Rename the existing BookmarkListEvent (kind 30001) to OldBookmarkListEvent
and create a new BookmarkListEvent with kind 10003 as per the updated spec.
- OldBookmarkListEvent (kind 30001): Kept as-is for backward compatibility,
displayed as "Old Bookmarks" in the Bookmark Lists screen
- BookmarkListEvent (kind 10003): New replaceable event, all new bookmark
operations (save/check/remove) use this kind
- Both kinds are displayed as separate items in the Bookmark Lists screen
- Old Bookmarks screen includes a "Move All to New Bookmarks" button that
migrates public bookmarks to public and private to private
- Created PrivateReplaceableTagArrayEvent base class for replaceable events
with encrypted private tags (kind 10003 is in the 10000-19999 range)
- Updated all relay filters, search queries, and profile views to fetch
both kinds
- Updated Android and Desktop modules
https://claude.ai/code/session_01U9sjQHQMVVHxYiesoXjqop
When a user hits Quote, the new post screen opens with the nostr URI
pre-filled but the cursor was at the end (after the URI). This moves
the cursor to the beginning so the user can immediately start typing
their commentary.
https://claude.ai/code/session_01RPseKC9GJ8hs3GGBR85ezw
When events share the same createdAt timestamp, the tiebreaker sort by id
must be ascending to produce a stable, deterministic order. Fixed several
locations that either had no secondary sort, used descending id sort, or
used .reversed() which incorrectly flipped both sort directions.
https://claude.ai/code/session_01RvuyPf1x9wLf2DCgsSXLGz
`equalImmutableLists` is public and uses referential equality (`===`) per element rather than structural equality (`==`). Without documentation, callers may assume normal list equality and get false negatives for value-equal but distinct instances. This is a non-obvious contract and should be documented explicitly to prevent subtle logic bugs.
Affected files: ListUtils.kt
Signed-off-by: Nguyen Van Nam <nam.nv205106@gmail.com>
- Extract private log() helper in JVM and iOS PlatformLog to reduce
copy-paste branching
- Fix JVM formatter to be private and non-nullable
- Convert 60+ interpolated Log.w/e/i calls to lambda overloads,
including hot-path Filter.kt toJson() and LocalCache event processing
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Defers string construction until after the level check, avoiding
allocation when debug logging is filtered in release/benchmark builds.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Migrates all new post screens from the old BasicTextField(TextFieldValue)
to the new BasicTextField(TextFieldState) API, which properly sets
EditorInfo.contentMimeTypes to enable GIF keyboard input.
Key changes:
- Add TextFieldState-based ThinPaddingTextField overload (keep old for readonly dropdowns)
- Create UrlUserTagOutputTransformation for the new OutputTransformation API
- Create TextFieldState extension functions (insertUrlAtCursor, replaceCurrentWord, currentWord)
- Update IMessageField interface to use TextFieldState + onMessageChanged()
- Migrate all IMessageField implementors: ChannelNewMessageViewModel,
ChatNewMessageViewModel, NewProductViewModel, NewPublicMessageViewModel,
CommentPostViewModel, ShortNotePostViewModel, LongFormPostViewModel
- Update PreviewState to accept String instead of TextFieldValue
- Add TextFieldState overload to UserSuggestionState.replaceCurrentWord()
- Update all post screen call sites
https://claude.ai/code/session_01FDGf1Zi1pVvzFi3JY5agnJ
Reverts three naming changes from the previous refactor:
- Interface stays INostrClient (not NostrClient)
- Class stays NostrClient (not DefaultNostrClient)
- onEose stays onEose (not onCaughtUp)
- isLive stays isLive (not isRealTime)
All other renames from the API simplification are preserved:
subscribe, unsubscribe, publish, count, fetchAll, fetchFirst, etc.
https://claude.ai/code/session_01JPcYCcRx5eZN4GvgGxGwbf
- Move BookmarkListState from amethyst/ to commons/commonMain/
- Change cache param from LocalCache to ICacheProvider
- Android file becomes typealias to commons version
- No settings or decryptionCache dependencies (simplest State class)
- Pins bookmarkList AddressableNote via strong ref for GC retention
- Move LargeSoftCache from amethyst/model to commons/jvmAndroid/model/cache
so both Android and Desktop share the same WeakReference cache implementation
- Change ICacheProvider return types from Any? to proper types (User?, Note?)
since these model classes already live in commons
- Remove unnecessary casts in ThreadAssembler, ChatNewMessageState, SearchBarState
- Improve LargeSoftCache.cleanUp() to use single-pass iterator (zero allocation)
- Update Android imports in LocalCache, LargeSoftCacheAddressExt, and test
Per Vitor's feedback on PR #1905: BoundedLargeCache evicts arbitrarily.
