched scratch through.
From the ECDH trace: ECPoint.mul was calling scratch.get() (ThreadLocal)
redundantly — the caller already had the scratch. On ART, each
ThreadLocal.get costs ~6µs (hash table probe), and ECDH had 10 calls
totaling 64µs.
With this change, all hot-path EC operations (verify, sign, ECDH,
pubkey create, tweak mul) fetch the scratch once at the entry point
and pass it through the entire call chain.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Replace every non-inline uLt() call with uLtInline() across FieldP.kt,
U256.kt, and ScalarN.kt. The expect/actual uLt() can't be inline
(KMP limitation), costing ~84ns per call on ART as a real function
dispatch. From the trace: 12,394 uLt calls × 84ns = 1.035ms per
verify (1.2% of total).
uLtInline uses the same XOR-with-MIN_VALUE trick but as a package-level
inline function — zero dispatch overhead.
Also inline isInfinity() body directly: was delegating to U256.isZero()
(double dispatch), now computes (z[0] or z[1] or z[2] or z[3]) == 0L
directly. 190 calls × 347ns = 66µs saved.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Pass PointScratch through mulDoubleG instead of re-fetching from
ThreadLocal. The verify path was calling ThreadLocal.get() 2x:
once in verifySchnorrFast and again in mulDoubleG. On ART, each
ThreadLocal.get costs ~41µs (hash table probe), totaling ~83µs
per verify (~1% of total).
mulDoubleG now accepts an optional PointScratch parameter
(defaults to scratch.get() for backward compat). The verify
path passes its already-fetched scratch through.
Also fix all remaining LongArray copyInto calls with default params:
- MutablePoint.copyFrom: 3 calls per copy (x, y, z)
- MutablePoint.setAffine: 2 calls (x, y)
- mulDoubleG P-table build: 2 calls per table entry
- mul P-table build: 2 calls per table entry
- batchToAffine: 2 calls
- U256.copyInto: was delegating with defaults
Each copyInto$default adds a bitmask check + 3 branches + arraylength
per call. With ~13 LongArray copies per verify, this eliminates ~52
extra branch instructions from the hot path.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Replace U256.fromBytes (allocates LongArray(4)) with
U256.fromBytesInto (writes to pre-allocated scratch) across
all key operations:
- pubkeyCreate: scalar → sc.scalarTmp1 (safe: mulG doesn't use it)
- signSchnorrWithPubKey: d0 → sc.zInv (safe: signSchnorrInternal
doesn't use it; d0 is read at lines 322-324 and 391 before zInv
is needed)
- signSchnorrWithXOnlyPubKey: same pattern with sc.zInv
- pubKeyTweakMul: scalar → sc.scalarTmp1 (safe: ECPoint.mul
doesn't use scalarTmp fields)
- ecdhXOnly: k → sc.scalarTmp1 (same)
- privKeyTweakAdd: already fixed in previous commit
signSchnorr keeps its allocation because d0 must survive through
mulG (which destroys splitK*) AND signSchnorrInternal (which uses
scalarTmp*). The single LongArray(4) alloc is negligible vs mulG
cost (~100μs).
Each eliminated allocation saves ~10-20ns of GC pressure on ART
and ~5ns on K/Native. For signSchnorrWithPubKey (the cached-pk
fast path), this removes the only unnecessary allocation.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Use thread-local scratch LongArrays instead of allocating 2
intermediate LongArray(4) via U256.fromBytes. The old path did:
fromBytes(seckey) → alloc LongArray(4)
fromBytes(tweak) → alloc LongArray(4)
ScalarN.add(a, b) → alloc LongArray(4)
U256.toBytes(r) → alloc ByteArray(32)
= 4 heap allocations
New path uses pre-allocated scratch from PointScratch:
fromBytesInto(scratch, seckey) → zero alloc
fromBytesInto(scratch, tweak) → zero alloc
ScalarN.addTo(scratch, a, b) → zero alloc
U256.toBytes(r) → 1 alloc (unavoidable, return value)
K/Native: 163 → 88 ns (-46%, from 6.3x to 3.4x vs C)
JVM: now faster than native C via JNI (Kotlin 6.5M ops/s vs C 4.8M ops/s)
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Add fieldMulReduceFused and fieldSqrReduceFused that compute both lo
and hi of each 64×64→128 multiply from 4 shared sub-products.
