Commit Graph

10664 Commits

Author SHA1 Message Date
Claude 7020eb003c fix: per-peer SDP handling and invitePeer group context
SDP payloads (offer, answer, renegotiate) are specific to individual
PeerConnections and cannot be shared across peers. This commit:

- Adds group-context overloads to createCallOffer, createCallAnswer,
  and createRenegotiate that include all member p-tags but wrap to
  a single target peer
- Removes createGroupRenegotiate (renegotiation is always per-peer)
- Updates sendRenegotiation/sendRenegotiationAnswer to take explicit
  peerPubKey and use per-peer wrapping with group p-tags
- Updates invitePeer to include all existing group members + invitee
  in p-tags so the new peer sees the full group composition
- Documents SDP per-peer vs sign-once distinction in NIP-AC spec

https://claude.ai/code/session_013h2E7spwHDgSjunqumsYgp
2026-04-03 11:57:32 +00:00
Claude b2584e6705 feat: include all group members in p-tags of inner ephemeral events
All signaling event types in group calls (answer, hangup, reject,
renegotiate) now include p-tags for every group member, matching the
pattern already used by CallOfferEvent. This allows signing the inner
event once and gift-wrapping it separately for each recipient.

- Add Set<HexKey> build() overloads to CallAnswerEvent, CallHangupEvent,
  CallRejectEvent, and CallRenegotiateEvent
- Add createGroupCallAnswer, createGroupRenegotiate factory methods
- Fix createGroupHangup to sign once instead of per-peer
- Update createGroupReject to accept full member set
- Update CallManager to use group methods when in group call
- Document group call p-tag convention in NIP-AC spec
- Add tests for all group build overloads

https://claude.ai/code/session_013h2E7spwHDgSjunqumsYgp
2026-04-03 04:53:17 +00:00
Vitor Pamplona 2fa045370d Merge pull request #2089 from vitorpamplona/claude/review-webrtc-calls-sAQqe
Improve call handling: busy rejection, peer tracking, and ICE state
2026-04-02 23:01:46 -04:00
Claude ea65dd76e7 fix: correct group call hangup signaling and connection resilience
- Include pending peers in hangup notification so ringing users get
  immediate feedback instead of waiting for the 60s timeout
- Sign individual hangup events per peer with correct p-tag instead
  of reusing a single event with the first peer's tag
- Stop treating ICE DISCONNECTED as terminal; only hang up on FAILED
  since DISCONNECTED is often transient (network switch, packet loss)
- Send "busy" reject when receiving a call while already in one

https://claude.ai/code/session_01HpowdWMK77pA35ABn9XWpD
2026-04-03 02:49:37 +00:00
Vitor Pamplona 532d794f40 Merge pull request #2088 from vitorpamplona/claude/review-call-permissions-utwfD
Add group call support with participant management
2026-04-02 22:14:35 -04:00
Claude 9433505064 fix: move ringtone and audio mode setup off the main thread
RingtoneManager.getRingtone() and audio mode switching do disk I/O,
causing StrictMode DiskWriteViolation when called from the state
collector on the main thread. Wrap startRinging() and
switchToCallAudioMode() in withContext(Dispatchers.IO).

https://claude.ai/code/session_01LR8NmFGdMoDTVcfKjL7HWR
2026-04-03 02:05:36 +00:00
Claude a65e192f03 feat: add participant to existing call + comprehensive call previews
Add ability to invite new users into an ongoing call:
- CallManager.invitePeer() sends a call offer to a new peer using
  the current callId, adding them to pendingPeerPubKeys
- CallController.invitePeer() exposes this to the UI layer
- Add PersonAdd button to connected call controls
- Add AddParticipantDialog with user search (reuses UserSuggestionState)
- New strings: call_add_participant, call_search_users

Rewrite CallScreenPreviews to showcase all call states:
1. Offering P2P call (Calling...)
2. Offering group call (3 avatars)
3. Connecting
4. Incoming voice call
5. Incoming video call
6. Incoming group call (4 avatars)
7. Connected P2P voice call with controls
8. Connected muted + video + speaker
9. Connected group call with pending peers
10. Connected with Bluetooth audio
11. Call ended
12. Large group (5+ members, +N badge)
13. PiP calling
14. PiP connected

https://claude.ai/code/session_01LR8NmFGdMoDTVcfKjL7HWR
2026-04-03 01:07:14 +00:00
Claude 0c7aa67dd8 feat: start group call on first answer, show pending peers
The call now starts immediately when the first peer answers instead
of waiting for all participants. Remaining peers are tracked as
pending and shown in the UI with a "Waiting for others to join..."
indicator. When a pending peer answers, they move to the connected
set. If a pending peer rejects or hangs up, they're silently removed.