LargeSoftCache uses WeakReferences so GC respects the reference graph.
- Share DesktopHighlightStore and DesktopDraftStore at app level instead
of per-column to fix cross-deck reactivity and draft persistence
- Replace broken clipboard-based highlight creation with
LocalContextMenuRepresentation that piggybacks on Copy to get selected text
- Render highlights as highlight:// links instead of bold/italic markers
- Add collapsible highlights panel in article reader with edit/delete/publish
- Publish highlights to relays as NIP-84 events via HighlightPublishAction
- Add Reads tab (kind 30023) and Highlights tab (kind 9802) to profile
- Rewrite MarkdownToolbar with MarkdownEditorState for selection-aware
toggle, Material icons, and keyboard shortcuts (Cmd+B/I/E/K)
- Wire DraftsScreen "New Draft" button to ArticleEditorScreen navigation
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Persist dismissed game IDs locally (SharedPreferences on Android,
java.util.prefs on Desktop) so completed games can be permanently
hidden from the chess lobby. Adds per-game dismiss button and
"Clear all" action when 2+ finished games exist.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Mark recentlyLoadedGames timestamp eagerly in refreshGame (before
async fetch) to prevent concurrent fetches for the same game
- Clear focused game in removeGameId when the removed game matches,
so finished games stop being re-polled
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Dedup incoming events by ID (bounded LRU set of 500) to prevent
redundant processing when multiple relays deliver the same event
- Filter non-chess kind 30 events early (isStart=false, isMove=false)
- Guard handleGameAccepted with recentlyLoadedGames check to prevent
N concurrent relay fetches when N move events arrive for same game
- Wire Article, Editor, Drafts into DeckColumnType + DeckColumnContainer
- Add Drafts to sidebar nav, Add Column dialog, and Window menu
- Add article navigation (onNavigateToArticle) in SinglePaneLayout
- Add NoteActionsRow to ReadsScreen LongFormCards (zaps, reactions, replies)
- Add Cmd+/Cmd- zoom in ArticleReaderScreen via fontScale on RenderMarkdown
- Add kind 30023 to ProfileSubscription for long-form in user profiles
- Add fontScale param to RenderMarkdown using scaled LocalDensity
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Tests cover the StringIndexOutOfBoundsException in Url.getPart() that
occurred when readEnd() trimmed trailing characters (e.g. ':') from a
detected URL but urlMarker indices remained pointing past the trimmed
string's end.
- UrlMarkerTest: three cases testing PORT/QUERY index at or beyond
string length (the boundary conditions fixed by minOf clamping and
the startIndex >= length guard)
- UrlsDetectorTest: regression for "今北産業" (no crash, 0 URLs) and
for a bare "example.com:" host
- UrlParserTest: end-to-end regression for "今北産業" and "example.com:"
https://claude.ai/code/session_013rJ9iYndYVJgpYK2VazxL2
Deduplicate chess notify() into shared notifyChessEvent() helper using BaseChessEvent
Remove addCompletedGameDirectly, extend moveToCompleted with optional liveState param
Hoist currentUser lookup to top of ChessLobbyContent, remove 4 duplicate remembers
Add missing imports in desktop ChessScreen, replace all FQN usages with short names
Remove redundant distinctBy in completed games UI (state already prevents duplicates)
- Filter user's own games from public "Live Games" list in lobby
- Fix broken addSpectatingGame filter (playerPubkey is always viewerPubkey)
- Add removeGame() to clean up stale entries when "Game not found"
- Make player avatars clickable to open profile on game screen
- Make completed game cards clickable to view final board state
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>