Previous: lo = a * b (1 hardware mul) + hi = umulh(a,b) (4 imul) = 5
Fused: 4 shared sub-products compute both lo and hi = 4 multiplies
The inline lambda consumer pattern avoids allocation:
mulFull(a, b) { lo, hi -> ... } // everything inlined at call site
K/Native benchmark improvement (linuxX64):
verifySchnorrFast: 101,637 → 96,699 ns (-5%)
signSchnorr(cached): 50,206 → 45,037 ns (-10%)
compressedPubKeyFor: 40,906 → 37,075 ns (-9%)
Native instruction count: 95 → 79 multiplies per field mul
Android keeps the unfused path because ART's single-cycle MUL for
a*b is faster than manually constructing lo from sub-products.
The fused approach saves 1 multiply but adds ~5 shift/and/or ops —
net regression on ART (80,756 vs 74,898 ns for verify).
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Remove crypto-intrinsics module and API-tiered dispatch files.
Revert to the pure-Kotlin fallback for Android field multiply.
Three approaches to reach hardware UMULH were tested on Pixel 8
(Android 16, API 36) and all failed:
1. Direct Math.unsignedMultiplyHigh from Kotlin:
D8 replaces with pure-Java backport when app minSdk=26 < 35.
2. MethodHandle.invokeExact via Java helper module:
Bytecode correct (invoke-polymorphic JJ→J, zero boxing), but
ART can't inline invoke-polymorphic. 25ns/call → 2.2x regression.
3. Full fieldMulReduce in Java, module with minSdk=35:
D8 runs at APP level with app's minSdk=26, not library's minSdk=35.
Trace confirmed: FieldMulIntrinsic$$ExternalSyntheticBackport0.m
still generated. Plus Long.compareUnsigned (282ns/call) is slower
than Kotlin's inlined XOR trick (~0ns).
The Kotlin inline+crossinline pattern remains optimal for ART:
- unsignedMultiplyHighFallback inlined at each call site
- uLtInline uses XOR+compare (no method call)
- Fused function fits ART's inlining budget
UMULH on Android requires raising app minSdk to 35.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Add 3-file dispatch structure for fieldMulReduce on Android:
- FieldMulApi35: placeholder for Math.unsignedMultiplyHigh (API 35+)
- FieldMulApi31: placeholder for Math.multiplyHigh (API 31-34)
- Fallback: pure-Kotlin 4-imul (API <31, unchanged)
All three currently use the pure-Kotlin fallback because both paths
to the hardware UMULH intrinsic are blocked:
1. Direct Math.unsignedMultiplyHigh call: D8 replaces with synthetic
backport (ExternalSyntheticBackport0.m) when minSdk=26 < 35.
Verified via dexdump: backport is pure-Java 4-imul, never reaches
hardware UMULH even on API 36 devices.
2. MethodHandle.invokeExact: Kotlin compiles as regular invokevirtual
with Object[] boxing (3 allocs per call), not type-exact
invoke-polymorphic (JJ)J. Only Java's javac has @PolymorphicSignature
support. KMP androidMain doesn't support Java sources.
TO UNLOCK: Add a Java helper class (MulHighInvoker.java) in a separate
Android library module that calls MethodHandle.invokeExact(long, long)
with zero boxing. This produces invoke-polymorphic that D8 cannot
desugar and ART intrinsifies to UMULH on ARM64.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Convert gOddTable, gLamTable, and combTable from `by lazy` to eager
initialization. These tables are accessed on every verify (mulDoubleG)
and sign (mulG) call.
On K/Native, each `by lazy` access goes through
SynchronizedLazyImpl.getValue() — a thread-safe lock check + memory
barrier. The native disassembly showed 2 SynchronizedLazyImpl calls
per mulDoubleG invocation.
On JVM, Kotlin's lazy delegates use double-checked locking via
SynchronizedLazyImpl, adding interface dispatch + volatile read on
every access.
Move the `scratch` (ScratchLocal) field declaration before the table
fields to satisfy initialization order — buildGOddTable() and
buildCombTable() use doublePoint/addPoints which call scratch.get().
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
LiveChessGameChallengeEvent (kind 30064) represents game offers/challenges
that haven't ended yet. Remove them from both the home feed filter and
the relay subscription so only completed games (kind 64) and game end
events (kind 30067) appear.
https://claude.ai/code/session_01XiWkVxXQBnLPTbeswL3y4c
Three bytecode-level optimizations to the Schnorr verify path:
1. Replace `by lazy` delegates with direct field init for tag hash
prefixes (CHALLENGE_PREFIX, AUX_PREFIX, NONCE_PREFIX). Eliminates
Lazy.getValue() interface dispatch + checkcast on every call.