Changes:
- Add pendingPeerPubKeys to Connecting and Connected states
- Add allPeerPubKeys helper on Connected for UI rendering
- Split peers into connected/pending on first answer in onCallAnswered
- Handle subsequent answers in Connecting and Connected states
- Carry pending peers through Connecting -> Connected transition
- Show all peers (connected + pending) in call UI avatars
- Display "Waiting for others to join..." when pending peers exist

https://claude.ai/code/session_01LR8NmFGdMoDTVcfKjL7HWR
2026-04-03 00:58:50 +00:00
Vitor Pamplona 5c6772b7cc Merge branch 'main' of https://github.com/vitorpamplona/amethyst 2026-04-02 20:36:56 -04:00
Claude 3962f75583 feat: keep group call alive when a peer leaves until only 2 remain
When a peer hangs up or rejects in a group call, remove them from the
participant set instead of ending the entire call. The call only ends
when no peers remain (all others left). Similarly, if a peer rejects
during the Offering phase of a group call, remove them but continue
ringing remaining peers.

For incoming group calls, if the original caller hangs up the call
ends immediately. If another group member leaves, the call continues
as long as at least 2 members (including self) remain.

https://claude.ai/code/session_01LR8NmFGdMoDTVcfKjL7HWR
2026-04-03 00:29:24 +00:00
Claude 4e2143641f feat: render group member pictures in call UI, capped at 4 + remaining count
- Add GroupCallPictures composable showing up to 4 user avatars in
  a grid layout (same pattern as NonClickableUserPictures in chat)
- When >4 members, show 3 avatars + a "+N" badge in the 4th slot
- Add GroupCallNames composable showing up to 2 names + "+N" remaining
- Update CallInProgressUI, IncomingCallUI, ConnectedCallUI, PipCallUI,
  and PipConnectedCallUI to pass full peerPubKeys/groupMembers sets
  instead of only .first()

https://claude.ai/code/session_01LR8NmFGdMoDTVcfKjL7HWR
2026-04-03 00:22:37 +00:00
Claude 6946a5a263 fix: add missing call permissions for all supported Android versions
- Add MODIFY_AUDIO_SETTINGS for audio routing (speaker, earpiece, BT SCO)
- Add BLUETOOTH permission for API 26-30 (maxSdkVersion=30)
- Request BLUETOOTH_CONNECT at runtime on API 31+ for BT audio
- Add FOREGROUND_SERVICE_CAMERA for video calls on API 34+
- Update foreground service type to microphone|camera for video calls
- Guard Bluetooth operations with permission check in CallAudioManager
- Add uses-feature for microphone with required=false

https://claude.ai/code/session_01LR8NmFGdMoDTVcfKjL7HWR
2026-04-03 00:13:55 +00:00
Vitor Pamplona 70b205326c Merge pull request #2087 from vitorpamplona/claude/enable-group-calls-hv7v8
Add group call support to WebRTC call system
2026-04-02 20:00:26 -04:00
Claude dca38f7e01 fix: guard foreground service start against missing RECORD_AUDIO permission
On SDK 36 starting a foreground service with type microphone requires
RECORD_AUDIO to be granted at the moment startForeground() is called.
When the permission isn't available (e.g. revoked between call start
and peer connection) the service now falls back to a generic foreground
type instead of crashing with a SecurityException.

https://claude.ai/code/session_01WafqMofFQfWCQA5TcLvHRb
2026-04-02 23:56:04 +00:00
Claude 5b7e47d87e feat: add call buttons to group chat header
Adds voice and video call buttons to the group DM top bar, matching
the existing 1-on-1 DM header.  When tapped in a group chat, the
buttons invoke initiateGroupCall() which sends gift-wrapped offers
to every group member under a single call-id.

https://claude.ai/code/session_01WafqMofFQfWCQA5TcLvHRb
2026-04-02 22:30:50 +00:00
Claude f25c1df0e2 feat: enable group calls via gift wraps to each group member
Extends the NIP-AC P2P call signaling to support group calls by
sending individual gift-wrapped offers to each member of the group,
all sharing the same call-id.

- CallOfferEvent: add multi-pubkey build overload, groupMembers(),
  isGroupCall(), and recipientPubKeys() helpers
- WebRtcCallFactory: add GroupResult type, createGroupCallOffer(),
  createGroupHangup(), and createGroupReject() methods
- CallState: change peerPubKey to peerPubKeys (Set<HexKey>) across
  Offering, Connecting, Connected, and Ended states; add groupMembers
  field to IncomingCall
- CallManager: add initiateGroupCall() that creates a single signed
  offer with p tags for every callee and gift-wraps it individually;
  hangup sends to all peers in a group call
- CallController: add initiateGroupCall() entry point
- Tests: add group call offer tests for p tags, call-id, call-type,
  and expiration

https://claude.ai/code/session_01WafqMofFQfWCQA5TcLvHRb
2026-04-02 22:13:48 +00:00
Vitor Pamplona c1ef8792e9 Merge pull request #2086 from vitorpamplona/claude/review-calls-nip-ac-YY1sj
NIP-AC: Document mid-call renegotiation and multi-device support
2026-04-02 17:49:58 -04:00
Vitor Pamplona 9893279b03 Compute image hashes without having to load the entire file in memory 2026-04-02 17:48:31 -04:00
Vitor Pamplona 19115ee5de Merge pull request #2085 from vitorpamplona/claude/improve-video-quality-6JY0R
Improve video call quality with 720p resolution and bitrate limiting
2026-04-02 17:44:02 -04:00
Claude 2646d280a0 docs: update NIP-AC to document renegotiation answer flow and multi-device support
The code implements two protocol features not previously documented in
the NIP: (1) renegotiation responses use CallAnswer (kind 25051) to
complete the SDP handshake, and (2) self-addressed answer/reject events
notify other devices of the same user to stop ringing.

https://claude.ai/code/session_01XSjhzuVn8N4Q2hZAYMRGqM
2026-04-02 21:42:51 +00:00
Claude 07c78905e2 feat: improve video call quality from 480p to 720p
Increase camera capture resolution from 640x480 to 1280x720 at 30fps
and set a 1.5 Mbps max bitrate on the video sender for good 720p quality.

https://claude.ai/code/session_01Co48ZKvPT5GX3mAjGHkNza
2026-04-02 21:40:32 +00:00
Vitor Pamplona cea630e0fd Merge pull request #2084 from vitorpamplona/l10n_crowdin_translations
New Crowdin Translations
2026-04-02 17:30:26 -04:00
Crowdin Bot d9f13a34f5 New Crowdin translations by GitHub Action 2026-04-02 21:10:00 +00:00
Vitor Pamplona 15a3a028b7 Merge pull request #2083 from vitorpamplona/claude/callscreen-separate-activity-JfFYu
Implement Picture-in-Picture mode for call activity
2026-04-02 17:08:25 -04:00
Claude 989f10c6e2 fix: notification Accept opens CallActivity directly (Android 12+)
Android 12+ blocks starting activities from BroadcastReceivers used
as notification trampolines. The Accept action now uses
PendingIntent.getActivity to launch CallActivity directly with
EXTRA_ACCEPT_CALL. CallActivity.onCreate/onNewIntent checks this
extra and accepts the incoming call.

The Reject action remains as a BroadcastReceiver since it doesn't
need to start an activity.

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 21:01:31 +00:00
Claude 80151965c7 fix: critical lifecycle bugs found during code review
1. onStop() no longer hangs up call when user switches apps
   - Added wasInPipMode flag to track if the activity was ever in PiP
   - onStop only hangs up + finishes when PiP was dismissed (swiped away),
     not when the user simply presses Home from the full-screen call UI
   - Pressing Home from full-screen enters PiP via onUserLeaveHint

2. Removed triple-hangup from overlapping lifecycle methods
   - onPictureInPictureModeChanged now only updates UI state
   - onStop handles PiP dismissal only
   - onDestroy only cleans up the PiP receiver (hangup already handled
     by CallController's state collector on Ended)

3. CallNotificationReceiver guards against stale notifications
   - Returns early if callManager/callController are null
   - Only launches CallActivity if the call is still IncomingCall
   - Cancels notification before any other action to prevent re-taps

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 20:55:00 +00:00
Claude 724fd10405 feat: full-screen incoming call UI over lock screen
Enable proper full-screen call experience when the phone is locked
or the app is in the background:

- CallActivity shows over lock screen (setShowWhenLocked/turnScreenOn)
- Manifest adds showOnLockScreen and turnScreenOn attributes
- Remove setSilent(true) from notification — it was blocking the
  full-screen intent from triggering (channel silence is enough)
- Populate ActiveCallHolder eagerly in initCallController() so the
  full-screen intent can launch CallActivity even when the Compose
  UI is paused in the background

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 20:47:56 +00:00
Claude dbdd53c6c3 fix: load caller name and profile picture in call notification
Both CallController and EventNotificationConsumer now load the
caller's profile picture via Coil before showing the notification,
so the large icon displays the caller's avatar instead of being
empty. The caller name was already loaded from LocalCache but now
the bitmap accompanies it.