2. Use explicit copyInto parameters everywhere, eliminating the
copyInto$default bridge method (bitmask + 3 branches + arraylength
per call). 4 calls per verify × 3 using defaults = 12 extra branches
removed from the hot path.
3. Extract shared verify computation into verifySchnorrCore(), called
by both verifySchnorr() and verifySchnorrFast(). Previously, two
~400-bytecode near-identical methods competed for JIT optimization.
Now one hot method gets compiled, and both public methods are thin
wrappers (34 and 130 bytecodes).
JVM benchmark before: verifySchnorrFast was 5% SLOWER than verifySchnorr
(60,930 vs 57,876 ns) due to JIT warmup ordering bias.
JVM benchmark after: verifySchnorrFast is 11% faster (50,345 vs 56,143 ns),
matching the expected ~14% savings from skipping the field inversion.
https://claude.ai/code/session_015CtM5k88rF7WFgX8o2AGNR
Add verifySchnorrBatch to Secp256k1InstanceOurs wrapper and add
Android benchmark tests for batch(8) and batch(16).
To get per-event cost: ns/op ÷ batchSize.
JVM benchmark showed 4-7× speedup over individual verify.
Android results TBD.
https://claude.ai/code/session_01EMY5RnXb9rnsyU2KbXrSaY
The previous commit replaced ALL uLt calls with uLtInline (XOR trick),
which regressed JVM verify from 1.6× to 1.9× vs native C. The XOR trick
is slower than Long.compareUnsigned on HotSpot.
Fix: uLtInline is used ONLY inside the fused FieldMulPlatform.kt inline
functions (which JVM doesn't use — it uses the unfused path). All other
code (U256.addTo/subTo, FieldP.add/sub/half, ScalarN, Glv) keeps the
expect/actual uLt which uses Long.compareUnsigned on JVM.
JVM: verifySchnorrFast 1.3× (restored, improved)
Android: uLt overhead remains for non-fused paths (~11K calls/verify)
but the fused mul/sqr path (the dominant cost) is fully inlined.
https://claude.ai/code/session_01EMY5RnXb9rnsyU2KbXrSaY
Trace profiling showed unsignedMultiplyHighFallback at 16.9% of verify
time (32,524 calls × 82ns = 2.674ms). Although called from inside an
inline crossinline lambda, the function itself was a regular dispatch.
Adding @Suppress("NOTHING_TO_INLINE") inline makes the Kotlin compiler
embed the 4-multiply arithmetic directly at each call site, eliminating
all function dispatch overhead.
https://claude.ai/code/session_01EMY5RnXb9rnsyU2KbXrSaY
Trace profiling on Pixel 8 revealed two massive overhead sources:
1. ExternalSyntheticBackport0.m — 17.5% of verify (3.45ms)
D8/R8 desugaring wraps Math.unsignedMultiplyHigh in a synthetic
backport because minSdk=26 < 35. The backport adds 139ns per call
× 24,875 calls. The actual UMULH intrinsic is ~1ns, but the
wrapper adds ~138ns.
FIX: Use pure-Kotlin unsignedMultiplyHighFallback on Android instead
of Math.unsignedMultiplyHigh. The fallback (4 Long multiplies +
shifts, ~10-20ns) is FASTER than the backported intrinsic (139ns).
Removed all API-level dispatch — a single fallback path for all
Android versions.
2. uLt function calls — 20.7% of verify (4.08ms)
The expect/actual uLt (can't be inline) was called 49,924 times
per verify at 82ns each. Most calls came from the fused
fieldMulReduceWith/fieldSqrReduceWith inline expansions.
FIX: Add uLtInline — a private inline function using the XOR trick
directly. Since it's @Suppress("NOTHING_TO_INLINE") inline, the
Kotlin compiler inlines it at every call site (not the JIT).
Replaces all 55 uLt calls in the fused inline functions.
JVM is unaffected (uses unfused path with Long.compareUnsigned).
Combined: eliminates ~38% of verify overhead on Android.
https://claude.ai/code/session_01EMY5RnXb9rnsyU2KbXrSaY