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 20:34:07 +00:00
Vitor Pamplona dff1692374 Merge pull request #2082 from vitorpamplona/l10n_crowdin_translations
New Crowdin Translations
2026-04-02 16:33:44 -04:00
Claude 7024994b9a fix: PiP aspect ratio matches remote video when available
- Track remote video aspect ratio in CallController via VideoFrame
  rotatedWidth/rotatedHeight
- PiP uses video's aspect ratio when remote video is active, falls
  back to 9:16 portrait for audio-only calls
- Observe isRemoteVideoActive to update PiP params when video
  starts/stops during a call

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 20:30:36 +00:00
Claude 47ce858481 fix: PiP portrait aspect ratio and PiP close (X) button hangup
- Restore Rational(9, 16) portrait aspect ratio for PiP window
- Add onStop handler: when PiP is dismissed via X button, hang up
  the call and finish the activity (mirrors PipVideoActivity pattern)
- onPictureInPictureModeChanged also hangs up if activity is finishing

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 20:27:00 +00:00
Crowdin Bot 23e9ffa6b2 New Crowdin translations by GitHub Action 2026-04-02 20:05:19 +00:00
Claude 4526a16ff9 fix: notification actions, PiP hangup, PiP compact UI, and PiP remote actions
1. Notification: silence channel sound (CallAudioManager handles ringtone),
   use CallNotificationReceiver for accept/reject actions instead of
   launching MainActivity
2. Cancel call notification when call is accepted (Connecting state)
3. PiP: hang up call when PiP is dismissed (activity destroyed)
4. PiP: add RemoteAction buttons (hangup, mute toggle) since Compose
   buttons are not interactive in PiP mode
5. PiP: show compact UI with smaller avatar (48dp) and smaller text
   when in picture-in-picture mode

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 20:04:16 +00:00
Vitor Pamplona b604e62f17 Merge pull request #2081 from vitorpamplona/claude/audit-context-activity-leaks-P3jg2
Fix resource leaks and improve coroutine lifecycle management
2026-04-02 16:03:44 -04:00
Vitor Pamplona ef61dd86c2 Merge pull request #2080 from vitorpamplona/claude/preload-bookmark-events-hq9nL
Preload bookmark events to improve scrolling performance
2026-04-02 15:42:56 -04:00
Claude 0c2a68b86e feat: preload bookmark events via EventFinderFilterAssembler
Subscribe all bookmark and pinned note IDs to the EventFinderFilterAssembler
when the bookmark screen opens, so events are fetched in bulk via a single
REQ rather than loading one-by-one as the user scrolls.

Applied to both BookmarkListScreen (new bookmarks + pinned notes) and
OldBookmarkListScreen (legacy bookmarks).

https://claude.ai/code/session_01C8gevBfB8vLDFoBW3hnPeU
2026-04-02 19:36:32 +00:00
Claude ede5706582 feat: move CallScreen to its own activity for independent PiP
Separate the call UI into a dedicated CallActivity so it can enter
Picture-in-Picture mode independently of the main activity, allowing
users to continue browsing the app during an active call.

- Add CallActivity with PiP support via onUserLeaveHint
- Add ActiveCallHolder singleton to share call state between activities
- Launch CallActivity from call buttons and incoming call observer
- Remove in-app nav route for ActiveCall (now a separate activity)
- Remove EnterPipOnLeave composable (activity handles PiP directly)

https://claude.ai/code/session_01Ak5tTkujpjNG1r5ASuPipZ
2026-04-02 19:32:45 +00:00
Vitor Pamplona 72d4c5107c Merge pull request #2078 from vitorpamplona/claude/disable-video-near-ear-de4vB
Add proximity sensor support to auto-pause video during calls
2026-04-02 15:18:53 -04:00
Vitor Pamplona 7f64d4ad5a Merge pull request #2079 from vitorpamplona/claude/fix-pip-crash-eZBgt
Clamp PiP aspect ratio to Android system limits
2026-04-02 15:17:26 -04:00
Claude 293901a87e fix: add system bar insets to call screen elements
Call screen elements were too close to the screen edges because they
didn't account for status bar and navigation bar insets. Apply
WindowInsets.statusBars and WindowInsets.navigationBars padding to
all call screen layouts while keeping video backgrounds full-bleed.

https://claude.ai/code/session_014espsysob7MrE8X8e75jFX
2026-04-02 19:16:50 +00:00
Claude 0f5cb10a2a fix: clamp PiP aspect ratio to Android's allowed range
Videos with extreme aspect ratios (e.g. very tall or very wide) cause
an IllegalArgumentException when entering PiP mode because Android
requires the ratio to be between ~0.4184 and 2.39. Clamp the ratio
before passing it to setAspectRatio.

https://claude.ai/code/session_018uqcACcXpLQxwzVFhePisJ
2026-04-02 19:12:48 +00:00
Claude 0a7577dc21 fix: show incoming call notification when app is in background
When the app is alive but backgrounded, the relay subscription delivers
the call event first, marking it as consumed. The push notification
path then skips showing the notification because the event is already
consumed. This left the phone ringing with no notification and no way
to bring the app to the foreground.

Now CallController shows the call notification directly when entering
IncomingCall state, regardless of how the event was received. The
notification's fullScreenIntent brings the app to the foreground.

https://claude.ai/code/session_014espsysob7MrE8X8e75jFX
2026-04-02 19:09:40 +00:00
Claude cee43bda2e fix: use setCommunicationDevice API for audio routing on Android 12+
AudioManager.isSpeakerphoneOn is deprecated since API 31 and silently
ignored on modern devices. Switch to setCommunicationDevice() which
properly routes call audio to speaker, earpiece, or Bluetooth on
Android 12+, with fallback to the legacy API on older versions.

https://claude.ai/code/session_014espsysob7MrE8X8e75jFX
2026-04-02 18:54:54 +00:00
Claude 0f533ea43a fix: guard against stale SDP answers in wrong signaling state
Our own renegotiation answers can echo back through the relay and
get processed as if from the peer. Check that the peer connection
is in HAVE_LOCAL_OFFER state before applying a remote answer SDP,
preventing the "Called in wrong state: stable" error.

https://claude.ai/code/session_014espsysob7MrE8X8e75jFX
2026-04-02 18:42:43 +00:00
Claude ea96dc9fb9 feat: disable outgoing video when phone is near ear during calls
Uses the proximity sensor to detect when the phone is held to the ear
and automatically pauses the camera/video track. Video resumes when the
phone is moved away, but only if the user had video enabled.

https://claude.ai/code/session_014espsysob7MrE8X8e75jFX
2026-04-02 18:35:59 +00:00
Vitor Pamplona 2cb88185e2 Merge pull request #2077 from vitorpamplona/claude/arti-proxy-port-change-fiNca
Implement Tor SOCKS port retry logic with dynamic port allocation
2026-04-02 14:16:49 -04:00
Claude 58df705be6 fix: change Arti SOCKS proxy default port to 17392 and retry on busy port
Change default port from 19050 to 17392 to avoid conflicts with other
Tor-using apps. When binding fails (address in use), increment the port
and retry up to 10 times before giving up.

https://claude.ai/code/session_01JEzjceY3ZaCHz5kL4DsKic
2026-04-02 18:13:18 +00:00
Vitor Pamplona 1d4778b4e0 Merge pull request #2076 from vitorpamplona/claude/fix-multi-device-call-ringing-m7FYV
Add multi-device call state synchronization
2026-04-02 14:11:34 -04:00
Claude 500928f1b3 fix: stop ringing on other devices when call is answered or rejected
When a user is logged in on multiple devices, all devices ring on an
incoming call. Previously, accepting or rejecting on one device left the
others still ringing.

Now, acceptCall() and rejectCall() also publish a self-addressed
gift-wrapped event (to the user's own pubkey) so other devices receive
it and transition out of the IncomingCall state. Added ANSWERED_ELSEWHERE
end reason and handling in onCallAnswered/onCallRejected for IncomingCall
state.

https://claude.ai/code/session_01X9juzyPYWqxRMCgDWEw8R1
2026-04-02 18:09:33 +00:00
Vitor Pamplona 13de5d5eee Merge pull request #2075 from vitorpamplona/claude/fix-video-freeze-on-share-stop-V8BX3
Add remote video activity monitoring to detect peer disconnections
2026-04-02 13:49:59 -04:00